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December 4, 2018 23:03
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https://github.com/dylhof/wheel-of-fortune | |
Things that need to happen in wheel of fortune | |
1. Start Game (splash screen) | |
- players enter their names | |
- click Start Game | |
- Players are created | |
- Game is started - (game class) | |
-puzzles are selected | |
- Game page is created | |
2. Normal Round Starts: | |
-All round scores are reset to $0 | |
-Wheels are selected - (wheel class)(NOTE: We may want this at Start of Game) | |
-Puzzle board generates | |
-Player Turn: | |
-3 choices | |
1. Spin => | |
a. one of 6 elements is chosen | |
-if $ => added to your current round score and you get to choose consonant | |
-if 'loose a turn' => Goes immediately to next player's turn | |
-if ' bankrupt ' => resets your current round score and goes to next player's turn | |
2. Buy Vowel => | |
a. subtract $100 from current round score | |
b. choose Vowel | |
-checks if it is in puzzle | |
if yes => display all occurences of vowel in puzzle and continue current player's turn | |
if no => display message that tells them they are wrong and move to next player's turn | |
3. Solve Puzzle => | |
a. display text box and submit button | |
-checks if it matches the puzzle | |
if yes => current player's round score is added to their grand total and next round starts | |
if no => display message that tells them they are wrong and move to the next player's turn | |
3. Bonus Round Starts: | |
- Check for the highest Grand Total and choose winner | |
- Only one player is in bonus round | |
- Reveal up to 6 consonants | |
- Player can choose 1 vowel | |
- Player can choose 3 consonants | |
- Then they can guess | |
a. if correct => They spin the bonusWheel and add that to Grand Total | |
b. if incorrect => End of game | |
Classes: | |
Game: | |
Properties: | |
number of rounds: 4 | |
current round: defaults to 0 | |
players: ['dylan', 'shannon', 'brittany'] | |
puzzles: [{}, {}, {}, {}, {}] | |
winner for game: 'shannon' | |
Methods: | |
startNewRound() => calls - resetRoundScore() | |
- instantiates new wheel object | |
-calls generateWheelElements() | |
- generatePuzzleBoard() | |
- increment current round value | |
generatePuzzleBoard() => match round number to puzzles index | |
display winner() | |
Player: | |
Properties: | |
name: '' | |
round score: number | |
grand total: number | |
is turn: boolean (default false) | |
Methods: | |
add $ to round score() | |
subtract $ from round score() | |
add round score to grand total() | |
resetRoundScore() | |
Wheel: | |
Properties: | |
number of elements: 6 | |
elements: generateWheelElements() | |
Methods: | |
spin() => chooses a random element and display a message depending on outcome | |
generateWheelElements() => returns [numbers and strings] | |
Child Class for Wheel | |
BonusWheel | |
Properties: | |
number of elements: 6 | |
elements: generateBonusWheelElelements() | |
Methods: | |
spin() | |
generateBonusWheelElements() => will weed out the 'bankrupt' and 'loose a turn' elements. | |
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