Created
August 12, 2018 18:54
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My ldjam42 entry source code (pico8)
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pico-8 cartridge // http://www.pico-8.com | |
version 16 | |
__lua__ | |
-- corrupted space | |
-- by @egordorichev | |
cartdata("ldjam42") | |
menuitem(1,"restart lvl",function() | |
if(state==menu) return | |
tween(ingame,{size=0},0.3).onend=restart_level | |
end) | |
menuitem(5,"reset progress",function() | |
tween(ingame,{size=0},0.3).onend=function() | |
reset_progress() | |
tween(ingame,{size=256},0.3,"quad_in") | |
end | |
end) | |
menuitem(4,"lowres",function() | |
lowrez=not lowrez | |
poke(0x5f2c,lowrez and 3 or 0) | |
end) | |
menuitem(2,"toggle music",function() | |
g_mute_music=not g_mute_music | |
if g_mute_music then | |
music(-1) | |
else | |
play_music(state==menu and 0 or 7+rnd(6)) | |
end | |
dset(4,g_mute_music and 1 or 0) | |
end) | |
menuitem(3,"toggle sfx",function() | |
g_mute_sfx=not g_mute_sfx | |
dset(5,g_mute_sfx and 1 or 0) | |
end) | |
function saveval(id) | |
return dget(id) or 0 | |
end | |
lowrez=false | |
if(lowrez) poke(0x5f2c,3) | |
local osfx=sfx | |
function sfx(id) | |
if (not g_mute_sfx) osfx(id) | |
end | |
function play_music(id) | |
if (not g_mute_music) music(id) | |
end | |
function reset_progress() | |
for i=0,127 do | |
dset(i,0) | |
end | |
_init() | |
end | |
function _init() | |
g_time,state,g_index= | |
0,menu,saveval(0) | |
g_sec,g_min,g_hour=saveval(1), | |
saveval(2),saveval(3) | |
g_mute_music=saveval(4)==1 | |
g_mute_sfx=saveval(5)==1 | |
g_show_stats=saveval(6)==1 | |
g_deaths=saveval(7) | |
shk=0 | |
end | |
function _update60() | |
if btnp(🅾️,1) then | |
g_show_stats=not g_show_stats | |
dset(6,g_show_stats and 1 or 0) | |
end | |
state.update() | |
tween_update(1/60) | |
g_time+=1 | |
if g_time%60==0 and not g_won then | |
g_sec+=1 | |
if g_sec>=60 then | |
g_min+=1 | |
g_sec=0 | |
if g_min>=60 then | |
g_min=0 | |
g_hour+=1 | |
end | |
end | |
dset(1,g_sec) | |
dset(2,g_min) | |
dset(3,g_hour) | |
end | |
end | |
function _draw() | |
state.draw() | |
end | |
function restart_level() | |
dset(0,g_index) | |
reload(0x2000,0x2000,0x1000) | |
reload(0x1000,0x1000,0x1000) | |
entity_reset() | |
collision_reset() | |
g_ldone=false | |
g_tcor=0 | |
g_cor=0 | |
g_follow={} | |
g_won=false | |
g_cora={} | |
for x=0,15 do | |
g_cora[x]={} | |
end | |
g_level=e_add(level({ | |
base=v(g_index%8*16,flr(g_index/8)*16), | |
size=v(16,16) | |
})) | |
ingame.size=0 | |
tween(ingame,{size=256},0.3,"quad_in") | |
end | |
-->8 | |
-- oop | |
function deep_copy(obj) | |
if (type(obj)~="table") return obj | |
local cpy={} | |
setmetatable(cpy,getmetatable(obj)) | |
for k,v in pairs(obj) do | |
cpy[k]=deep_copy(v) | |
end | |
return cpy | |
end | |
function index_add(idx,prop,elem) | |
if (not idx[prop]) idx[prop]={} | |
add(idx[prop],elem) | |
end | |
function event(e,evt,p1,p2) | |
local fn=e[evt] | |
if fn then | |
return fn(e,p1,p2) | |
end | |
end | |
function state_dependent(e,prop) | |
local p=e[prop] | |
