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@duythinht
Last active December 5, 2018 03:01
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CONF
# Configuration for Alacritty, the GPU enhanced terminal emulator
# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty it self.
env:
# TERM env customization.
#
# If this property is not set, alacritty will set it to xterm-256color.
#
# Note that some xterm terminfo databases don't declare support for italics.
# You can verify this by checking for the presence of `smso` and `sitm` in
# `infocmp xterm-256color`.
TERM: xterm-256color
# Window dimensions in character columns and lines
# (changes require restart)
dimensions:
columns: 80
lines: 24
# Adds this many blank pixels of padding around the window
# Units are physical pixels; this is not DPI aware.
# (change requires restart)
padding:
x: 2
y: 2
# The FreeType rasterizer needs to know the device DPI for best results
# (changes require restart)
dpi:
x: 96.0
y: 96.0
# Display tabs using this many cells (changes require restart)
tabspaces: 4
# When true, bold text is drawn using the bright variant of colors.
draw_bold_text_with_bright_colors: true
# Font configuration (changes require restart)
font:
# The normal (roman) font face to use.
normal:
# family: monospace # should be "Menlo" or something on macOS.
family: Roboto Mono # should be "Menlo" or something on macOS.
# Style can be specified to pick a specific face.
# style: Regular
# The bold font face
bold:
family: Roboto Mono Medium # should be "Menlo" or something on macOS.
# family: monospace # should be "Menlo" or something on macOS.
# Style can be specified to pick a specific face.
# style: Bold
# The italic font face
italic:
family: Roboto Mono Italic # should be "Menlo" or something on macOS.
# family: monospace # should be "Menlo" or something on macOS.
# Style can be specified to pick a specific face.
# style: Italic
# Point size of the font
size: 12.0
# Offset is the extra space around each character. offset.y can be thought of
# as modifying the linespacing, and offset.x as modifying the letter spacing.
offset:
x: 0.0
y: 0.0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increase the x offset to move the glyph to
# the right, increase the y offset to move the glyph upward.
glyph_offset:
x: 0.0
y: 0.0
# OS X only: use thin stroke font rendering. Thin strokes are suitable
# for retina displays, but for non-retina you probably want this set to
# false.
use_thin_strokes: true
# Should display the render timer
render_timer: false
# Use custom cursor colors. If true, display the cursor in the cursor.foreground
# and cursor.background colors, otherwise invert the colors of the cursor.
custom_cursor_colors: false
# Colors (Tomorrow Night Bright)
colors:
# Default colors
primary:
background: '0x3a3a3a'
foreground: '0xededed'
# Colors the cursor will use if `custom_cursor_colors` is true
cursor:
text: '0x000000'
cursor: '0xffffff'
# Normal colors
normal:
black: '0x000000'
red: '0xd54e53'
green: '0xb9ca4a'
yellow: '0xe6c547'
blue: '0x7aa6da'
magenta: '0xc397d8'
cyan: '0x70c0ba'
white: '0xc0c0c0'
# Bright colors
bright:
black: '0x666666'
red: '0xff3334'
green: '0x9ec400'
yellow: '0xe7c547'
blue: '0x7aa6da'
magenta: '0xb77ee0'
cyan: '0x54ced6'
white: '0x2a2a2a'
# Visual Bell
#
# Any time the BEL code is received, Alacritty "rings" the visual bell. Once
# rung, the terminal background will be set to white and transition back to the
# default background color. You can control the rate of this transition by
# setting the `duration` property (represented in milliseconds). You can also
# configure the transition function by setting the `animation` property.
#
# Possible values for `animation`
# `Ease`
# `EaseOut`
# `EaseOutSine`
# `EaseOutQuad`
# `EaseOutCubic`
# `EaseOutQuart`
# `EaseOutQuint`
# `EaseOutExpo`
# `EaseOutCirc`
# `Linear`
#
# To completely disable the visual bell, set its duration to 0.
#
visual_bell:
