It assumes the highest positive signed 32-bit float value for numbers.
In other words, 2147483647
(or 0x7FFFFFFF
or 2^31-1
).
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// ADPCM decoder implementation based on https://github.com/jwzhangjie/Adpcm_Pcm/blob/master/adpcm.c | |
const indexTable = [ | |
-1, -1, -1, -1, 2, 4, 6, 8, | |
-1, -1, -1, -1, 2, 4, 6, 8 | |
]; | |
const stepSizeTable = [ | |
7, 8, 9, 10, 11, 12, 13, 14, 16, 17, | |
19, 21, 23, 25, 28, 31, 34, 37, 41, 45, |
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// | |
// MTActuatorTest.m | |
// MTActuatorTest | |
// | |
// Created by Yoshimasa Niwa on 12/2/17. | |
// Copyright © 2017 Yoshimasa Niwa. All rights reserved. | |
// | |
/* |
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//----------------------------------*\ | |
// TRIGONOMETRY FUNCTIONS | |
//----------------------------------*/ | |
// # Trigonometry in CSS | |
// | |
// - Through Taylor/Maclaurin polynomial representation: http://people.math.sc.edu/girardi/m142/handouts/10sTaylorPolySeries.pdf | |
// - Useful if you don't want to use JS. | |
// - With CSS Variables. | |
// - `calc()` can't do power (x ^ y) so I used multiplication instead. |
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[RequireComponent(typeof(MeshFilter))] | |
public class GenerateMesh02 : MonoBehaviour { | |
/* scratchpad */ | |
private MeshFilter mf; | |
void Start () { | |
mf = GetComponent<MeshFilter> (); | |
GenerateMesh (); |
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# The trick is to link the DeviceSupport folder from the beta to the stable version. | |
# sudo needed if you run the Mac App Store version. Always download the dmg instead... you'll thank me later :) | |
# Support iOS 15 devices (Xcode 13.0) with Xcode 12.5: | |
sudo ln -s /Applications/Xcode-beta.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/15.0 /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport | |
# Then restart Xcode and reconnect your devices. You will need to do that for every beta of future iOS versions | |
# (A similar approach works for older versions too, just change the version number after DeviceSupport) |
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// svgPathToCommands('M10,10 l 5,7 C-5,7.2,.3-16,24,10 z'); | |
// | |
// produces: | |
// | |
// [ { marker: "M", values: [ 10, 10 ] }, | |
// { marker: "l", values: [ 5, 7 ] }, | |
// { marker: "C", values: [ -5, 7.2, 0.3, -16, 24, 10 ] }, | |
// { marker: "z", values: [ ] } ] | |
// | |
// commandsToSvgPath(svgPathToCommands('M10,10 l 5,7 C-5,7.2,.3-16,24,10 z')) |
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/** | |
* @param {object} scope - Object that all bound data will be attached to. | |
*/ | |
function twoWayBind(scope) { | |
// a list of all bindings used in the DOM | |
// @example | |
// { 'person.name': [<input type="text" data-bind="person.name"/>] } | |
var bindings = {}; | |
// each bindings old value to be compared for changes |
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var writeTextToFile = function(text, filePath) { | |
var t = [NSString stringWithFormat:@"%@", text], | |
f = [NSString stringWithFormat:@"%@", filePath]; | |
return [t writeToFile:f atomically:true encoding:NSUTF8StringEncoding error:nil]; | |
} | |
var readTextFromFile = function(filePath) { | |
var fileManager = [NSFileManager defaultManager]; | |
if([fileManager fileExistsAtPath:filePath]) { | |
return [NSString stringWithContentsOfFile:filePath encoding:NSUTF8StringEncoding error:nil]; |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>JS Bin</title> | |
</head> | |
<body style="background:#fff;"> | |
<script src="http://cdnjs.cloudflare.com/ajax/libs/three.js/r68/three.min.js"></script> | |
<canvas id="canvas"></canvas> | |
<script id="jsbin-javascript"> |