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[
{
"id": 1,
"Type": "Assault Rifle",
"Variant": "AK-47",
"Name": "Manic",
"Talent": "Talent: Perfectly Overflowing\nEvery 2 reloads from empty increases your base magazine capacity by 100%.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 2,
"Type": "Assault Rifle",
"Variant": "AUG",
"Name": "Invisible Hand",
"Talent": "Talent: Perfect Allegro\nIncrease rate of fire by 12%.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 3,
"Type": "Assault Rifle",
"Variant": "F2000",
"Name": "Shield Splinterer",
"Talent": "Talent: Perfect Optimist\nWeapon damage is increased by 4% for every 10% ammo missing from the magazine.",
"Drop Location": "Hunter Crate / Cassie",
"_exotic": false
},
{
"id": 4,
"Type": "Assault Rifle",
"Variant": "FAMAS",
"Name": "Burn Out",
"Talent": "Talent: Perfect On Empty\nReloading from empty grants 40% weapon handling for 10 seconds.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 5,
"Type": "Assault Rifle",
"Variant": "Honey Badger",
"Name": "Savage Wolverine",
"Talent": "Talent: Perfectly Close & Personal\nKilling a target within 7 meters grants 38% weapon damage for 10 seconds.",
"Drop Location": "Firewall Field Research",
"_exotic": false
},
{
"id": 6,
"Type": "Assault Rifle",
"Variant": "M4",
"Name": "Pyromaniac",
"Talent": "Talent: Perfectly Ignited\nDeal 25% weapon damage to burning enemies. After 3 kills, applies burning to the next enemy you hit.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 7,
"Type": "Assault Rifle",
"Variant": "P416",
"Name": "Glory Daze",
"Talent": "Talent: Perfectly Near Sighted\nReceive 100% stability at the cost of 35% optimal range.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 8,
"Type": "Assault Rifle",
"Variant": "TAR-21",
"Name": "The Railsplitter",
"Talent": "Talent: Perfectly Accurate\nIncrease accuracy by 50%.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 9,
"Type": "Light Machine Gun",
"Variant": "L86",
"Name": "Tabula Rasa",
"Talent": "Talent: Perfectly Steady Handed\nHits grant a stack of 1% accuracy and stability. At 75 stacks, consumes them to refill the magazine.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 10,
"Type": "Light Machine Gun",
"Variant": "M249",
"Name": "Black Friday",
"Talent": "Talent: Perfectly Unhinged\nReceive 22% weapon damage at the cost of 25% stability and 25% accuracy.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 11,
"Type": "Light Machine Gun",
"Variant": "M60",
"Name": "Good Times",
"Talent": "Talent: Perfect Fast Hands\nCritical hits add a stack of 8% reload speed bonus. Max stack is 40.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 12,
"Type": "Light Machine Gun",
"Variant": "MG5",
"Name": "Sleipner",
"Talent": "Talent: Perfect Frenzy\nFor every 8 bullets in the magazine capacity, gain 3% rate of fire and 3% weapon damage for 5 seconds when reloading from empty.",
"Drop Location": "Gunner Field Research",
"_exotic": false
},
{
"id": 13,
"Type": "Light Machine Gun",
"Variant": "NEGEV",
"Name": "Carnage",
"Talent": "Talent: Perfect Sadist\nDeal +25% weapon damage to bleeding enemies. After 3 kills, applies bleed to the next enemy you hit.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 14,
"Type": "Light Machine Gun",
"Variant": "RPK-74",
"Name": "New Reliable",
"Talent": "Talent: Perfectly Optimized\nIncrease weapon handling by 30%.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 15,
"Type": "Light Machine Gun",
"Variant": "Stoner LAMG",
"Name": "Quiet Roar",
"Talent": "Talent: Perfect Overwhelm\nSuppressing an enemy, that is not currently suppressed, grants 12% weapon damage for 12 seconds. Max stack is 4.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 16,
"Type": "Marksman Rifle",
