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Experiments in D3 - diffusing particles
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
body { | |
background: #333; | |
} | |
</style> | |
<body> | |
</body> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
<script> | |
var DURATION = 100; | |
var DISTANCE = 40; | |
var N = 100; | |
var RADIUS = 20; | |
var w = window, | |
d = document, | |
e = d.documentElement, | |
g = d.getElementsByTagName('body')[0], | |
x = w.innerWidth || e.clientWidth || g.clientWidth, | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
var data = [] | |
for (i=0; i < N; i++){ | |
if (i < N/2.0){ | |
data.push([x*0.6, y*0.5, "steelblue"]); | |
} else { | |
data.push([x*0.4, y*0.5, "white"]); | |
} | |
} | |
d3.select("body").append("svg") | |
.attr("width", x) | |
.attr("height", y) | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.enter() | |
.append("circle") | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.attr("r", RADIUS) | |
.attr("style", function(d){ return "fill:"+ d[2] +";"}) | |
.attr("opacity", 0.5) | |
function updateWindow(){ | |
x = w.innerWidth || e.clientWidth || g.clientWidth; | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
d3.select("svg").attr("width", x).attr("height", y); | |
} | |
window.onresize = updateWindow; | |
function react(quadtree){ | |
return function(d, i){ | |
var nx1 = d.x - RADIUS, | |
nx2 = d.x + RADIUS, | |
ny1 = d.y - RADIUS, | |
ny2 = d.y + RADIUS; | |
quadtree.visit(function(quad, x1, y1, x2, y2) { | |
if (quad.point && | |
(quad.point !== d) && | |
(quad.point[2] !== d[2]) && | |
(quad.point[2] !== "yellow") && | |
(d[2] !== "yellow")) { | |
if (Math.sqrt(Math.pow(d[0] - quad.point[0], 2) + | |
Math.pow(d[1] - quad.point[1], 2)) < RADIUS){ | |
console.log("yellow"); | |
d[2] = "yellow"; | |
quad.point[2] = "yellow"; | |
} | |
} | |
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1; | |
}); | |
} | |
} | |
function tick(){ | |
for (i = 0; i < data.length; i++){ | |
data[i][0] += DISTANCE*(Math.random() - 0.5); | |
data[i][1] += DISTANCE*(Math.random() - 0.5); | |
data[i][0] = Math.min(Math.max(data[i][0], 0), x); | |
data[i][1] = Math.min(Math.max(data[i][1], 0), y); | |
} | |
var quadtree = d3.geom.quadtree() | |
.extent([[-1, -1], [x + 1, y + 1]]) | |
(data); | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.each(react(quadtree)) | |
.transition() | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.attr("style", function(d){ return "fill:"+ d[2] +";"}) | |
.duration(DURATION) | |
.ease("linear") | |
.delay(function(d, i){return i / N * DURATION;}) | |
} | |
setInterval(function(){ | |
tick(); | |
}, DURATION); | |
</script> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
body { | |
background: #333; | |
} | |
</style> | |
<body> | |
</body> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
<script> | |
var DURATION = 100; | |
var DISTANCE = 40; | |
var N = 100; | |
var RADIUS = 20; | |
var w = window, | |
d = document, | |
e = d.documentElement, | |
g = d.getElementsByTagName('body')[0], | |
x = w.innerWidth || e.clientWidth || g.clientWidth, | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
var data = [] | |
for (i=0; i < N; i++){ | |
data.push([x*Math.random(), y*Math.random(), "white"]); | |
} | |
data[0][2] = "yellow"; | |
d3.select("body").append("svg") | |
.attr("width", x) | |
.attr("height", y) | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.enter() | |
.append("circle") | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.attr("r", RADIUS) | |
.attr("style", function(d){ return "fill:"+ d[2] +";"}) | |
.attr("opacity", 0.5) | |
function updateWindow(){ | |
x = w.innerWidth || e.clientWidth || g.clientWidth; | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
d3.select("svg").attr("width", x).attr("height", y); | |
} | |
window.onresize = updateWindow; | |
function react(quadtree){ | |
return function(d, i){ | |
var nx1 = d.x - RADIUS, | |
nx2 = d.x + RADIUS, | |
ny1 = d.y - RADIUS, | |
ny2 = d.y + RADIUS; | |
quadtree.visit(function(quad, x1, y1, x2, y2) { | |
if (quad.point && | |
(quad.point !== d) && | |
(quad.point[2] !== "yellow") && | |
(d[2] == "yellow")) { | |
if (Math.sqrt(Math.pow(d[0] - quad.point[0], 2) + | |
Math.pow(d[1] - quad.point[1], 2)) < RADIUS){ | |
quad.point[2] = "yellow"; | |
} | |
} | |
return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1; | |
}); | |
} | |
} | |
function tick(){ | |
for (i = 0; i < data.length; i++){ | |
data[i][0] += DISTANCE*(Math.random() - 0.5); | |
data[i][1] += DISTANCE*(Math.random() - 0.5); | |
data[i][0] = Math.min(Math.max(data[i][0], 0), x); | |
data[i][1] = Math.min(Math.max(data[i][1], 0), y); | |
} | |
var quadtree = d3.geom.quadtree() | |
.extent([[-1, -1], [x + 1, y + 1]]) | |
(data); | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.each(react(quadtree)) | |
.transition() | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.attr("style", function(d){ return "fill:"+ d[2] +";"}) | |
.duration(DURATION) | |
.ease("linear") | |
.delay(function(d, i){return i / N * DURATION;}) | |
} | |
setInterval(function(){ | |
tick(); | |
}, DURATION); | |
</script> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
body { | |
background: #333; | |
} | |
</style> | |
<body> | |
</body> | |
<script src="http://d3js.org/d3.v3.min.js"></script> | |
<script> | |
var DURATION = 500; | |
var DISTANCE = 100; | |
var N = 100; | |
var w = window, | |
d = document, | |
e = d.documentElement, | |
g = d.getElementsByTagName('body')[0], | |
x = w.innerWidth || e.clientWidth || g.clientWidth, | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
var data = [] | |
for (i=0; i < N; i++){ | |
if (i < N/2.0){ | |
data.push([x*0.6, y*0.5, "steelblue"]); | |
} else { | |
data.push([x*0.4, y*0.5, "white"]); | |
} | |
} | |
d3.select("body").append("svg") | |
.attr("width", x) | |
.attr("height", y) | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.enter() | |
.append("circle") | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.attr("r", 20) | |
.attr("style", function(d){ return "fill:"+ d[2] +";"}) | |
.attr("opacity", 0.5) | |
function updateWindow(){ | |
x = w.innerWidth || e.clientWidth || g.clientWidth; | |
y = w.innerHeight|| e.clientHeight|| g.clientHeight; | |
d3.select("svg").attr("width", x).attr("height", y); | |
} | |
window.onresize = updateWindow; | |
function updateData(){ | |
for (i = 0; i < data.length; i++){ | |
data[i][0] += DISTANCE*(Math.random() - 0.5); | |
data[i][1] += DISTANCE*(Math.random() - 0.5); | |
data[i][0] = Math.min(Math.max(data[i][0], 0), x); | |
data[i][1] = Math.min(Math.max(data[i][1], 0), y); | |
} | |
d3.select("svg") | |
.selectAll("circle") | |
.data(data) | |
.transition() | |
.attr("cx", function(d){return d[0];}) | |
.attr("cy", function(d){return d[1];}) | |
.duration(DURATION) | |
.ease("linear") | |
.delay(function(d, i){return i / N * DURATION;}) | |
} | |
setInterval(function(){ | |
updateData(); | |
}, DURATION); | |
</script> |
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