animation: EaseOutExpo
duration: 0
# Key bindings
#
# Each binding is defined as an object with some properties. Most of the
# properties are optional. All of the alphabetical keys should have a letter for
# the `key` value such as `V`. Function keys are probably what you would expect
# as well (F1, F2, ..). The number keys above the main keyboard are encoded as
# `Key1`, `Key2`, etc. Keys on the number pad are encoded `Number1`, `Number2`,
# etc. These all match the glutin::VirtualKeyCode variants.
#
# Possible values for `mods`
# `Command`, `Super` refer to the super/command/windows key
# `Control` for the control key
# `Shift` for the Shift key
# `Alt` and `Option` refer to alt/option
#
# mods may be combined with a `|`. For example, requiring control and shift
# looks like:
#
# mods: Control|Shift
#
# The parser is currently quite sensitive to whitespace and capitalization -
# capitalization must match exactly, and piped items must not have whitespace
# around them.
#
# Either an `action` or `chars` field must be present. `chars` writes the
# specified string every time that binding is activated. These should generally
# be escape sequences, but they can be configured to send arbitrary strings of
# bytes. Possible values of `action` include `Paste` and `PasteSelection`.
#
# Want to add a binding (e.g. "PageUp") but are unsure what the X sequence
# (e.g. "\x1b[5~") is? Open another terminal (like xterm) without tmux,
# then run `showkey -a` to get the sequence associated to a key combination.
key_bindings:
- { key: V, mods: Control|Shift, action: Paste }
- { key: C, mods: Control|Shift, action: Copy }
- { key: Q, mods: Command, action: Quit }
- { key: W, mods: Command, action: Quit }
- { key: Insert, mods: Shift, action: PasteSelection }
- { key: Home, chars: "\x1bOH", mode: AppCursor }
- { key: Home, chars: "\x1b[1~", mode: ~AppCursor }
- { key: End, chars: "\x1bOF", mode: AppCursor }
- { key: End, chars: "\x1b[4~", mode: ~AppCursor }
- { key: PageUp, mods: Shift, chars: "\x1b[5;2~" }
- { key: PageUp, mods: Control, chars: "\x1b[5;5~" }
- { key: PageUp, chars: "\x1b[5~" }
- { key: PageDown, mods: Shift, chars: "\x1b[6;2~" }
- { key: PageDown, mods: Control, chars: "\x1b[6;5~" }
- { key: PageDown, chars: "\x1b[6~" }
- { key: Left, mods: Shift, chars: "\x1b[1;2D" }
- { key: Left, mods: Control, chars: "\x1b[1;5D" }
- { key: Left, mods: Alt, chars: "\x1b[1;3D" }
- { key: Left, chars: "\x1b[D", mode: ~AppCursor }
- { key: Left, chars: "\x1bOD", mode: AppCursor }
- { key: Right, mods: Shift, chars: "\x1b[1;2C" }
- { key: Right, mods: Control, chars: "\x1b[1;5C" }
- { key: Right, mods: Alt, chars: "\x1b[1;3C" }
- { key: Right, chars: "\x1b[C", mode: ~AppCursor }
- { key: Right, chars: "\x1bOC", mode: AppCursor }
- { key: Up, mods: Shift, chars: "\x1b[1;2A" }
- { key: Up, mods: Control, chars: "\x1b[1;5A" }
- { key: Up, mods: Alt, chars: "\x1b[1;3A" }
- { key: Up, chars: "\x1b[A", mode: ~AppCursor }
- { key: Up, chars: "\x1bOA", mode: AppCursor }
- { key: Down, mods: Shift, chars: "\x1b[1;2B" }
- { key: Down, mods: Control, chars: "\x1b[1;5B" }
- { key: Down, mods: Alt, chars: "\x1b[1;3B" }
- { key: Down, chars: "\x1b[B", mode: ~AppCursor }
- { key: Down, chars: "\x1bOB", mode: AppCursor }
- { key: Tab, mods: Shift, chars: "\x1b[Z" }
- { key: F1, chars: "\x1bOP" }
- { key: F2, chars: "\x1bOQ" }
- { key: F3, chars: "\x1bOR" }
- { key: F4, chars: "\x1bOS" }
- { key: F5, chars: "\x1b[15~" }
- { key: F6, chars: "\x1b[17~" }
- { key: F7, chars: "\x1b[18~" }
- { key: F8, chars: "\x1b[19~" }
- { key: F9, chars: "\x1b[20~" }
- { key: F10, chars: "\x1b[21~" }
- { key: F11, chars: "\x1b[23~" }
- { key: F12, chars: "\x1b[24~" }
- { key: Back, chars: "\x7f" }
- { key: Back, mods: Alt, chars: "\x1b\x7f" }
- { key: Insert, chars: "\x1b[2~" }
- { key: Delete, chars: "\x1b[3~" }
# Mouse bindings
#
# Currently doesn't support modifiers. Both the `mouse` and `action` fields must
# be specified.
#
# Values for `mouse`:
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# Values for `action`:
# - Paste
# - PasteSelection
# - Copy (TODO)
mouse_bindings:
- { mouse: Middle, action: PasteSelection }
mouse:
double_click: { threshold: 300 }
triple_click: { threshold: 300 }
selection:
semantic_escape_chars: ",│`|:\"' ()[]{}<>"
