Last active
August 29, 2015 14:16
-
-
Save eXpl0it3r/c4edb9bcc1f00e29a79b to your computer and use it in GitHub Desktop.
Mixing Two SFML Sound Buffers
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <SFML/Config.hpp> | |
#include <SFML/Audio.hpp> | |
#include <cmath> | |
#include <cstdint> | |
#include <vector> | |
int main() | |
{ | |
sf::SoundBuffer buffer1, buffer2; | |
buffer1.loadFromFile("test1.wav"); | |
buffer2.loadFromFile("test2.wav"); | |
unsigned int channels = std::max(buffer1.getChannelCount(), buffer2.getChannelCount()); | |
unsigned int rate = std::max(buffer1.getSampleRate(), buffer2.getSampleRate()); | |
std::size_t size = std::max(buffer1.getSampleCount(), buffer2.getSampleCount()); | |
std::vector<sf::Int16> samples(size, 0); | |
for(std::size_t i = 0; i < size; ++i) | |
{ | |
sf::Int16 b1 = 0, b2 = 0; | |
if(i < buffer1.getSampleCount()) | |
b1 = buffer1.getSamples()[i]; | |
if(i < buffer2.getSampleCount()) | |
b2 = buffer2.getSamples()[i]; | |
// Mixing | |
if(b1 < 0 && b2 < 0) | |
samples[i] = (b1 + b2) - static_cast<sf::Int16>((b1 * b2) / INT16_MIN); | |
else if(b1 > 0 && b2 > 0) | |
samples[i] = (b1 + b2) - static_cast<sf::Int16>((b1 * b2) / INT16_MAX); | |
else | |
samples[i] = b1 + b2; | |
} | |
sf::SoundBuffer buffer; | |
buffer.loadFromSamples(samples.data(), samples.size(), ch, rate); | |
sf::Sound sound(buffer); | |
sound.play(); | |
while(sound.getStatus() == sf::Sound::Playing) | |
{ | |
// Wait | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment