Created
June 28, 2016 19:31
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XD
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import tkinter as tk; | |
import random; | |
import time; | |
def randomColor(): | |
return "#%03x" % random.randint(0, 0xFFF); | |
class BouncyBall(object): | |
def __init__(self, canvas, width, height, color, outline = None): | |
self.canvas = canvas; | |
self.xv = random.randint(-10, 10); | |
self.yv = random.randint(-10, 10); | |
while self.xv == 0: | |
self.xv = random.randint(-10, 10); | |
while self.yv == 0: | |
self.yv = random.randint(-10, 10); | |
x = random.randint(10, width - 10); | |
y = random.randint(10, height - 10); | |
r = random.randint(5, 25); | |
self.rect = canvas.create_oval(x - r, y - r, x + r, y + r, fill = randomColor()); | |
def move(self): | |
self.canvas.move(self.rect, self.xv, self.yv); | |
coords = self.canvas.coords(self.rect) | |
if coords[0] <= 0 or coords[2] >= WIDTH: | |
self.xv = -self.xv; | |
if coords[1] <= 0 or coords[3] >= WIDTH: | |
self.yv = -self.yv; | |
WIDTH = HEIGHT = 400; | |
window= tk.Tk(); | |
canvas = tk.Canvas(window, width = WIDTH, height = HEIGHT, bg = "white"); | |
canvas.grid(); | |
window.wm_title("XD"); | |
balls = []; | |
for i in range(100): | |
balls.append(BouncyBall(canvas, WIDTH, HEIGHT, randomColor())); | |
d_counter = 0; | |
while True: | |
for ball in balls: | |
ball.move(); | |
d_counter += 1; | |
window.wm_title("XD" + 'D' * (d_counter % 25)); | |
window.update(); | |
time.sleep(0.01); | |
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