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class Traxex | |
# st above | |
def attack | |
# do st | |
end | |
end | |
class AttackDecorator | |
def initialize(hero_object) | |
@hero_object = hero_object | |
end | |
def attack | |
raise NotImplementedError.new("implement in subclass") | |
end | |
end | |
class FrostArrowDecorator < AttackDecorator | |
def initialize(hero_object) | |
super(hero_object) | |
@is_iced_stune_effect = true | |
end | |
def attack | |
stun_for(stun_rate) | |
@hero_object.attack() | |
end | |
end | |
class MarksmanShipDecorator < AttackDecorator | |
def initialize(hero_object) | |
super(hero_object) | |
@hero_object.damage = marksman_ship_damage | |
@marksman_ship_effect = true | |
end | |
def attack | |
@hero_object.attack() | |
aura_damge | |
end | |
end | |
# example using | |
traxex = Traxex.new(strength: 24, agility: 20, speed: 17) | |
# normal attack | |
traxex.attack | |
# frost arrow attack | |
traxex_frost_arrow = FrostArrowDecorator.new(traxex) | |
traxex_frost_arrow.attack | |
# frost arrow attack with marksman ship | |
MarksmanShipDecorator.new(traxex_frost_arrow).attack | |
# complex attack | |
FirstDecorator.new(SecondDecorator.new(ThirdDecorator.new(FourthDecorator))).attack |
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