if (not p) return nil | |
if type(p)=="table" and p[e.state] then | |
p=p[e.state] | |
end | |
if type(p)=="table" and p[1] then | |
p=p[1] | |
end | |
return p | |
end | |
function round(x) | |
return flr(x+0.5) | |
end | |
------------------------------- | |
-- objects | |
------------------------------- | |
object={} | |
function object:extend(kob) | |
-- printh(type(kob)) | |
if (kob and type(kob)=="string") kob=parse(kob) | |
kob=kob or {} | |
kob.extends=self | |
return setmetatable(kob,{ | |
__index=self, | |
__call=function(self,ob) | |
ob=setmetatable(ob or {},{__index=kob}) | |
local ko,init_fn=kob | |
while ko do | |
if ko.init and ko.init~=init_fn then | |
init_fn=ko.init | |
init_fn(ob) | |
end | |
ko=ko.extends | |
end | |
return ob | |
end | |
}) | |
end | |
------------------------------- | |
-- vectors | |
------------------------------- | |
vector={} | |
vector.__index=vector | |
function vector:__add(b) | |
return v(self.x+b.x,self.y+b.y) | |
end | |
function vector:__sub(b) | |
return v(self.x-b.x,self.y-b.y) | |
end | |
function vector:__mul(m) | |
return v(self.x*m,self.y*m) | |
end | |
function vector:__div(d) | |
return v(self.x/d,self.y/d) | |
end | |
function vector:__unm() | |
return v(-self.x,-self.y) | |
end | |
function vector:dot(v2) | |
return self.x*v2.x+self.y*v2.y | |
end | |
function vector:norm() | |
return self/sqrt(#self) | |
end | |
function vector:len() | |
return sqrt(#self) | |
end | |
function vector:__len() | |
return self.x^2+self.y^2 | |
end | |
function vector:str() | |
return self.x..","..self.y | |
end | |
function v(x,y) | |
return setmetatable({ | |
x=x,y=y | |
},vector) | |
end | |
------------------------------- | |
-- collision boxes | |
------------------------------- | |
cbox=object:extend() | |
function cbox:translate(v) | |
return cbox({ | |
xl=self.xl+v.x, | |
yt=self.yt+v.y, | |
xr=self.xr+v.x, | |
yb=self.yb+v.y | |
}) | |
end | |
function cbox:overlaps(b) | |
return | |
self.xr>b.xl and | |
b.xr>self.xl and | |
self.yb>b.yt and | |
b.yb>self.yt | |
end | |
function cbox:sepv(b,allowed) | |
local candidates={ | |
v(b.xl-self.xr,0), | |
v(b.xr-self.xl,0), | |
v(0,b.yt-self.yb), | |
v(0,b.yb-self.yt) | |
} | |
if type(allowed)~="table" then | |
allowed={true,true,true,true} | |
end | |
local ml,mv=32000 | |
for d,v in pairs(candidates) do | |
if allowed[d] and #v<ml then | |
ml,mv=#v,v | |
end | |
end | |
return mv | |
end | |
function cbox:str() | |
return self.xl..","..self.yt..":"..self.xr..","..self.yb | |
end | |
function box(xl,yt,xr,yb) | |
return cbox({ | |
xl=min(xl,xr),xr=max(xl,xr), | |
yt=min(yt,yb),yb=max(yt,yb) | |
}) | |
end | |
function vbox(v1,v2) | |
return box(v1.x,v1.y,v2.x,v2.y) | |
end | |
------------------------------- | |
-- entities | |
------------------------------- | |
entity=object:extend({ | |
state="idle",t=0, | |
last_state="idle", | |
dynamic=true, | |
dtile=2, | |
draw_order=2, | |
spawns={} | |
}) | |
function entity:init() | |
if self.sprite then | |
self.sprite=deep_copy(self.sprite) | |
if not self.render then | |
