Created
January 5, 2024 17:29
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blueprint
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blueprint: | |
name: Motion-activated Switch | |
description: Turn on a Switch when motion is detected. | |
domain: automation | |
author: edwardmp | |
input: | |
motion_entity: | |
name: Motion Sensor | |
selector: | |
entity: | |
filter: | |
device_class: motion | |
domain: binary_sensor | |
switch: | |
name: Switch | |
selector: | |
target: | |
entity: | |
domain: switch | |
no_motion_wait: | |
name: Wait time | |
description: Time to leave the switch on after last motion is detected. | |
default: 120 | |
selector: | |
number: | |
min: 0 | |
max: 3600 | |
unit_of_measurement: seconds | |
# If motion is detected within the delay, | |
# we restart the script. | |
mode: restart | |
max_exceeded: silent | |
trigger: | |
platform: state | |
entity_id: !input motion_entity | |
from: "off" | |
to: "on" | |
action: | |
- alias: "Turn on the switch" | |
service: switch.turn_on | |
target: !input switch | |
- alias: "Wait until there is no motion from device" | |
wait_for_trigger: | |
platform: state | |
entity_id: !input motion_entity | |
from: "on" | |
to: "off" | |
- alias: "Wait the number of seconds that has been set" | |
delay: !input no_motion_wait | |
- alias: "Turn off the switch" | |
service: switch.turn_off | |
target: !input switch |
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