Created
July 11, 2010 08:28
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# -*- coding: utf-8 -*- | |
import random | |
class Lineage: | |
""" Model one independantly evolving lineage """ | |
def __init__(self, complexity= 0, min = None): | |
self.complexity = complexity | |
self.min = min | |
def __repr__(self): | |
return "Lineage(%s, %s, %s)" % (self.complexity, self.min) | |
def generation(self, report = False): | |
""" do the evolution (get more or less complex)""" | |
self.complexity += random.normalvariate(0, 0.01) | |
if min: | |
if self.complexity < self.min: | |
self.complexity = self.min | |
if report: | |
return "complexity:%s" % self.complexity | |
def run(self, generations = 100, log=None): | |
""" Run a simulation with one lineage over several generations""" | |
for generation in range(generations): | |
self.generation() | |
if log: | |
log.write("%s,%s\n" % (generation, self.complexity)) | |
print "complexity after %s generations: %s" % (generation, self.complexity) | |
class Simulation: | |
""" Run a simulation with many lineages | |
'Generations' sets the number of generations to run the simulation, "species" | |
is the equlibrium number of species to maintain in each population (the point | |
at which the speciation rate and the extinction rate are balanced) and | |
"turnover" sets both the extinction and speciation rate at that balance. The | |
population of evoling lineages is stored as a tuple list ([id, Lineage())...] | |
In order to get multiple species into the population early on, the speciation | |
rate is elevated (5x) before the equilibrium point is met and extinction | |
doesn't kick in untill half the equilibrium population is in place. | |
""" | |
def __init__(self, generations= 500, species = 50, turnover = 0.005, min= None): | |
self.generations = generations | |
self.species = species | |
self.turnover = turnover | |
self.min = min | |
L = Lineage(min=self.min) | |
self.lineage_count = 1 | |
self.population = [(1,L)] | |
def _speciate(self, rate): | |
""" Create a new lineage that inherits its parents complexity """ | |
new_species = [] | |
for i, L in self.population: | |
if random.random() < rate: | |
self.lineage_count += 1 | |
new_species.append((self.lineage_count, Lineage(complexity=L.complexity, min=self.min)) ) | |
self.population += new_species | |
def _cladogenesis(self): | |
""" Kill of some lineges, duplicate others """ | |
if len(self.population) > self.species/2: | |
self.population = [L for L in self.population if | |
random.random() > self.turnover] | |
if len(self.population) < self.species: | |
self._speciate(self.turnover * 5) | |
else: | |
self._speciate(self.turnover) | |
def _csv_line(self, tup, generation): | |
""" Converts information in a (lineage ID, lineage) tuple to string""" | |
return "%s, %s, %s\n" % (tup[0], generation, tup[1].complexity) | |
def generation(self, report= False): | |
""" Evolve for one generation with extinction/speciation and complexity """ | |
self._cladogenesis() | |
for i, L in self.population: | |
L.generation() | |
if report: | |
print [L for i, L in self.population] | |
def run(self, log, header = True): | |
""" Run a simulation over many generations """ | |
if header: | |
log.write("lineage, generation, complexity\n") | |
for generation in range(self.generations): | |
log.writelines([ self._csv_line(t, generation) for t in self.population]) | |
self.generation() | |
def main(): | |
s = Simulation(generations = 300, species = 20) | |
s.run(open("test.csv", "w")) | |
if __name__ == "__main__": | |
main() |
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library(ggplot2) | |
theme_set( theme_bw() ) | |
test <- read.csv("test.csv") | |
#take a look | |
p <- ggplot(test, aes(generation, complexity, group=as.factor(replicate))) | |
p + geom_line() | |
# which lineages get past 0.5 complexity? | |
max.complexity <- tapply(test$complexity, as.factor(test$lineage), max) | |
colour <- ifelse(max.complexity > 0.5, "red", "grey") | |
p2 <- ggplot(test, aes(generation, complexity, colour=as.factor(replicate))) | |
p2 + geom_line(size=0.2, alpha=0.3) + scale_colour_manual(values=colour) |
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