self.render=spr_render | |
end | |
end | |
end | |
function entity:become(state) | |
if state~=self.state then | |
self.last_state=self.state | |
self.state,self.t=state,0 | |
end | |
end | |
function entity:is_a(tag) | |
if (not self.tags) return false | |
for i=1,#self.tags do | |
if (self.tags[i]==tag) return true | |
end | |
return false | |
end | |
function entity:spawns_from(...) | |
for tile in all({...}) do | |
entity.spawns[tile]=self | |
end | |
end | |
static=entity:extend({ | |
dynamic=false | |
}) | |
function spr_render(e,ps,x,y) | |
local s,p=e.sprite,e.pos | |
if x then | |
p=v(p.x+x,p.y+y) | |
end | |
function s_get(prop,dflt) | |
local st=s[e.state] | |
if (st~=nil and st[prop]~=nil) return st[prop] | |
if (s[prop]~=nil) return s[prop] | |
return dflt | |
end | |
local sp=p+s_get("offset",v(0,0)) | |
local w,h= | |
s.width or 1,s.height or 1 | |
local flip_x=false | |
local frames=s[e.state] or s.idle | |
local delay=frames.delay or 1 | |
if s.turns and type(frames[1])~="number" then | |
if e.facing=="up" then | |
frames=frames.u | |
elseif e.facing=="down" then | |
frames=frames.d | |
else | |
frames=frames.r | |
end | |
flip_x=(e.facing=="left") | |
end | |
if s_get("flips") then | |
flip_x=e.flipped | |
end | |
if (type(frames)~="table") frames={frames} | |
local frm_index=flr(e.t/delay) % #frames + 1 | |
local frm=frames[frm_index] | |
local f=e.bold and ospr or spr | |
f(e.exr_sprite or frm, | |
(sp.x),(sp.y),w,h,flip_x,e.vert) | |
return frm_index | |
end | |
function ospr(s,x,y,...) | |
for i=0,15 do pal(i,0) end | |
spr(s,x-1,y,...) | |
spr(s,x+1,y,...) | |
spr(s,x,y-1,...) | |
spr(s,x,y+1,...) | |
r_reset() | |
spr(s,x,y,...) | |
end | |
------------------------------- | |
-- entity registry | |
------------------------------- | |
function entity_reset() | |
entities,entities_with, | |
entities_tagged={},{},{} | |
end | |
function e_add(e) | |
add(entities,e) | |
for p in all(indexed_properties) do | |
if (e[p]) index_add(entities_with,p,e) | |
end | |
if e.tags then | |
for t in all(e.tags) do | |
index_add(entities_tagged,t,e) | |
end | |
c_update_bucket(e) | |
end | |
return e | |
end | |
function e_remove(e) | |
del(entities,e) | |
for p in all(indexed_properties) do | |
if (e[p]) del(entities_with[p],e) | |
end | |
if e.tags then | |
for t in all(e.tags) do | |
del(entities_tagged[t],e) | |
if e.bkt then | |
del(c_bucket(t,e.bkt.x,e.bkt.y),e) | |
end | |
end | |
end | |
e.bkt=nil | |
end | |
indexed_properties={ | |
"dynamic", | |
"render","render_hud", | |
"vel", | |
"collides_with", | |
"feetbox" | |
} | |
-- systems | |
------------------------------- | |
-- update system | |
------------------------------- | |
function e_update_all() | |
for ent in all(entities_with.dynamic) do | |
local state=ent.state | |
if ent[state] then | |
ent[state](ent,ent.t) | |
end | |
if ent.done then | |
e_remove(ent) | |
elseif state~=ent.state then | |
ent.t=0 | |
else | |
ent.t+=1 | |
end | |
end | |
end | |
function schedule(fn) | |
scheduled=fn | |
end | |
------------------------------- | |
