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// C# example | |
using UnityEditor; | |
using System.IO; | |
using System.Collections; | |
using UnityEngine; | |
using System.Collections.Generic; | |
class PerformBuild | |
{ | |
static string[] GetBuildScenes() |
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Learn more about bidirectional Unicode characters
// C# example | |
using UnityEditor; | |
using System.IO; | |
using System.Collections; | |
using UnityEngine; | |
using System.Collections.Generic; | |
class PerformBuild | |
{ | |
static string[] GetBuildScenes() |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// | |
// Regular Expression for URL validation | |
// | |
// Author: Diego Perini | |
// Updated: 2010/12/05 | |
// License: MIT | |
// | |
// Copyright (c) 2010-2013 Diego Perini (http://www.iport.it) | |
// | |
// Permission is hereby granted, free of charge, to any person |