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@egocarib
Created July 11, 2019 23:16
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Qud Event Names
"AccomplishmentAdded"
"ActivateFabricateFromSelf"
"ActivateSkyshroud"
"AddedToInventory"
"AddFood"
"AddWater"
"AdjustWeaponScore"
"AfterCriticalHit"
"AfterLookedAt"
"AfterMoved"
"AfterThrown"
"AIDistractionBroadcast"
"AIFailCombatPathfind"
"AIFailRetreatPathfind"
"AIGetDefensiveItemList"
"AIGetDefensiveMutationList"
"AIGetMovementMutationList"
"AIGetOffensiveItemList"
"AIGetOffensiveMutationList"
"AIGetPassiveMutationList"
"AIGetRetreatedItemList"
"AIGetRetreatedMutationList"
"AIGetRetreatItemList"
"AIGetRetreatMutationList"
"AIHelpBroadcast"
"AIMessage"
"AIMovingToRetreat"
"AIMovingTowardsTarget"
"AISetAdrenalControl"
"AISwitchToTargetOfOpportunity"
"AIWakeupBroadcast"
"AIWantUseWeapon"
"AllowInventoryStack"
"AllowLiquidCollection"
"AppliedLiquidCovered"
"ApplyAdjusted"
"ApplyAiming"
"ApplyBasicTriggeredCookingEffect"
"ApplyBeguile"
"ApplyBleeding"
"ApplyBlind"
"ApplyBoostStatistic"
"ApplyConfusion"
"ApplyDazed"
"ApplyEcstatic"
"ApplyEffect"
"ApplyEMP"
"ApplyEngulfed"
"ApplyExhausted"
"ApplyFear"
"ApplyFrenzied"
"ApplyFungalSporeInfection"
"ApplyFungalVisionary"
"ApplyGirshInfection"
"ApplyGlotrot"
"ApplyHolographicBleeding"
"ApplyIll"
"ApplyingHealing"
"ApplyInterdiction"
"ApplyIronshank"
"ApplyLiquidCovered"
"ApplyLovesick"
"ApplyMeditating"
"ApplyMonochrome"
"ApplyPoison"
"ApplyRifleMarked"
"ApplyRunning"
"ApplySettingLimb"
"ApplyShamed"
"ApplyShatterMentalArmor"
"ApplyShieldWall"
"ApplySitting"
"ApplySleep"
"ApplySporeCloudInfection"
"ApplyStressed"
"ApplyToGas"
"ApplyToHologram"
"ApplyTonic"
"ApplyToughnessBoosted"
"ApplyToughnessDrained"
"ApplyTrance"
"ApplyWarTrance"
"ApplyWet"
"AttackerAfterAttack"
"AttackerAfterDamage"
"AttackerAfterMelee"
"AttackerDealingDamage"
"AttackerDealtDamage"
"AttackerHit"
"AttackerMeleeMiss"
"AutoexploreObject"
"AwardingXP"
"AwardXP"
"BecomeCompanion"
"BeforeAddSkill"
"BeforeAfterThrown"
"BeforeApplyDamage"
"BeforeApplyFungalInfection"
"BeforeConversation"
"BeforeDeathRemoval"
"BeforeDie"
"BeforeDrink"
"BeforeMutationAdded"
"BeforePhysicsRejectObjectEntringCell"
"BeforeRender"
"BeforeRenderWhileEquipped"
"BeforeTemperatureChange"
"BeforeThrown"
"BeforeTookDamage"
"BeginAttack"
"BeginBeingDropped"
"BeginBeingEquipped"
"BeginBeingTaken"
"BeginBeingUnequipped"
"BeginConversation"
"BeginDrop"
"BeginEquip"
"BeginMove"
"BeginTake"
"BeginTakeAction"
"BeginUnequip"
"BlockedFromJoiningPartyLeaderBy"
"BodyPositionChanged"
"CalculatingHunger"
"CalculatingThirst"
"CanApplyDomination"
"CanBeInfluenced"
"CanBeUnequipped"
"CanChangeBodyPosition"
"CanChangeMovementMode"
"CanCompanionRestorePartyLeader"
"CanForcedUnequipDestroy"
"CanHaveConversation"
"CanHaveSmartUseConversation"
"CanJoinPartyLeader"
"CanMoveExtremities"
"CanSmartUse"
"ChargeAvailable"
"ChargedTarget"
"CheckForceFieldUsability"
"CheckLoadAmmo"
"CheckRealityDistortionAccessibility"
"CheckRealityDistortionAdvisability"
"ClimbDown"
"ClimbUp"
"Closed"
"CollectBroadcastCharge"
"CommandAcrobaticsJump"
"CommandAdrenalControl"
"CommandArcLightning"
"CommandAttackCell"
"CommandAttackDirection"
"CommandAutoEquipObject"
