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January 2, 2019 20:01
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My service locator plus injector boilercode. Requires C#7 for some syntax sugar, but can be backported.
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namespace Common | |
{ | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Reflection; | |
using UnityEngine; | |
public static class ServiceLocator | |
{ | |
public static Dictionary<Type, object> _serviceMap = new Dictionary<Type, object>(); | |
public static Dictionary<Type, FieldInfo[]> _propertyCache = new Dictionary<Type, FieldInfo[]>(); | |
public static LinkedList<object> _typeLessInstances = new LinkedList<object>(); | |
public static T BindAsType<T>(T service) where T : class | |
{ | |
return BindAsType(typeof(T), service) as T; | |
} | |
public static object BindAsType(Type bindingType, object service) | |
{ | |
var serviceAlreadyExists = _serviceMap.ContainsKey(bindingType); | |
Debug.Assert(!serviceAlreadyExists, $"Binding an instance to a service that is already bound. {bindingType}"); | |
_serviceMap[bindingType] = service; | |
if (!serviceAlreadyExists) | |
{ | |
if (service is UnityEngine.Object) | |
{ | |
Debug.Log($"ServiceLocator: Binding instance to service type {bindingType}", service as UnityEngine.Object); | |
} | |
else | |
{ | |
Debug.Log($"ServiceLocator: Binding instance to service type {bindingType}"); | |
} | |
} | |
return service; | |
} | |
public static object BindTypeless(object service) | |
{ | |
_typeLessInstances.AddLast(service); | |
return service; | |
} | |
public static T Locate<T>() where T : class | |
{ | |
return Locate(typeof(T)) as T; | |
} | |
public static T Locate<T>(ref T t) where T : class | |
{ | |
return t = Locate(typeof(T)) as T; | |
} | |
private static object Locate(Type type) | |
{ | |
var serviceFound =_serviceMap.TryGetValue(type, out var t); | |
if (!serviceFound) | |
{ | |
foreach (var _instance in _serviceMap.Values) | |
{ | |
if (type.IsAssignableFrom(_instance.GetType())) | |
{ | |
return BindAsType(type, _instance); | |
} | |
} | |
foreach (var _instance in _typeLessInstances) | |
{ | |
if (type.IsAssignableFrom(_instance.GetType())) | |
{ | |
return BindAsType(type, _instance); | |
} | |
} | |
} | |
return t; | |
} | |
public static void Inject<T>(out T t) where T : class | |
{ | |
t = Locate<T>(); | |
} | |
public static void Inject(object target) | |
{ | |
Type t = target.GetType(); | |
if (!_propertyCache.TryGetValue(t, out FieldInfo[] properties)) | |
{ | |
properties = target.GetType() | |
.GetFields(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance) | |
.Where(prop => Attribute.IsDefined(prop, typeof(InjectService))) | |
.ToArray(); | |
_propertyCache[t] = properties; | |
} | |
foreach (var prop in properties) | |
{ | |
prop.SetValue(target, Locate(prop.FieldType)); | |
} | |
} | |
} | |
[AttributeUsage(AttributeTargets.Field)] | |
public class InjectService : Attribute | |
{ | |
} | |
} |
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