-- render system | |
------------------------------- | |
function r_render_all(prop) | |
local drawables={} | |
for ent in all(entities_with[prop]) do | |
local order=ent.draw_order or 0 | |
if not drawables[order] then | |
drawables[order]={} | |
end | |
add(drawables[order],ent) | |
end | |
for o=0,15 do | |
if o==1 and prop=="render" then | |
local a=entities_tagged["part"] | |
if a then | |
for e in all(a) do | |
e:render_top() | |
end | |
end | |
end | |
for ent in all(drawables[o]) do | |
r_reset(prop) | |
if not ent.done then ent[prop](ent,ent.pos) end | |
end | |
end | |
end | |
function r_reset(prop) | |
pal() | |
palt(0,false) | |
palt(14,true) | |
end | |
------------------------------- | |
-- movement system | |
------------------------------- | |
function do_movement() | |
for ent in all(entities_with.vel) do | |
local ev=ent.vel | |
ent.pos+=ev | |
if ev.x~=0 then | |
ent.flipped=ev.x<0 | |
end | |
if ev.x~=0 and abs(ev.x)>abs(ev.y) then | |
ent.facing= | |
ev.x>0 and "right" or "left" | |
elseif ev.y~=0 then | |
ent.facing= | |
ev.y>0 and "down" or "up" | |
end | |
if (ent.weight) then | |
local w=state_dependent(ent,"weight") | |
ent.vel+=v(0,w) | |
end | |
end | |
end | |
------------------------------- | |
-- collision | |
------------------------------- | |
function c_bkt_coords(e) | |
local p=e.pos | |
return flr(shr(p.x,4)),flr(shr(p.y,4)) | |
end | |
function c_bucket(t,x,y) | |
local key=t..":"..x..","..y | |
if not c_buckets[key] then | |
c_buckets[key]={} | |
end | |
return c_buckets[key] | |
end | |
function c_update_buckets() | |
for e in all(entities_with.dynamic) do | |
c_update_bucket(e) | |
end | |
end | |
function c_update_bucket(e) | |
if (not e.pos or not e.tags) return | |
local bx,by=c_bkt_coords(e) | |
if not e.bkt or e.bkt.x~=bx or e.bkt.y~=by then | |
if e.bkt then | |
for t in all(e.tags) do | |
local old=c_bucket(t,e.bkt.x,e.bkt.y) | |
del(old,e) | |
end | |
end | |
e.bkt=v(bx,by) | |
for t in all(e.tags) do | |
add(c_bucket(t,bx,by),e) | |
end | |
end | |
end | |
function c_potentials(e,tag) | |
local cx,cy=c_bkt_coords(e) | |
local bx,by=cx-2,cy-1 | |
local bkt,nbkt,bi={},0,1 | |
return function() | |
while bi>nbkt do | |
bx+=1 | |
if (bx>cx+1) bx,by=cx-1,by+1 | |
if (by>cy+1) return nil | |
bkt=c_bucket(tag,bx,by) | |
nbkt,bi=#bkt,1 | |
end | |
local e=bkt[bi] | |
bi+=1 | |
return e | |
end | |
end | |
function collision_reset() | |
c_buckets={} | |
end | |
function do_collisions() | |
c_update_buckets() | |
for e in all(entities_with.collides_with) do | |
for tag in all(e.collides_with) do | |
if entities_tagged[tag] then | |
local nothers= | |
#entities_tagged[tag] | |
if nothers>4 then | |
for o in c_potentials(e,tag) do | |
if o~=e and not e.nocol and not o.nocol then | |
local ec,oc= | |
c_collider(e),c_collider(o) | |
if ec and oc then | |
c_one_collision(ec,oc,e,o) | |
end | |
end | |
end | |
else | |
for oi=1,nothers do | |
local o=entities_tagged[tag][oi] | |
local dx,dy= | |
abs(e.pos.x-o.pos.x), | |
abs(e.pos.y-o.pos.y) | |
if dx<=20 and dy<=20 then | |