"Variant": "M44",
"Name": "The White Death",
"Talent": "-",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 17,
"Type": "Marksman Rifle",
"Variant": "Model 700",
"Name": "Ekim's Long Stick",
"Talent": "Talent: Perfect Ranger\nAmplifies weapon damage by 2% for every 4 meters you are away from the target.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 18,
"Type": "Marksman Rifle",
"Variant": "SCAR",
"Name": "The Darkness",
"Talent": "Talent: Perfect Eyeless\nDeal 25% weapon damage to blinded enemies. After 3 kills, applies blind to the next enemy you hit.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 19,
"Type": "Marksman Rifle",
"Variant": "SR-1",
"Name": "Designated Hitter",
"Talent": "Talent: Perfect Reformation\nHeadshots grant 40% skill repair for 8 seconds.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 20,
"Type": "Marksman Rifle",
"Variant": "SRS",
"Name": "Pinprick",
"Talent": "Talent: Perfect First Blood\nIf scoped, your first twp shots fired from out of combat or after fully reloading from empty deal headshot damage to any part of the body hit. Requires a Scope with 8x magnification or higher.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 21,
"Type": "Marksman Rifle",
"Variant": "SVD",
"Name": "Commando",
"Talent": "Talent: Perfectly Naked\nHitting an enemy with no armor grants 50% headshot damage for 8 seconds.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 22,
"Type": "Pistol",
"Variant": "586 Magnum",
"Name": "Orbit",
"Talent": "Talent: Perfect Finisher\nSwapping from this weapon within 10 seconds of killing an enemy grants 35% critical hit chance and 40% critical hit damage for 15 seconds.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 23,
"Type": "Pistol",
"Variant": "93R",
"Name": "Sharpshooter 93R",
"Talent": "Talent: Perfect Unwavering\nSwapping to this weapon grants 400% weapon handling for 5 seconds. Kills refresh the buff. Swapping away disables this from all weapons for 5 seconds.",
"Drop Location": "Sharpshooter Specialization",
"_exotic": false
},
{
"id": 24,
"Type": "Pistol",
"Variant": "Desert Eagle",
"Name": "Survivalist D50",
"Talent": "Talent: Perfect Sadist\nDeal +25% weapon damage to bleeding enemies. After 3 kills, applies bleed to the next enemy you hit.",
"Drop Location": "Survivalist Specialization",
"_exotic": false
},
{
"id": 25,
"Type": "Pistol",
"Variant": "M1911",
"Name": "Mozambique Special",
"Talent": "Talent: Perfect Breadbasket\nLanding body shots adds a stack of bonus 50% headshot damage to the next headshot for 10 seconds. Max stack is 2.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 26,
"Type": "Pistol",
"Variant": "Maxim 9",
"Name": "Maxim 9",
"Talent": "Talent: Perfect Spike\nHeadshots grant 25% skill damage for 8 seconds.",
"Drop Location": "Technician Specialization",
"_exotic": false
},
{
"id": 27,
"Type": "Pistol",
"Variant": "P320",
"Name": "P320 XCompact",
"Talent": "Talent: Perfect Preservation\nKilling an enemy repairs 12% armor over 5 seconds. Headshot kills improves the repair to 24%.",
"Drop Location": "Gunner Specialization",
"_exotic": false
},
{
"id": 28,
"Type": "Pistol",
"Variant": "PF45",
"Name": "Lightning Rod",
"Talent": "Talent: Perfect Salvage\nKilling a target has a 85% chance to refill the magazine.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 29,
"Type": "Pistol",
"Variant": "Rhino",
"Name": "Diceros Special",
"Talent": "Talent: Perfect Optimist\nWeapon damage is increased by 4% for every 10% ammo missing from the magazine.",
"Drop Location": "Demolitionist Specialization",
"_exotic": false
},
{
"id": 30,
"Type": "Rifle",
"Variant": 1886,
"Name": "The Austrailian",
