My daughter and I love playing problem-solving/adventure games together. Here's a record of them.
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/* | |
* Copyright (C) 2016 Jeff Gilfelt. | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 | |
* | |
* Unless required by applicable law or agreed to in writing, software |
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class EspressoTextInputLayoutUtils{ | |
/* | |
* Use this method to find the EditText within the TextInputLayout. Useful for typing into the TextInputLayout | |
*/ | |
public static ViewInteraction onEditTextWithinTilWithId(@IdRes int textInputLayoutId) { | |
//Note, if you have specified an ID for the EditText that you place inside | |
//the TextInputLayout, use that instead - i.e, onView(withId(R.id.my_edit_text)); | |
return onView(allOf(isDescendantOfA(withId(textInputLayoutId)), isAssignableFrom(EditText.class))); | |
} | |
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package mypackage.presentation.utils.view; | |
import android.os.Bundle; | |
import android.os.Parcelable; | |
import android.support.annotation.NonNull; | |
import android.support.annotation.Nullable; | |
import android.util.SparseArray; | |
import android.view.ViewGroup; | |
public class ChildrenViewStateHelper { |
Centralize the support libraries dependencies in gradle
Working with multi-modules project, it is very useful to centralize the dependencies, especially the support libraries.
A very good way is to separate gradle build files, defining something like:
root
--gradleScript
----dependencies.gradle
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package com.eatfirst.android.ui.custom; | |
/** | |
* Copyright 2015 Bartosz Lipinski | |
* | |
* Licensed under the Apache License, Version 2.0 (the "License"); | |
* you may not use this file except in compliance with the License. | |
* You may obtain a copy of the License at | |
* | |
* http://www.apache.org/licenses/LICENSE-2.0 |
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#!/usr/bin/python | |
# License for any modification to the original (linked below): | |
# ---------------------------------------------------------------------------- | |
# "THE BEER-WARE LICENSE" (Revision 42): | |
# Sebastiano Poggi and Daniele Conti wrote this file. As long as you retain | |
# this notice you can do whatever you want with this stuff. If we meet some day, | |
# and you think this stuff is worth it, you can buy us a beer in return. | |
import argparse, sys, subprocess, tempfile |
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private ObservableManager obsManager = new ObservableManager(EventBus.getDefault()); | |
@Override | |
public Subscription getStores() { | |
// Get the observable if exists and is not too old | |
Observable<StoresList> observable = obsManager.get(ObservableManager.Types.STORES); | |
if (observable == null) { | |
// If is null create it and us cache to keep it in memeroy | |
observable = api.getStoresList() | |
.compose(applySchedulers(api.getStoresList())) |
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<?xml version="1.0" encoding="utf-8"?><!-- | |
~ Copyright (C) 2015 The Android Open Source Project | |
~ | |
~ Licensed under the Apache License, Version 2.0 (the "License"); | |
~ you may not use this file except in compliance with the License. | |
~ You may obtain a copy of the License at | |
~ | |
~ http://www.apache.org/licenses/LICENSE-2.0 | |
~ | |
~ Unless required by applicable law or agreed to in writing, software |
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package com.companionfree.tracker.bjj.util; | |
import android.animation.Animator; | |
import android.animation.ObjectAnimator; | |
import android.support.v7.widget.RecyclerView; | |
import android.view.ViewGroup; | |
import android.view.animation.AccelerateInterpolator; | |
import android.view.animation.DecelerateInterpolator; | |
import com.getbase.floatingactionbutton.FloatingActionButton; |