hide_cursor_when_typing: false
# Shell
#
# You can set shell.program to the path of your favorite shell, e.g. /bin/fish.
# Entries in shell.args are passed unmodified as arguments to the shell.
#shell:
# program: /bin/bash
# args:
# - --login
# This file has been auto-generated by i3-config-wizard(1).
# It will not be overwritten, so edit it as you like.
#
# Should you change your keyboard layout some time, delete
# this file and re-run i3-config-wizard(1).
#
# i3 config file (v4)
#
# Please see https://i3wm.org/docs/userguide.html for a complete reference!
set $mod Mod4
# Font for window titles. Will also be used by the bar unless a different font
# is used in the bar {} block below.
# font pango:DejaVu Sans Mono 8
font pango:Roboto Mono Medium, FontAwesome 8
# This font is widely installed, provides lots of unicode glyphs, right-to-left
# text rendering and scalability on retina/hidpi displays (thanks to pango).
#font pango:DejaVu Sans Mono 8
# Before i3 v4.8, we used to recommend this one as the default:
# font -misc-fixed-medium-r-normal--13-120-75-75-C-70-iso10646-1
# The font above is very space-efficient, that is, it looks good, sharp and
# clear in small sizes. However, its unicode glyph coverage is limited, the old
# X core fonts rendering does not support right-to-left and this being a bitmap
# font, it doesn’t scale on retina/hidpi displays.
# Use Mouse+$mod to drag floating windows to their wanted position
floating_modifier $mod
# start a terminal
bindsym $mod+Return exec alacritty
# kill focused window
bindsym $mod+Shift+q kill
# start dmenu (a program launcher)
bindsym $mod+d exec dmenu_run
# There also is the (new) i3-dmenu-desktop which only displays applications
# shipping a .desktop file. It is a wrapper around dmenu, so you need that
# installed.
# bindsym $mod+d exec --no-startup-id i3-dmenu-desktop
# change focus
bindsym $mod+h focus left
bindsym $mod+j focus down
bindsym $mod+k focus up
bindsym $mod+l focus right
# next focus by alt+tab
bindsym $mod+Tab focus right
bindsym $mod+Shift+Tab focus left
# alternatively, you can use the cursor keys:
bindsym $mod+Left focus left
bindsym $mod+Down focus down
bindsym $mod+Up focus up
bindsym $mod+Right focus right
# move focused window
bindsym $mod+Shift+h move left
bindsym $mod+Shift+j move down
bindsym $mod+Shift+k move up
bindsym $mod+Shift+l move right
# alternatively, you can use the cursor keys:
bindsym $mod+Shift+Left move left
bindsym $mod+Shift+Down move down
bindsym $mod+Shift+Up move up
bindsym $mod+Shift+Right move right
# split in horizontal orientation
bindsym $mod+g split h
# split in vertical orientation
bindsym $mod+v split v
# enter fullscreen mode for the focused container
bindsym $mod+f fullscreen toggle
# change container layout (stacked, tabbed, toggle split)
bindsym $mod+s layout stacking
bindsym $mod+w layout tabbed
bindsym $mod+e layout toggle split
# toggle tiling / floating
bindsym $mod+Shift+space floating toggle
# change focus between tiling / floating windows
bindsym $mod+space focus mode_toggle
# focus the parent container
bindsym $mod+a focus parent
# focus the child container
#bindsym $mod+d focus child
#
# set workspace name
set $ws1 1:general
set $ws2 2:work
set $ws3 3:relax
set $ws4 4:misc
set $ws5 5:game
set $ws6 6
set $ws7 7
set $ws8 8
set $ws9 9
set $ws10 10
# switch to workspace
bindsym $mod+1 workspace $ws1
bindsym $mod+2 workspace $ws2
bindsym $mod+3 workspace $ws3
bindsym $mod+4 workspace $ws4
bindsym $mod+5 workspace $ws5
bindsym $mod+6 workspace $ws6
bindsym $mod+7 workspace $ws7
bindsym $mod+8 workspace $ws8
bindsym $mod+9 workspace $ws9
bindsym $mod+0 workspace $ws10
# move focused container to workspace
bindsym $mod+Shift+1 move container to workspace $ws1
bindsym $mod+Shift+2 move container to workspace $ws2
bindsym $mod+Shift+3 move container to workspace $ws3
bindsym $mod+Shift+4 move container to workspace $ws4
bindsym $mod+Shift+5 move container to workspace $ws5
bindsym $mod+Shift+6 move container to workspace $ws6
bindsym $mod+Shift+7 move container to workspace $ws7
bindsym $mod+Shift+8 move container to workspace $ws8
bindsym $mod+Shift+9 move container to workspace $ws9
bindsym $mod+Shift+0 move container to workspace $ws10
# reload the configuration file
bindsym $mod+Shift+c reload
# restart i3 inplace (preserves your layout/session, can be used to upgrade i3)
bindsym $mod+Shift+r restart
# exit i3 (logs you out of your X session)
bindsym $mod+Shift+e exec "i3-nagbar -t warning -m 'You pressed the exit shortcut. Do you really want to exit i3? This will end your X session.' -b 'Yes, exit i3' 'i3-msg exit'"