"Talent": "Talent: Perfect Boomerang\nCritical hits have a 75% chance to return the bullet to the magazine. If a bullet is returned to the magazine, the next shot has 50% increased damage.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 31,
"Type": "Rifle",
"Variant": "M1A",
"Name": "Baker's Dozen",
"Talent": "Talent: Perfect Lucky Shot\nMagazine capacity is increased by 30%. Missed shots from cover have a 100% chance to return to the magazine.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 32,
"Type": "Rifle",
"Variant": "M4",
"Name": "Surge",
"Talent": "Talent: Perfect Spike\nHeadshots grant 25% skill damage for 8 seconds.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 33,
"Type": "Rifle",
"Variant": "SCAR",
"Name": "Everlasting Gaze",
"Talent": "Talent: Perfect Perpetuation\nHeadshots grant 50% status effect damage and duration to the next status effect you apply. Cooldown is 16 seconds.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 34,
"Type": "Rifle",
"Variant": "SIG 716",
"Name": "Artist's Tool",
"Talent": "Talent: Perfect Rifleman\nLanding headshots adds a stack of bonus 11% weapon damage for 5 seconds. Max stack is 6. Additional headshots refresh the duration.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 35,
"Type": "Shotgun",
"Variant": "AA-12",
"Name": "Rock n' Roll",
"Talent": "Talent: Perfectly Extra\nIncrease magazine size by 50%.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 36,
"Type": "Shotgun",
"Variant": "Double Barrel",
"Name": "Boomstick",
"Talent": "Talent: Perfect Pumped Up\nReloading grants 5% weapon damage for 10 seconds. Stacks up to 5 times.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 37,
"Type": "Shotgun",
"Variant": "Double Barrel",
"Name": "Firestarter",
"Talent": "Talent: Primer Rounds\nDamaged enemies lose 50% burn resistance for 5 seconds.",
"Drop Location": "Firewall Specialization",
"_exotic": false
},
{
"id": 38,
"Type": "Shotgun",
"Variant": "KSG",
"Name": "The Send-Off",
"Talent": "Talent: Perfect Distance\nIncrease optimal range by 100%.\n\nTalent: Perfectly Rooted\nWhile in cover, skills deployed from cover deploy with 30% damage or 30% healing for 15 seconds. Can only happen once every 60 seconds.",
"Drop Location": "Technician Field Research",
"_exotic": false
},
{
"id": 39,
"Type": "Shotgun",
"Variant": "M870",
"Name": "Cuélebre",
"Talent": "Talent: Perfect Jazz Hands\nIncrease reload speed by 30%.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 40,
"Type": "Shotgun",
"Variant": "SASG-12",
"Name": "Tsunami",
"Talent": "Talent: Perfect Pummel\n2 consecutive kills refill the magazine and grant 40% weapon damage for 10 seconds.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 41,
"Type": "Shotgun",
"Variant": "Super 90",
"Name": "Enforcer",
"Talent": "Talent: Perfect Pummel\n2 consecutive kills refill the magazine and grant 40% weapon damage for 10 seconds.",
"Drop Location": "Pre-Order",
"_exotic": false
},
{
"id": 42,
"Type": "Submachine Gun",
"Variant": "CMMG Banshee",
"Name": "The Grudge",
"Talent": "Talent: Perfectly Vindictive\nKilling an enemy with a status effect applied grants all group members within 20 meters, 18% critical hit chance and 18% critical hit damage for 20 seconds.",
"Drop Location": "Keener",
"_exotic": false
},
{
"id": 43,
"Type": "Submachine Gun",
"Variant": "MP7",
"Name": "Swap Chain",
"Talent": "Talent: Perfect Unwavering\nSwapping to this weapon grants 400% weapon handling for 5 seconds. Kills refresh the buff. Swapping away disables this from all weapons for 5 seconds.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 44,
"Type": "Submachine Gun",
"Variant": "MPX",
"Name": "Safety Distance",
"Talent": "Talent: Perfect Outsider\nAfter killing an enemy, gaint 125% optimal range and 125% accuracy for 10 seconds.",
"Drop Location": "Light Zone / Dark Zone",
