A Pen by Akimitsu Hamamuro on CodePen.
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Painting
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<div id="message">Drag mouse to paint.</div> | |
<canvas id='c'></canvas> |
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/** | |
* requestAnimationFrame | |
*/ | |
window.requestAnimationFrame = (function(){ | |
return window.requestAnimationFrame || | |
window.webkitRequestAnimationFrame || | |
window.mozRequestAnimationFrame || | |
window.oRequestAnimationFrame || | |
window.msRequestAnimationFrame || | |
function (callback) { | |
window.setTimeout(callback, 1000 / 60); | |
}; | |
})(); | |
/** | |
* Brush | |
*/ | |
var Brush = (function() { | |
/** | |
* @constructor | |
* @public | |
*/ | |
function Brush(x, y, color, size, inkAmount) { | |
this.x = x || 0; | |
this.y = y || 0; | |
if (color !== undefined) this.color = color; | |
if (size !== undefined) this.size = size; | |
if (inkAmount !== undefined) this.inkAmount = inkAmount; | |
this._drops = []; | |
this._resetTip(); | |
} | |
Brush.prototype = { | |
_SPLASHING_BRUSH_SPEED: 75, | |
x: 0, | |
y: 0, | |
color: '#000', | |
size: 35, | |
inkAmount: 7, | |
splashing: true, | |
dripping: true, | |
_latestPos: null, | |
_strokeId: null, | |
_drops: null, | |
isStroke: function() { | |
return Boolean(this._strokeId); | |
}, | |
startStroke: function() { | |
if (this.isStroke()) return; | |
this._resetTip(); | |
// http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript | |
this._strokeId = 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function(c) { | |
var r, v; | |
r = Math.random() * 16 | 0; | |
v = c === 'x' ? r : (r & 0x3 | 0x8); | |
return v.toString(16); | |
}); | |
}, | |
endStroke: function() { | |
this._strokeId = this._latestPos = null; | |
}, | |
render: function(ctx, x, y) { | |
var isStroke = this.isStroke(), | |
dx, dy, | |
i, len; | |
if (!this._latestPos) this._latestPos = {}; | |
this._latestPos.x = this.x; | |
this._latestPos.y = this.y; | |
this.x = x; | |
this.y = y; | |
if (this._drops.length) { | |
var drops = this._drops, | |
drop, | |
sizeSq = this.size * this.size; | |
for (i = 0, len = drops.length; i < len; i++) { | |
drop = drops[i]; | |
dx = this.x - drop.x; | |
dy = this.y - drop.y; | |
if ( | |
(isStroke && sizeSq > dx * dx + dy * dy && this._strokeId !== drop.strokeId) || | |
drop.life <= 0 | |
) { | |
drops.splice(i, 1); | |
len--; | |
i--; | |
continue; | |
} | |
drop.render(ctx); | |
} | |
} | |
if (isStroke) { | |
var tip = this._tip, | |
strokeId = this._strokeId, | |
dist; | |
dx = this.x - this._latestPos.x; | |
dy = this.y - this._latestPos.y; | |
dist = Math.sqrt(dx * dx + dy * dy); | |
if (this.splashing && dist > this._SPLASHING_BRUSH_SPEED) { | |
var maxNum = (dist - this._SPLASHING_BRUSH_SPEED) * 0.5 | 0, | |
r, a, sr, sx, sy; | |
ctx.save(); | |
ctx.fillStyle = this.color; | |
ctx.beginPath(); | |
for (i = 0, len = maxNum * Math.random() | 0; i < len; i++) { | |
r = (dist - 1) * Math.random() + 1; | |
a = Math.PI * 2 * Math.random(); | |
sr = 5 * Math.random(); | |
sx = this.x + r * Math.sin(a); | |
sy = this.y + r * Math.cos(a); | |
ctx.moveTo(sx + sr, sy); | |
ctx.arc(sx, sy, sr, 0, Math.PI * 2, false); | |
} | |
ctx.fill(); | |
ctx.restore(); | |
} else if (this.dripping && dist < this.inkAmount * 2 && Math.random() < 0.05) { | |
this._drops.push(new Drop( | |
this.x, | |
this.y, | |
(this.size + this.inkAmount) * 0.5 * ((0.25 - 0.1) * Math.random() + 0.1), | |
this.color, | |
this._strokeId | |
)); | |
} | |
for (i = 0, len = tip.length; i < len; i++) { | |
tip[i].render(ctx, dx, dy, dist); | |