local ec,oc= | |
c_collider(e),c_collider(o) | |
if ec and oc then | |
c_one_collision(ec,oc,e,o) | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
end | |
function c_check(box,tags) | |
local fake_e={pos=v(box.xl,box.yt)} | |
for tag in all(tags) do | |
for o in c_potentials(fake_e,tag) do | |
local oc=c_collider(o) | |
if oc and not o.nocol and box:overlaps(oc.b) then | |
return oc.e | |
end | |
end | |
end | |
return nil | |
end | |
function c_one_collision(ec,oc,e,o) | |
if ec.b:overlaps(oc.b) then | |
c_reaction(ec,oc,e,o) | |
c_reaction(oc,ec,e,o) | |
end | |
end | |
function c_reaction(ec,oc,e,o) | |
local reaction,param= | |
event(ec.e,"collide",oc.e) | |
if type(reaction)=="function" then | |
reaction(ec,oc,param,e,o) | |
end | |
end | |
function c_collider(ent) | |
if ent.collider then | |
if ent.coll_ts==g_time or not ent.dynamic then | |
return ent.collider | |
end | |
end | |
local hb=state_dependent(ent,"hitbox") | |
if (not hb) return nil | |
local coll={ | |
b=hb:translate(ent.pos), | |
e=ent | |
} | |
ent.collider,ent.coll_ts= | |
coll,g_time | |
return coll | |
end | |
function c_push_out(oc,ec, | |
allowed_dirs,e,o) | |
local sepv=ec.b:sepv(oc.b,allowed_dirs) | |
if (sepv==nil) return | |
-- cls() print(ec.b) print(oc.b) | |
ec.e.pos+=sepv | |
if ec.e.vel then | |
local vdot=ec.e.vel:dot(sepv) | |
if vdot<0 then | |
if (sepv.y~=0) ec.e.vel.y=0 | |
if (sepv.x~=0) ec.e.vel.x=0 | |
end | |
end | |
ec.b=ec.b:translate(sepv) | |
end | |
function c_move_out(oc,ec,allowed) | |
return c_push_out(ec,oc,allowed) | |
end | |
------------------------------- | |
-- support | |
------------------------------- | |
function do_supports() | |
for e in all(entities_with.feetbox) do | |
local fb=e.feetbox | |
if fb then | |
fb=fb:translate(e.pos) | |
local support=c_check(fb,{"walls"}) | |
-- ) support=nil | |
e.supported_by=support | |
if support and support.vel then | |
e.pos+=support.vel | |
end | |
end | |
end | |
end | |
local a="0000000000000000000000000000000000000000000000000000000000000000000000000000000000055555555550000000000000000000005555555555550000000000000000000555155555555500000000000000000005551555555555000000000000000000055555555555550000000000000000000555555555555500000000000000000005555555555555000000008888888800055555550000000000000008888888880555555500000000000000008880008888555555555500000000000080000000558888000000000000005000000000005555558000000000000050000000005555555500000000000000550000005555555555555000000000005550000555555555550050000000000055550055555555555500500000000000555555555555555555000000000000005555555555555555550000000000000005555555555555555500000000000000055555555555555550000000000000000055555555555555500000000000000000055555555555550000000000000000000055555555555000000000000000000000055555555500000000000000000000000055550555000000000000000000000000555000550000000000000000000000005500000500000000000000000000000050000005000000000000000000000000555000055500000000000000000000000000000000000000000000" | |
function b(y,xx,yy) | |
for c=0,31 do | |
for d=1,31 do | |