"_exotic": false
},
{
"id": 45,
"Type": "Submachine Gun",
"Variant": "MPX",
"Name": "The Apartment",
"Talent": "Talent: Perfectly Measured\nThe top half of the magazine has +20% rate of fire and -27% weapon damage. The bottom half of the magazine has -20% rate of fire and +33% weapon damage.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 46,
"Type": "Submachine Gun",
"Variant": "P90",
"Name": "Emeline's Guard",
"Talent": "Talent: Perfect Preservation\nKilling an enemy repairs 12% armor over 5 seconds. Headshot kills improves the repair to 24%.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 47,
"Type": "Submachine Gun",
"Variant": "PP-19",
"Name": "Cold Relations",
"Talent": "Talent: Perfectly Strained\nGain 10% critical hit damage for every 0.5 seconds you are firing. Stacks up to 8 times.",
"Drop Location": "Light Zone",
"_exotic": false
},
{
"id": 48,
"Type": "Submachine Gun",
"Variant": "Vector",
"Name": "Dark Winter",
"Talent": "Talent: Perfect Killer\nKilling an enemy with a critical hit grants 50% critical hit damage for 10 seconds.",
"Drop Location": "Dark Zone",
"_exotic": false
},
{
"id": 49,
"Type": "Assault Rifle",
"Name": "The Bighorn",
"Talent": "Talent: Big Game Hunter\nWhen scoped, switches to semi-automatic fire mode, dealing 450% weapon damage with each shot.",
"Mods": "Magazine: +7% Headshot Damage\nUnderbarrel: +10% Stability\nMuzzle: +10% Accuracy",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 50,
"Type": "Assault Rifle",
"Name": "Eagle Bearer",
"Talent": "Talent: Eagle's Strike\nAccuracy increases as you continuously fire, up to 30%.\n\nHeadshot kills grant the Tenacity buff for 15 seconds.\n\nThe strength of Tenacity is increased by 1% for body shots and 5% for headshots.\n\nTalent: Tenacity\n40% - 80% of damage taken is delayed until the buff expires.\n\nAll of the total delayed damage is reduced for each enemy killed while the buff is active, up to 100% with 3 kills.",
"Mods": "Optics: +10% Critical Hit Chance\nMagazine: +30 Extra Rounds\nUnderbarrel: +10% Stability\nMuzzle: +15% Critical Hit Damage",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 51,
"Type": "Assault Rifle",
"Name": "Chameleon",
"Talent": "Talent: Adaptive Instincts\nHitting 30 headshots grants 20% critical hit chance and 50% critical hit damage for 45 seconds.\n\nHitting 60 body shots grants 80% weapon damage for 45 seconds.\n\nHitting 30 leg shots grants 150% reload speed for 45 seconds.",
"Mods": "Optics: +15% Accuracy\nMagazine: +20 Extra Rounds\nUnderbarrel: +10% Critical Hit Chance\nMuzzle: +5% Critical Hit Chance",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 52,
"Type": "Light Machine Gun",
"Name": "Bullet King",
"Talent": "Talent: Bullet Hell\nThis weapon never needs to be reloaded.\n\nFor every 100 bullets that hit an enemy, replenish some ammo to you and your allies' reserves.",
"Mods": "Underbarrel: +10% Stability\nMuzzle: +5% Critical Hit Chance",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 53,
"Type": "Light Machine Gun",
"Name": "Pestilence",
"Talent": "Talent: Plague of the Outcasts\nHits apply a debuff dealing 100% weapon damage over 10 seconds. This stacks up to 50 times.\n\nWhenever an enemy dies with this debuff, all stacks are transferred to a nearby enemy within 25 meters.",
"Mods": "Magazine: +10% Rate of Fire\nUnderbarrel: +20% Weapon Handling\nMuzzle: +25% Stability",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 54,
"Type": "Marksman Rifle",
"Name": "Nemesis",
"Talent": "Talent: Electromagnetic Accelerator\nShots fired deal 0 -100% weapon damage based on how long the trigger is held before releasing.",
"Mods": "Optics: +35% Headshot Damage\nMagazine: +10% Reload Speed\nUnderbarrel: +15% Damage to Elites\nMuzzle: +15% Critical Hit Damage",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 55,