} | |
} | |
}, | |
dispose: function() { | |
this._tip.length = this._drops.length = 0; | |
}, | |
_resetTip: function() { | |
var tip = this._tip = [], | |
rad = this.size * 0.5, | |
x0, y0, a0, x1, y1, a1, cv, sv, | |
i, len; | |
a1 = Math.PI * 2 * Math.random(); | |
len = rad * rad * Math.PI / this.inkAmount | 0; | |
if (len < 1) len = 1; | |
for (i = 0; i < len; i++) { | |
x0 = rad * Math.random(); | |
y0 = x0 * 0.5; | |
a0 = Math.PI * 2 * Math.random(); | |
x1 = x0 * Math.sin(a0); | |
y1 = y0 * Math.cos(a0); | |
cv = Math.cos(a1); | |
sv = Math.sin(a1); | |
tip.push(new Hair( | |
this.x + x1 * cv - y1 * sv, | |
this.y + x1 * sv + y1 * cv, | |
this.inkAmount, | |
this.color | |
)); | |
} | |
} | |
}; | |
/** | |
* Hair | |
* @private | |
*/ | |
function Hair(x, y, inkAmount, color) { | |
this.x = x || 0; | |
this.y = y || 0; | |
this.inkAmount = inkAmount; | |
this.color = color; | |
this._latestPos = { x: this.x, y: this.y }; | |
} | |
Hair.prototype = { | |
x: 0, | |
y: 0, | |
inkAmount: 7, | |
color: '#000', | |
_latestPos: null, | |
render: function(ctx, offsetX, offsetY, offsetLength) { | |
this._latestPos.x = this.x; | |
this._latestPos.y = this.y; | |
this.x += offsetX; | |
this.y += offsetY; | |
var per = offsetLength ? this.inkAmount / offsetLength : 0; | |
if (per > 1) per = 1; | |
else if (per < 0) per = 0; | |
ctx.save(); | |
ctx.lineCap = ctx.lineJoin = 'round'; | |
ctx.strokeStyle = this.color; | |
ctx.lineWidth = this.inkAmount * per; | |
ctx.beginPath(); | |
ctx.moveTo(this._latestPos.x, this._latestPos.y); | |
ctx.lineTo(this.x, this.y); | |
ctx.stroke(); | |
ctx.restore(); | |
} | |
}; | |
/** | |
* Drop | |
* @private | |
*/ | |
function Drop(x, y, size, color, strokeId) { | |
this.x = x || 0; | |
this.y = y || 0; | |
this.size = size; | |
this.color = color; | |
this.strokeId = strokeId; | |
this.life = this.size * 1.5; | |
this._latestPos = { x: this.x, y: this.y }; | |
} | |
Drop.prototype = { | |
x: 0, | |
y: 0, | |
size: 7, | |
color: '#000', | |
strokeId: null, | |
life: 0, | |
_latestPos: null, | |
_xOffRatio: 0, | |
render: function(ctx) { | |
if (Math.random() < 0.03) { | |
this._xOffRatio += 0.06 * Math.random() - 0.03; | |
} else if (Math.random() < 0.1) { | |
this._xOffRatio *= 0.003; | |
} | |
this._latestPos.x = this.x; | |
this._latestPos.y = this.y; | |
this.x += this.life * this._xOffRatio; | |
this.y += (this.life * 0.5) * Math.random(); | |
this.life -= (0.05 - 0.01) * Math.random() + 0.01; | |
ctx.save(); | |
ctx.lineCap = ctx.lineJoin = 'round'; | |
ctx.strokeStyle = this.color; | |
ctx.lineWidth = this.size + this.life * 0.3; | |
ctx.beginPath(); | |
ctx.moveTo(this._latestPos.x, this._latestPos.y); | |
ctx.lineTo(this.x, this.y); | |
ctx.stroke(); | |
ctx.restore(); | |
ctx.restore(); | |
} | |
}; | |
return Brush; | |
})(); | |
// Initialize | |
(function() { | |
// Vars | |
var canvas, context, | |
centerX, centerY, | |
mouseX = 0, mouseY = 0, isMouseDown = false, | |
brush, | |
gui, control, guiColorCtr, guiSizeCtr, guiIsRandColorCtr; | |
// Event Listeners | |
function resize(e) { | |
canvas.width = window.innerWidth; | |
canvas.height = window.innerHeight; | |
centerX = canvas.width * 0.5; | |
centerY = canvas.height * 0.5; | |
context = canvas.getContext('2d'); | |
control.clear(); | |
} | |
function mouseMove(e) { | |
mouseX = e.clientX; | |
mouseY = e.clientY; | |
} | |
function mouseDown(e) { | |
mouseX = e.clientX; | |
mouseY = e.clientY; | |
if (control.isRandomColor) { | |
brush.color = randomColor(); | |
guiColorCtr.updateDisplay(); | |
} | |
if (control.isRandomSize) { | |
brush.size = random(51, 5) | 0; | |
