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游戏底层使用MonoGame 3.6封装FKVoxelEngine | |
美术软件使用MagicVoxel, Voxelshop(source git), goxel(source git) | |
音乐软件使用FKTracker | |
开源游戏代码列表: | |
https://github.com/piranha/osgameclones | |
http://osgameclones.com/ | |
https://github.com/leereilly/games | |
https://github.com/awesomerank/awesomerank.github.io/blob/9dd93e54fd88e293d488d83f0ef9b4ad884d4b4e/lists/leereilly/games.md | |
体素引擎和游戏列表 | |
https://www.reddit.com/r/gamedev/wiki/block_engines | |
Three.js游戏 | |
https://github.com/Lallassu/VoxLords | |
http://voxeljs.com/ | |
音乐:https://github.com/AugustoRuiz/WYZTracker 音乐编辑生成工具。15W行代码 | |
C#:https://github.com/manicdigger/manicdigger 带客户端和服务器。12W行代码,基于OpenTK | |
C#: https://github.com/SirCmpwn/TrueCraft | |
C++参考:https://github.com/utilForever/Cubby VOX的加强版 | |
C++参考:https://github.com/AlwaysGeeky/Vox 结构很舒服。15W行代码,有部分游戏逻辑,OpenGL原生开发 | |
C#Shader编辑器: https://github.com/procfxgen/MGShaderEditor C#,基于MonoGame开发 | |
C#Vox动作编辑器:https://github.com/acaly/MagicaVoxelAnimation C#,基于SharpDX开发 | |
C#编辑器参考:https://github.com/Wano-k/3D-Game-Engine-csharp 类似RPGMaker的工具。2W行代码,基于MonoGame的Graphics | |
MagicVoxel 2D渲染器:https://github.com/tommyettinger/IsoVoxel C#进行Vox的2D渲染工具。1W多行代码,基于原生OGL开发 | |
使用 MagicVoxel 的引擎:https://github.com/Jjagg/Bawx C#写的,代码很少约3W行,基于MonoGame开发 | |
C#Vox模型查看器:https://github.com/procfxgen/MGVoxelViewer 代码很少约2W行,基于MonoGame开发 | |
死掉的C#游戏引擎航空母舰:https://github.com/DeltaEngine/DeltaEngine | |
MagicVoxel 模型资源:https://github.com/tommyettinger/PixVoxelAssets | |
MonoGame加强库:https://github.com/craftworkgames/MonoGame.Extended | |
Mono3.6下载:http://www.monogame.net/2017/03/01/monogame-3-6/ | |
MagicaVoxel: https://ephtracy.github.io/ |
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