std::set phoenix;
phoenix.key_comp();
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#!/bin/sh | |
# cloudflareddns.sh - dynamic dns updater module for Synology | |
# | |
# Author: | |
# Michael Wildman (http://mwild.me) | |
# | |
# Version: | |
# 0.2 | |
# |
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#!/usr/bin/python | |
# -*- coding: utf-8 -*- | |
import subprocess | |
__all__ = ["transform"] | |
__version__ = '0.3' | |
__author__ = 'Christoph Burgmer <[email protected]>' | |
__url__ = 'http://github.com/cburgmer/upsidedown' |
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<?php | |
function it($m,$p){echo ($p?'✔︎':'✘')." It $m\n"; if(!$p){$GLOBALS['f']=1;}}function done(){if(@$GLOBALS['f'])die(1);} |
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A Whirlwind Tour of Combinatorial Games in Haskell | |
================================================== | |
Combinatorial games are an interesting class of games where two | |
players take turns to make a move, changing the game from one position | |
to another. In these games, both players have perfect information | |
about the state of the game and there is no element of chance. In | |
'normal play', the winner is declared when the other player is unable | |
to move. A lot of famous strategy games can be analysed as | |
combinatorial games: chess, go, tic-tac-toe. |
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{% assign emails = case.emails %} | |
{% assign threadlength = emails.size|minus:1 %} | |
{% for email in emails reversed %} | |
{% if forloop.first %} | |
{{email.new_html}} | |
{% if email.agent %} | |
{% if email.agent.signature %} |
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# coding=UTF-8 | |
from __future__ import division | |
import nltk | |
from collections import Counter | |
# This is a simple tool for adding automatic hashtags into an article title | |
# Created by Shlomi Babluki | |
# Sep, 2013 | |
This is a list of issues or discrepencies between the wording or intention of PSR-2 itself and the CodeSniffer PSR-2 ruleset.
Add suggestions in the comments or tweet me (@philsturgeon) if you have more inconsistencies to report.