# resize window (you can also use the mouse for that)
mode "resize" {
# These bindings trigger as soon as you enter the resize mode
# Pressing left will shrink the window’s width.
# Pressing right will grow the window’s width.
# Pressing up will shrink the window’s height.
# Pressing down will grow the window’s height.
bindsym j resize shrink width 10 px or 10 ppt
bindsym k resize grow height 10 px or 10 ppt
bindsym l resize shrink height 10 px or 10 ppt
bindsym semicolon resize grow width 10 px or 10 ppt
# same bindings, but for the arrow keys
bindsym Left resize shrink width 10 px or 10 ppt
bindsym Down resize grow height 10 px or 10 ppt
bindsym Up resize shrink height 10 px or 10 ppt
bindsym Right resize grow width 10 px or 10 ppt
# back to normal: Enter or Escape
bindsym Return mode "default"
bindsym Escape mode "default"
}
bindsym $mod+r mode "resize"
# colorclass border background text indicator child_border
client.focused #303030 #303030 #ffaf00 #303030 #303030
client.focused_inactive #303030 #303030 #5f676a #303030 #303030
client.unfocused #303030 #303030 #808080 #eeeeee #303030
# Start i3bar to display a workspace bar (plus the system information i3status
# finds out, if available)
bar {
status_command i3status
font pango:Roboto Mono Medium 10
colors {
statusline #ffaf00
focused_workspace #000000 #000000 #ffaf00
active_workspace #000000 #000000 #ffffff
inactive_workspace #000000 #000000 #888888
urgent_workspace #000000 #000000 #ff0000
}
tray_output none
}
# screenshot
bindsym --release Print exec "scrot -m '/home/duythinht/images/screenshots/%s_%H%M_%d.%m.%Y_$wx$h.png'"
bindsym --release Shift+Print exec "scrot -s '/home/duythinht/images/screenshots/%s_%H%M_%d.%m.%Y_$wx$h.png'"
for_window [class="Alacritty"] move container to workspace $ws2
for_window [class="Slack"] move container to workspace $ws3
for_window [class="Spotify"] move container to workspace $ws3
for_window [class="Steam"] move container to workspace $ws4
for_window [class="dota2"] move container to workspace $ws5
exec --no-startup-id google-chrome-stable
exec --no-startup-id alacritty
#exec --no-startup-id spotify
exec --no-startup-id slack
#exec --no-startup-id steam-native
exec --no-startup-id nitrogen --restore
bindsym $mod+t exec --no-startup-id seltr
# i3status configuration file.
# see "man i3status" for documentation.
# It is important that this file is edited as UTF-8.
# The following line should contain a sharp s:
# ß
# If the above line is not correctly displayed, fix your editor first!
general {
colors = true
interval = 5
color_good = '#5faf5f'
color_bad = '#ff5f5f'
}
order += "disk /"
order += "wireless _first_"
order += "ethernet _first_"
order += "load"
order += "cpu_temperature 0"
order += "volume master"
order += "tztime local"
wireless _first_ {
format_up = "%essid %signal %ip"
#format_down = ""
}
ethernet _first_ {
}
volume master {
format = " %volume"
format_muted = " (%volume)"
device = "pulse:1"
mixer = "Master"
mixer_idx = 0
}
volume master {
format = "%volume"
format_muted = "muted (%volume)"
device = "default"
mixer = "Master"
mixer_idx = 0
}
battery all {
format = "%status %percentage %remaining"
}
tztime local {
format = "%h %d, %Y %I:%M:%S %p"
}
load {
format = "%1min"
color_good = "#5faf5f"
}
disk "/" {
format = "Used:%used Free:%avail"
prefix_type = "decimal"
}
cpu_temperature 0 {
format = "%degrees°C"
path = "/sys/devices/platform/coretemp.0/hwmon/hwmon1/temp1_input"
}
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