local e=d+c*32 | |
local m=tonum(sub(a,e,e)) | |
if (m~=0) pset(d+48+xx,c-48+y+yy,m) | |
end | |
end | |
end | |
function oprint(s,x,y,...) | |
s=smallcaps(s) | |
prnt(s,x,y,...) | |
end | |
function coprint(s,y,c,m,n) | |
s=smallcaps(s) | |
prnt(s,64-#s*2+(m or 0),y,c,nil,n) | |
end | |
function prnt(s,x,y,c,o,n) | |
if(not o) o=sget(97,c) | |
for xx=x-1,x+1 do | |
for yy=y-1,y+2 do | |
print(s,xx,yy,n or 0) | |
end | |
end | |
print(s,x,y+1,o) | |
print(s,x,y,c) | |
end | |
local gt=0 | |
function f(e) | |
cls() | |
gt=min(0.5,gt+0.03) | |
local y=96+cos(gt)*5 | |
for xx=-1,1 do | |
for yy=-1,1 do | |
if abs(xx)+abs(yy)==1 then | |
coprint("^rexellent ^games", | |
y+yy,0,xx,7) | |
end | |
end | |
end | |
coprint("^rexellent ^games", | |
y,7) | |
for i=0,15 do pal(i,l[e][6]) end | |
for xx=-1,1 do | |
for yy=-1,1 do | |
if(abs(xx)+abs(yy)==1)b(y,xx,yy) | |
end | |
end | |
pl(e) | |
b(y,0,0) | |
flip() | |
end | |
function g(h,i,j) | |
for e=h,i,j do | |
for m=1,5 do | |
pl(e) | |
f(e) | |
end | |
end | |
end | |
function pl(e) | |
local k=l[e] | |
pal() | |
pal(8,k[1]) | |
pal(1,k[2]) | |
pal(5,k[3]) | |
pal(7,k[4]) | |
pal(13,k[5]) | |
end | |
l={ | |
{0,0,0,0,0,1}, | |
{2,0,1,1,1,5}, | |
{4,0,1,5,13,5}, | |
{4,1,5,6,13,6}, | |
{8,1,5,7,13,7} | |
} | |
function m() | |
g(1,#l,1) | |
g(#l,1,-1) | |
pal() | |
fade() | |
end | |
function smallcaps(s) | |
s=s.."" | |
local d="" | |
local c | |
for i=1,#s do | |
local a=sub(s,i,i) | |
if a!="^" then | |
if not c then | |
for j=1,26 do | |
if a==sub("abcdefghijklmnopqrstuvwxyz",j,j) then | |
a=sub("\65\66\67\68\69\70\71\72\73\74\75\76\77\78\79\80\81\82\83\84\85\86\87\88\89\90\91\92",j,j) | |
end | |
end | |
end | |
d=d..a | |
c=true | |
end | |
c=not c | |
end | |
return d | |
end | |
function noprint(s,x,y,c) | |
s=smallcaps(s) | |
prnt(s,x+4-#s*2,y,c) | |
end | |
pltt={7,6,5,1,0} | |
function fade() | |
shk=3 | |
for i=1,#pltt do | |
cls(pltt[i]) | |
flip()-- flip() | |
end | |
end | |
-->8 | |
-- level | |
function block_type(blk) | |
if (fget(blk,0)) return solid | |
if (fget(blk,1)) return support | |
end | |
level=entity:extend({ | |
draw_order=2 | |
}) | |
function level:init() | |
local b,s=self.base,self.size | |
for x=0,s.x-1 do | |
for y=0,s.y-1 do | |
local blk=mget(b.x+x,b.y+y) | |
local cl=entity.spawns[blk] | |
if cl then | |
local e=cl({ | |
pos=v(x,y)*8, | |
map_pos=b+v(x,y), | |
tile=blk | |
}) | |
local xx,yy=b.x+x,b.y+y | |
if(not e.norem)mset(xx,yy,0) | |
e_add(e) | |
blk=0 | |
end | |
local bt=block_type(blk) | |
if bt then | |
bl=bt({ | |
pos=v(x,y)*8, | |
map_pos=b+v(x,y), | |
tile=blk, | |
typ=bt | |
}) | |
if (bl.needed) e_add(bl) | |
end | |
end | |
end | |
end | |
function level:render() | |
palt(12,true) | |
map(self.base.x,self.base.y) | |
palt(12,false) | |
end | |
solid=static:extend({ | |
tags={"walls","cor"}, | |
hitbox=box(0,0,8,8), | |
draw_order=2 | |
}) | |
local dirs={v(-1,0),v(1,0),v(0,-1),v(0,1)} | |
function solid:init() | |
local allowed={} | |
local needed=false | |
for i=1,4 do | |
local np=self.map_pos+dirs[i] | |