"CommandAxeBeserk"
"CommandBurgeoning"
"CommandBurrow"
"CommandConfuse"
"CommandConk"
"CommandCryokinesis"
"CommandDeathblow"
"CommandDecarbonizer"
"CommandDischarge"
"CommandDisintegration"
"CommandDropObject"
"CommandElectricalShield"
"CommandElectromagneticPulse"
"CommandEngulf"
"CommandEquipObject"
"CommandFireBolt"
"CommandFireBurst"
"CommandFireMissile"
"CommandFireMissileWeapon"
"CommandFlameArmor"
"CommandFlameAura"
"CommandFlamingHands"
"CommandFloorSmash"
"CommandForceEquipObject"
"CommandForceUnequipObject"
"CommandForceWall"
"CommandFreeze"
"CommandFreezeBreath"
"CommandFreezingHands"
"CommandFrostArmor"
"CommandFrostAura"
"CommandFrostWebs"
"CommandFussilade"
"CommandGasBillows"
"CommandGasCloud"
"CommandGet"
"CommandHamstring"
"CommandHeat"
"CommandHobble"
"CommandIceBolt"
"CommandIceBurst"
"CommandInfiltrate"
"CommandKindle"
"CommandLase"
"CommandLifeDrain"
"CommandLunge"
"CommandMagneticPulse"
"CommandMassiveCharge"
"CommandMeleeRun"
"CommandMentalBlast"
"CommandMove"
"CommandMoveDirect"
"CommandMoveForceNoncombat"
"CommandMoveTeleport"
"CommandPhase"
"CommandPorcupineStance"
"CommandPrecognition"
"CommandPyrokinesis"
"CommandQuillFling"
"CommandReload"
"CommandReloadWhileEquipped"
"CommandRemoveObject"
"CommandShieldSlam"
"CommandShieldWall"
"CommandShock"
"CommandSlog"
"CommandSmartUse"
"CommandSmartUseEarly"
"CommandSmashUp"
"CommandSnapjawHowl"
"CommandSpaceTimeVortex"
"CommandSpinWeb"
"CommandSpitAcid"
"CommandSpitLiquid"
"CommandSpray"
"CommandStickyTongue"
"CommandStoneGaze"
"CommandStunningForce"
"CommandSwipe"
"CommandSwoopAttack"
"CommandSynapseSnap"
"CommandTakeAction"
"CommandTakeObject"
"CommandTeleport"
"CommandTeleportOther"
"CommandTemporalFugue"
"CommandThrow"
"CommandThrowWeapon"
"CommandTightenCarapace"
"CommandUnequipObject"
"CommandWaveformWorm"
"CommandWillForceStrength"
"CommandWillForceToughness"
"ConveyorImpulse"
"CookedAt"
"CriticalHit"
"CustomRender"
"DanceOpponentDied"
"DealDamage"
"DealingMissileDamage"
"DefenderAfterAttackMissed"
"DefenderHit"
"DefendMeleeHit"
"Desecrated"
"DestroyObject"
"Detonated"
"Die"
"Discharge"
"Dismember"
"DominationEnded"
"DominationStarted"
"Drank"
"DrinkingFrom"
"Dropped"
"Eaten"
"Eating"
"EffectApplied"
"EffectForceApplied"
"EffectRemoved"
"EndSegment"
"EndTurnEnclosed"
"EndTurnEnclosing"
"EndTurnEngulfed"
"EndTurnEngulfing"
"EngulfDragged"
"Engulfed"
"EngulferDragged"
"EnterCell"
"Entered"
"EnteredCell"
"Equipped"
"EquipperEquipped"
"EquipperUnequipped"
"Exited"
"Explode"
"ExtremitiesMoved"
"FactionsAdded"
"FearApplied"
"FinalizeCount"
"FinalizeValue"
"FinishChargeAvailable"
"ForceApplyEffect"
"GameStart"
"GasPressureIn"
"GasPressureOut"
"GasSaveDensity"
"GasSpawned"
"GenerateIntegratedHostInitialAmmo"
"GetAttackerHitDice"
"GetAutoCollectDrams"
"GetBaseValue"
"GetConversationNode"
"GetCount"
"GetDefenderDV"
"GetDefenderHitDice"
"GetDisplayName"
"GetEffectsBlock"
"GetFreeDrams"
"GetInventoryActions"
"GetInventoryActionsAlways"
"GetInventoryCategory"
"GetLostChance"
"GetMaxWeight"
"GetMissileWeaponStatus"
"GetNaturalHitBonus"
"GetNotReadyToFireMessage"
"GetProjectileObject"
"GetPsychicGlimmer"
"GetShortDisplayName"
"GetStorableDrams"
"GetValue"
"GetWeaponHitDice"
"GetWeaponPenModifier"
