Created
December 5, 2013 03:32
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void Main() | |
{ | |
var x = new Thing(); | |
Action<string> onFoo = s => Console.WriteLine (s); | |
x.OnFoo += onFoo.Invoke; | |
x.RaiseEvent("a"); | |
x.RaiseEvent("b"); | |
x.OnFoo -= onFoo.Invoke; | |
x.RaiseEvent("c"); | |
} | |
delegate void Foo(string s); | |
class Thing { | |
public event Foo OnFoo; | |
public void RaiseEvent(string s) { | |
var handler = OnFoo; | |
if (handler != null) { | |
var subscribers = handler.GetInvocationList().Length; | |
Console.WriteLine ("subscribers: " + subscribers); | |
handler(s); | |
} else Console.WriteLine ("no subscribers"); | |
} | |
} | |
/* OUTPUT: | |
subscribers: 1 | |
a | |
subscribers: 1 | |
b | |
no subscribers | |
*/ |
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