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import wblut.processing.*; | |
import wblut.hemesh.*; | |
import wblut.geom.*; | |
import wblut.math.*; | |
HE_Mesh mesh; | |
WB_Render render; | |
int frames = 120; | |
float t = 0.0; | |
void setup() { | |
size(1000, 1000,P3D); | |
smooth(8); | |
render=new WB_Render(this); | |
} | |
void draw() { | |
background(55); | |
t = ((float)(frameCount%frames) / frames) * TWO_PI; | |
HEC_Box creator = new HEC_Box(); | |
float size = 200 + (50*sin(t)); | |
creator.setWidth(size).setHeight(size).setDepth(size); | |
mesh = new HE_Mesh(creator); | |
pushMatrix(); | |
translate(width/2, height/2, 0); | |
rotateX(sin(t)*0.5); | |
rotateY(cos(t)*0.5); | |
stroke(0); | |
render.drawEdges(mesh); | |
noStroke(); | |
render.drawFaces(mesh); | |
popMatrix(); | |
if (frameCount <= frames){ | |
saveFrame("frames/image-#####.png"); | |
} | |
} |
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