"GetWeight"
"GetWeightFinal"
"GiveDrams"
"GotNewQuest"
"GreaterVoiderBiteHit"
"HasBlueprint"
"HaveConversation"
"Healing"
"IdleQuery"
"Implanted"
"InductionCharge"
"InitiateForceBubble"
"InitiateRealityDistortionLocal"
"InitiateRealityDistortionRemote"
"InitiateRealityDistortionTransit"
"InterceptObject"
"InvCommandActivate"
"InvCommandActivating"
"InvCommandApply"
"InvCommandCollectObject"
"InvCommandDisassemble"
"InvCommandDrinkObject"
"InvCommandEatObject"
"InvCommandFill"
"InvCommandRepair"
"InvCommandUnequipObject"
"InvCommandUnload"
"InvCommandWind"
"IsAdaptivePenetrationActive"
"Juked"
"JukedTarget"
"Killed"
"KilledPlayer"
"LateBeforeApplyDamage"
"LeaveCell"
"LeaveConversationNode"
"LeavingCell"
"LeftCell"
"LiquidMixed"
"LiquidMixing"
"LoadAmmo"
"LookedAt"
"MeleeAttackWithWeapon"
"MinionTakingAction"
"ModificationApplied"
"ModifyAimVariance"
"ModifyAttackingSave"
"ModifyDefendingSave"
"ModifyFlashbang"
"ModifyIncomingAimVariance"
"ModifyIncomingMissileWeaponToHit"
"ModifyMissileWeaponToHit"
"MovementModeChanged"
"MutationAdded"
"ObjectAttacking"
"ObjectBecomingEnclosed"
"ObjectBecomingEngulfed"
"ObjectCreated"
"ObjectEngulfed"
"ObjectEntered"
"ObjectEnteredAdjacentCell"
"ObjectEnteringCellBlockedBySolid"
"ObjectExited"
"ObjectGoingProne"
"ObjectGoingSitting"
"ObjectPetted"
"OnDeathRemoval"
"OnDrink"
"OnEat"
"OnPour"
"OnPourForce"
"Open"
"Opened"
"Overdose"
"OwnerGetInventoryActions"
"PerformDrop"
"PerformedFirefighting"
"PerformEquip"
"PerformingMeleeAttack"
"PerformMeleeAttack"
"PerformTake"
"PerformUnequip"
"PlayerBeginConversation"
"PollForHealingLocation"
"PowerCordChargeAvailable"
"PowerCordFinishChargeAvailable"
"PowerOutletQueryCharge"
"PowerOutletTestCharge"
"PowerOutletUseCharge"
"PowerSwitchActivate"
"PowerSwitchDeactivate"
"Prayed"
"PrepIntegratedHostToReceiveAmmo"
"PreventSmartUse"
"ProjectileEntering"
"ProjectileHit"
"PutSomethingIn"
"QueryBroadcastDraw"
"QueryCharge"
"QueryChargeProduction"
"QueryChargeStorage"
"QueryDraw"
"QueryEquippableList"
"QueryInductionChargeStorage"
"QueryRechargeStorage"
"QuerySecondaryAttackChance"
"QuerySlotList"
"QueryWeaponSecondaryAttackChance"
"ReceivedFirefighting"
"RechargeAvailable"
"RegenerateLimb"
"Regenerating"
"RemoveEffect"
"Render"
"ResetAimingDamage"
"ResistMentalIntrusion"
"RestoreCharge"
"RollMeleeToHit"
"SatIn"
"ShieldBlock"
"ShotComplete"
"SleptIn"
"SmearedOnTick"
"Smoked"
"SpaceTimeVortexContact"
"SpecialInit"
"SplitStack"
"StartTurnEnclosed"
"StartTurnEnclosing"
"StartTurnEngufled"
"StartTurnEngulfing"
"StopFighting"
"StripContents"
"SupplyIntegratedHostWithAmmo"
"TakeDamage"
"Taken"
"TemperatureChange"
"TestCharge"
"ThrownProjectileHit"
"Took"
"TookDamage"
"TookEnvironmentalDamage"
"UnableToRepair"
"Unequipped"
"Unimplanted"
"UseCharge"
"UseDrams"
"UseEnergy"
"UseHealingLocation"
"UseImpureDrams"
"UsingCharge"
"UsingEnergy"
"VisibleStatusColor"
"VisitConversationNode"
"VisitingNewZone"
"WasCharged"
"WasJuked"
"WeaponCriticalModifier"
"WeaponDealDamage"
"WeaponDealingMissileDamage"
"WeaponGetDefenderDV"
"WeaponHit"
"WeaponMissileWeaponHit"
"WeaponMissileWeaponShot"
"WeaponThrowHit"
"WieldedWeaponHit"
"ZoneActivated"
"ZoneBuilt"
"ZoneLoaded"
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