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// by dave :) | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; | |
} | |
float ease(float p, float g) { |
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// by Etienne JACOB | |
// motion blur template by beesandbombs | |
// needs opensimplexnoise code in another tab | |
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e | |
int[][] result; | |
float t, c; | |
float ease(float p) { | |
return 3*p*p - 2*p*p*p; |
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/* | |
AUTO-COMPLETE SNIPPETS FOR GLSL WITHIN VISUAL CODE STUDIO | |
Lewis Lepton | |
https://lewislepton.com | |
useful places that i grabbed info from | |
http://www.shaderific.com/glsl | |
https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language | |
plus various other papers & books | |
*/ |