allowed[i]= | |
np.x>0 and np.y>0 and | |
block_type(mget(np.x,np.y)) | |
~=solid | |
needed=needed or allowed[i] | |
end | |
self.allowed=allowed | |
self.needed=needed | |
self.corrupt_lvl= | |
((self.tile>=1 and self.tile<=5) or | |
(self.tile==17 or (self.tile>=19 and self.tile <=21)) or | |
(self.tile>=33 and self.tile<=35) | |
or self.tile==48) and self.tile | |
and 2 or 0 | |
self.can=self.corrupt_lvl==2 | |
if self.can then | |
self.needed=true | |
end | |
g_cora[flr(self.pos.x/8)][flr(self.pos.y/8)]=self | |
end | |
function solid:clean() | |
self.to_clean=true | |
end | |
cors={42,41,40,39,23,6} | |
function solid:render() | |
if self.can then | |
local x,y=self.pos.x,self.pos.y | |
pal(14,4) | |
palt(14,false) | |
palt(12,true) | |
spr(self.tile,x,y) | |
palt(12,false) | |
palt(14,true) | |
if self.corrupt_lvl>1 then | |
local s=flr(min(5,(self.corrupt_lvl-1)*6+1)) | |
spr(cors[s+1],x+1,y+1) | |
end | |
if(g_won) return | |
if self.to_clean then | |
self.corrupt_lvl-=0.04 | |
if self.corrupt_lvl<=1 then | |
self.corrupt_lvl=0 | |
self.to_clean=false | |
end | |
else | |
self.corrupt_lvl= | |
min(self. | |
corrupt_lvl+0.001,2) | |
end | |
end | |
end | |
function solid:collide(e) | |
return c_push_out,self.allowed | |
end | |
support=solid:extend({ | |
hitbox=box(0,0,8,1) | |
}) | |
function support:collide(e) | |
if (not e.vel) return | |
local dy,vy=e.pos.y-self.pos.y,e.vel.y | |
if vy>0 and dy<=vy+1 then | |
return c_push_out,{false,false,true,false} | |
end | |
end | |
-->8 | |
-- entities | |
turret=entity:extend({ | |
}) | |
turret:spawns_from(70,71) | |
function turret:init() | |
self.flip=self.tile==71 | |
end | |
function turret:idle() | |
if self.t>=40 then | |
self.t=0 | |
shk+=1 | |
sfx(25) | |
local x=(self.flip and 2 or 6)+self.pos.x | |
parts(x,self.pos.y+4,2,3,7) | |
local b=bullet({ | |
vel=v(self.flip and -1 or 1,0), | |
pos=v(x-2,self.pos.y+2) | |
}) | |
e_add(b) | |
end | |
end | |
function turret:render() | |
spr(self.tile,self.pos.x | |
+(self.t<=7 and 2 or 0)*(self.flip and 1 or -1),self.pos.y) | |
end | |
bullet=entity:extend({ | |
hitbox=box(0,0,4,4), | |
sprite={idle={72}}, | |
collides_with={"guy","walls","bbox"} | |
}) | |
function bullet:idle() | |
if self.pos.x<-2 then | |
self.pos.x=126 | |
elseif self.pos.x>126 then | |
self.pos.x=-2 | |
elseif self.pos.y<-2 then | |
self.pos.y=126 | |
elseif self.pos.y>126 then | |
self.pos.y=-2 | |
end | |
end | |
function bullet:collide(o) | |
if o:is_a("guy") then | |
o:die() | |
self.done=true | |
elseif o:is_a("bbox") then | |
o.hp-=1 | |
if(o.hp<=0) o.done=true sfx(33) | |
parts(o.pos.x+4,o.pos.y+4,5,4,15) | |
self.done=true | |
parts(self.pos.x+2,self.pos.y+2,2,2,5) | |
elseif o:is_a("walls") then | |
self.done=true | |
parts(self.pos.x+2,self.pos.y+2,2,2,5) | |
end | |
end | |
follow=entity:extend({ | |
draw_order=4 | |
}) | |
function follow:pick() | |
self.after=#g_follow<=1 and g_guy or g_follow[#g_follow-1] | |
end | |
function follow:init() | |
self.vel=v(0,0) | |
end | |
function follow:start() | |
add(g_follow,self) | |