"Type": "Pistol",
"Name": "Regulus",
"Talent": "Talent: Regicide\nHeadshot kills deals 400% weapon damage and applies bleed to enemies within 5 meters of the enemy killed.",
"Mods": "Magazine: +10% Reload Speed\nMuzzle: +5% Critical Hit Damage",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 56,
"Type": "Pistol",
"Name": "Liberty",
"Talent": "Talent: Libery or Death\nGain a stack on each hit, up to 30.\n\nHeadshots consume all stacks, repairing your shield for 3% per stack.",
"Mods": "Optics: +10% Critical Hit Chance\nMagazine: +15% Damage to Elites\nUnderbarrel: +15% Rate of Fire\nMuzzle: +15% Stability",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 57,
"Type": "Rifle",
"Name": "The Ravenous",
"Talent": "Talent: Geri and Freki\nOn trigger-pull, fire both barrels at once.\n\nWhen fired from the right shoulder, hits add offensive primers, and defensive primers when fired from the left shoulder.\nHits from one shoulder will detonate all of the opposite shoulder's primers when present.\nWhen detonated, each offensive primer deals 75% weapon damage, while each defensive primer grants 2% bonus armor for 5 seconds.\nPrimer effectiveness is doubled at 10 stacks.",
"Mods": "Optics: +5% Critical Hit Chance\nMagazine: +10% Reload Speed\nUnderbarrel: +10% Stability\nMuzzle: +5% Critical Hit Damage",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 58,
"Type": "Rifle",
"Name": "Diamondback",
"Talent": "Talent: Agonizing Bite\nDiamondback randomly marks an enemy.\n\nHitting that enemy consumes the mark, Grants all shots guaranteed crits for 5s with damage amplified by 20%. A new random enemy is marked afterwards and whenever you reload.",
"Mods": "Optics: +10% Accuracy\nMagazine: +10% Damage to Elites\nUnderbarrel: +10% Stability\nMuzzle: +15% Critical Hit Damage",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 59,
"Type": "Rifle",
"Name": "Merciless/Ruthless",
"Talent": "Talent: Binary Trigger\nThis weapon is equipped with a binary trigger that fires on trigger pull and release.\n\nIf both bullets hit the same enemy, gain a stack.\n\nAt 7 stacks, shooting an enemy creates a 7 meter explosion dealing 1200% weapon damage, consuming the stacks.",
"Mods": "Optics: +10% Accuracy\nMagazine: +15% Reload Speed\nUnderbarrel: +20% Weapon Handling\nMuzzle: +20% Stability",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 60,
"Type": "Shotgun",
"Name": "Sweet Dreams/Lullaby",
"Talent": "Talent: Sandman\nMelee attacks instantly kill non-elite enemies.\n\nCooldown: 15 seconds.",
"Mods": "Optics: +15% Accuracy\nMagazine: +15% Reload Speed\nUnderbarrel: +25% Optimal Range",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 61,
"Type": "Submachine Gun",
"Name": "Lady Death",
"Talent": "Talent: Breathe Free\nWhen moving, gain 4 stacks per second, or 8 stacks if sprinting, up to 40 stacks total.\n\nEach round fired consumes a stack, amplifying damage by 60%.\n\nKills grant 20% movement speed for 10 seconds.",
"Mods": "Optics: +5% Critical Hit Chance\nMagazine: +10% Reload Speed\nUnderbarrel: +5% Critical Hit Damage\nMuzzle: +5% Critical Hit Chance",
"Variant": "Exotic",
"_exotic": true
},
{
"id": 62,
"Type": "Submachine Gun",
"Name": "The Chatterbox",
"Talent": "Talent: Incessant Chatter\nWhen you reload, rate of fire is increased by 20% for each enemy within 15 meters for the duration of that magazine.\n\nMax stacks: 5\nKills refill 50% of your magazine.",
"Mods": "Optics: +5% Critical Hit Chance\nMagazine: +10% Reload Speed\nUnderbarrel: +15% Weapon Handling\nMuzzle: +10% Critical Hit Chance",
"Variant": "Exotic",
"_exotic": true
}
]
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