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| /* | |
| * Copyright (c) 2014 kademika.com | |
| */ | |
| package tank; | |
| import java.awt.Color; | |
| import java.awt.Dimension; | |
| import java.awt.Graphics; | |
| import java.util.concurrent.TimeUnit; | |
| import javax.swing.JFrame; | |
| import javax.swing.JPanel; | |
| import javax.swing.WindowConstants; | |
| public class BattleFieldTemplate extends JPanel { | |
| boolean COLORDED_MODE = true; | |
| int tankX = 0; | |
| int tankY = 0; | |
| long speed = 10; | |
| /** | |
| * Write your code here. | |
| */ | |
| void runTheGame() throws Exception | |
| { | |
| String v,h; | |
| int i=0; | |
| while(true) | |
| { | |
| TimeUnit.NANOSECONDS.sleep(i++); | |
| v=random1(); | |
| TimeUnit.NANOSECONDS.sleep(i++); | |
| h=random2(); | |
| moveToQuadrant(v,h); | |
| System.out.println(v+"_"+h); | |
| TimeUnit.SECONDS.sleep(3); | |
| } | |
| } | |
| static String getQuadrant(String v,String g) | |
| { | |
| String vertical="abcdefghi"; | |
| String gorizont="123456789"; | |
| String quadrant=64*gorizont.indexOf(g)+"_"+64*vertical.indexOf(v); | |
| return quadrant; | |
| } | |
| void moveToQuadrant(String v,String h)throws Exception | |
| { | |
| String str=getQuadrant(v,h); | |
| int x=Integer.parseInt(str.substring(0,str.indexOf("_"))); | |
| int y=Integer.parseInt(str.substring(str.indexOf("_")+1)); | |
| while(tankX!=x || tankY!=y) | |
| { | |
| if(tankX<x) | |
| move(4); | |
| else | |
| if(tankX>x) | |
| move(3); | |
| else | |
| if(tankY<y) | |
| move(2); | |
| else | |
| if(tankY>y) | |
| move(1); | |
| } | |
| } | |
| String random1()throws Exception | |
| { | |
| String vertical="abcdefghi"; | |
| String coordinata; | |
| int i=9; | |
| while(i==9) | |
| i=(int)(System.nanoTime()%10); | |
| coordinata=String.valueOf(vertical.charAt(i)); | |
| return(coordinata); | |
| } | |
| String random2()throws Exception | |
| { | |
| String gorizont="123456789"; | |
| String coordinata; | |
| int i=9; | |
| while(i==9) | |
| i=(int)(System.nanoTime()%10); | |
| coordinata=String.valueOf(gorizont.charAt(i)); | |
| return(coordinata); | |
| } | |
| void move(int direction)throws Exception | |
| { | |
| int i=1; | |
| while(i<=64) | |
| { | |
| if(direction==1 && tankY>0) | |
| tankY--; | |
| else | |
| if(direction==2 && tankY<512) | |
| tankY++; | |
| else | |
| if(direction==3 && tankX>0) | |
| tankX--; | |
| else | |
| if(direction==4 && tankX<512) | |
| tankX++; | |
| repaint(); | |
| TimeUnit.MILLISECONDS.sleep(speed); | |
| i++; | |
| } | |
| } | |
| // Magic bellow. Do not worry about this now, you will understand everything in this course. | |
| // Please concentrate on your tasks only. | |
| final int BF_WIDTH = 576; | |
| final int BF_HEIGHT = 576; | |
| public static void main(String[] args) throws Exception { | |
| BattleFieldTemplate bf = new BattleFieldTemplate(); | |
| bf.runTheGame(); | |
| } | |
| public BattleFieldTemplate() throws Exception { | |
| JFrame frame = new JFrame("BATTLE FIELD, DAY 2"); | |
| frame.setLocation(500, 150); | |
| frame.setMinimumSize(new Dimension(BF_WIDTH, BF_HEIGHT + 22)); | |
| frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); | |
| frame.getContentPane().add(this); | |
| frame.pack(); | |
| frame.setVisible(true); | |
| } | |
| @Override | |
| protected void paintComponent(Graphics g) { | |
| super.paintComponent(g); | |
| int i = 0; | |
| Color cc; | |
| for (int v = 0; v < 9; v++) { | |
| for (int h = 0; h < 9; h++) { | |
| if (COLORDED_MODE) { | |
| if (i % 2 == 0) { | |
| cc = new Color(252, 241, 177); | |
| } else { | |
| cc = new Color(233, 243, 255); | |
| } | |
| } else { | |
| cc = new Color(180, 180, 180); | |
| } | |
| i++; | |
| g.setColor(cc); | |
| g.fillRect(h * 64, v * 64, 64, 64); | |
| } | |
| } | |
| g.setColor(new Color(255, 0, 0)); | |
| g.fillRect(tankX, tankY, 64, 64); | |
| } | |
| } |
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