Created
February 20, 2022 13:34
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Calculate star gaining rate based on the deck win rate
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# WR 45.34% is enough to keep your ground. | |
# WR 50% gains 0.125 stars per battle on average. | |
def get_streak_points(num_wins): | |
if num_wins < 3: | |
return num_wins | |
return num_wins * 2 - 2 | |
def get_point_rate(win_rate): | |
if win_rate == 0: | |
return -1 | |
if win_rate == 1: | |
return 2 | |
assert 0 < win_rate < 1 | |
lose_streak_len = 0 | |
lose_streak_points = 0 | |
win_streak_len = 0 | |
win_streak_points = 0 | |
avg_len = 0 | |
probability = 1 # To move to next step. | |
while probability >= 0.0001: | |
lose_streak_len += 1 | |
lose_streak_points += probability * win_rate * get_streak_points( | |
-lose_streak_len | |
) | |
probability *= 1 - win_rate | |
else: | |
lose_streak_points += probability * get_streak_points( | |
-(lose_streak_len + 1) | |
) | |
probability = 1 # To move to next step. | |
while probability >= 0.0001: | |
win_streak_len += 1 | |
win_streak_points += probability * (1 - win_rate) * get_streak_points( | |
win_streak_len | |
) | |
avg_len += probability * (1 - win_rate) * win_streak_len | |
probability *= win_rate | |
else: | |
win_streak_points += probability * get_streak_points( | |
win_streak_len + 1 | |
) | |
avg_len += probability * (win_streak_len + 1) | |
point_rate = (win_streak_points + lose_streak_points) / ( | |
avg_len - lose_streak_points | |
) | |
print( | |
f'Avg lose streak {-lose_streak_points:.3f}' | |
f' gives {lose_streak_points:.3f} points.' | |
f'\nAvg win streak {avg_len:.3f} gives {win_streak_points:.3f} points.' | |
f'\nTotal {win_streak_points + lose_streak_points:.3f} points' | |
f' for {avg_len - lose_streak_points:.3f} games' | |
f', or {point_rate:.3f} points per game.' | |
) | |
return point_rate |
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