guiSizeCtr.updateDisplay(); | |
} | |
brush.startStroke(mouseX, mouseY); | |
} | |
function mouseUp(e) { | |
brush.endStroke(); | |
} | |
var touched = false; | |
function touchMove(e) { | |
var t = e.touches[0]; | |
mouseX = t.clientX; | |
mouseY = t.clientY; | |
} | |
function touchStart(e) { | |
if (touched) return; | |
touched = true; | |
var t = e.touches[0]; | |
mouseX = t.clientX; | |
mouseY = t.clientY; | |
if (control.isRandomColor) { | |
brush.color = randomColor(); | |
guiColorCtr.updateDisplay(); | |
} | |
if (control.isRandomSize) { | |
brush.size = random(51, 5) | 0; | |
guiSizeCtr.updateDisplay(); | |
} | |
brush.startStroke(mouseX, mouseY); | |
} | |
function touchEnd(e) { | |
touched = false; | |
brush.endStroke(); | |
} | |
// Helpers | |
function randomColor() { | |
var r = random(256) | 0, | |
g = random(256) | 0, | |
b = random(256) | 0; | |
return 'rgb(' + r + ',' + g + ',' + b + ')'; | |
} | |
function random(max, min) { | |
if (typeof max !== 'number') { | |
return Math.random(); | |
} else if (typeof min !== 'number') { | |
min = 0; | |
} | |
return Math.random() * (max - min) + min; | |
} | |
// GUI Control | |
control = { | |
isRandomColor: true, | |
isRandomSize: false, | |
clear: function(e) { | |
context.clearRect(0, 0, canvas.width, canvas.height); | |
brush.dispose(); | |
} | |
}; | |
// Init | |
canvas = document.getElementById('c'); | |
brush = new Brush(centerX, centerY, randomColor()); | |
window.addEventListener('resize', resize, false); | |
resize(null); | |
canvas.addEventListener('mousemove', mouseMove, false); | |
canvas.addEventListener('mousedown', mouseDown, false); | |
canvas.addEventListener('mouseout', mouseUp, false); | |
canvas.addEventListener('mouseup', mouseUp, false); | |
canvas.addEventListener('touchmove', touchMove, false); | |
canvas.addEventListener('touchstart', touchStart, false); | |
canvas.addEventListener('touchcancel', touchEnd, false); | |
canvas.addEventListener('touchend', touchEnd, false); | |
// GUI | |
gui = new dat.GUI(); | |
guiColorCtr = gui.addColor(brush, 'color').name('Color').onChange(function() { | |
control.isRandomColor = false; | |
guiIsRandColorCtr.updateDisplay(); | |
}); | |
guiSizeCtr = gui.add(brush, 'size', 5, 50).name('Size'); | |
gui.add(brush, 'inkAmount', 1, 30).name('Ink Amount'); | |
gui.add(brush, 'splashing').name('Splashing'); | |
gui.add(brush, 'dripping').name('Dripping'); | |
guiIsRandColorCtr = gui.add(control, 'isRandomColor').name('Random Color'); | |
gui.add(control, 'isRandomSize').name('Random Size'); | |
gui.add(control, 'clear').name('Clear'); | |
gui.close(); | |
// Start Update | |
var loop = function() { | |
brush.render(context, mouseX, mouseY); | |
requestAnimationFrame(loop); | |
}; | |
loop(); | |
})(); |
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<script src="http://dat-gui.googlecode.com/git/build/dat.gui.min.js"></script> |
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body { | |
font-family: 'Anaheim', sans-serif; | |
padding: 0; | |
margin: 0; | |
background: #f7f6f2; | |
overflow: hidden; | |
-webkit-user-select: none; | |
-moz-user-select: none; | |
-o-user-select: none; | |
-ms-user-select: none; | |
user-select: none; | |
} | |
canvas { | |
position: absolute; | |
top: 0; | |
left: 0; | |
z-index: 1; | |
} | |
#message { | |
color: #e2e2de; | |
font-size: 32px; | |
text-align: center; | |
letter-spacing: 2px; | |
position: fixed; | |
top: 50%; | |
z-index: 0; | |
width: 100%; | |
margin-top: -0.5em; | |
text-shadow: 0 -1px 0 #d3d3d1; | |
} | |
.dg.ac { | |
z-index: 2; | |
} |
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