self:pick() | |
end | |
function follow:onreach() | |
end | |
function follow:update() | |
self.vel*=0.9 | |
if self.tar then | |
self.did=true | |
local d=self.tar.pos-self.pos | |
local l=d:len() | |
if l<=4 then | |
self.done=true | |
del(g_follow,self) | |
self:onreach() | |
end | |
local s=0.3 | |
self.vel.x+=d.x/l*s | |
self.vel.y+=d.y/l*s | |
else | |
if not self.after or self.after.done or self.after.did then | |
self:pick() | |
return | |
end | |
local d=self.after.pos-self.pos | |
local l=d:len() | |
if l>12 then | |
local s=0.2 | |
self.vel.x+=d.x/l*s | |
self.vel.y+=d.y/l*s | |
end | |
end | |
end | |
key=follow:extend({ | |
sprite={idle={73,80,81,82,delay=30}}, | |
hitbox=box(0,0,8,8), | |
collides_with={"guy"} | |
}) | |
key:spawns_from(73) | |
function key:collide(o) | |
if (self.cl) return | |
parts(self.pos.x+4,self.pos.y+4,4,5,10) | |
self.cl=true | |
self:start() | |
sfx(26) | |
end | |
function key:idle() | |
if not self.cl then | |
self.pos.y+=cos(self.t/120)/8 | |
else | |
self:update() | |
if(self.tar) return | |
for e in all(entities_tagged["door"]) do | |
if not e.busy and (e.pos-self.pos):len()<24 then | |
self.tar=e | |
e.busy=true | |
end | |
end | |
end | |
if self.t%60==0 or rnd()<0.005 then | |
e_add(spark({ | |
pos=v(self.pos.x+2+rnd(4)-4,self.pos.y+rnd(8)-4) | |
})) | |
end | |
end | |
function key:render() | |
for i=1,15 do pal(i,0) end | |
for xx=-1,1 do | |
for yy=-1,1 do | |
if abs(xx)+abs(yy)==1 then | |
spr_render(self,nil,xx,yy) | |
end | |
end | |
end | |
r_reset() | |
spr_render(self) | |
end | |
function key:onreach() | |
parts(self.tar.pos.x+4,self.tar.pos.y+4,3,5,4) | |
self.tar:become("fin") | |
shk=6 | |
sfx(27) | |
end | |
door=entity:extend({ | |
hitbox=box(0,0,8,8), | |
tags={"walls","door"} | |
}) | |
door:spawns_from(68,69,67) | |
function door:fin() | |
shk=2 | |
if(self.t>=60) sfx(28) parts(self.pos.x+4,self.pos.y+4,10,6,4) self.done=true shk=10 | |
end | |
function door:collide() | |
return c_push_out | |
end | |
function door:render() | |
spr(self.tile,self.pos.x,self.pos.y) | |
end | |
swap=entity:extend({ | |
sprite={idle={7},hi={54}}, | |
hitbox=box(0,0,8,8), | |
collides_with={"guy"} | |
}) | |
swap:spawns_from(7) | |
function swap:collide(o) | |
if (o.lt<10) return | |
o.vert=not o.vert | |
o.lt=0 | |
sfx(30) | |
o.vel.y=0 | |
parts(o.pos.x+4,o.pos.y+4,4,4,7) | |
self:become("hi") | |
return c_push_out | |
end | |
function swap:hi() | |
if(self.t>=10) self:become("idle") | |
end | |
bbox=entity:extend({ | |
hitbox=box(0,0,8,8), | |
tags={"walls","bbox"} | |
}) | |
bbox:spawns_from(83,84) | |
function bbox:init() | |
self.hp=2 | |
end | |
function bbox:collide(o) | |
return c_push_out | |
end | |
function bbox:render() | |
spr(82+self.hp,self.pos.x,self.pos.y) | |
end | |
platform=entity:extend({ | |
sprite={idle={86},width=2}, | |
hitbox=box(0,0,16,6), | |
tags={"walls"}, | |
collides_with={"walls"} | |
}) | |
platform:spawns_from(86,87) | |
function platform:init() | |
self.up=self.tile==87 | |
self.pos.y+=1 | |
self.vel=v(0,0) | |
end | |
function platform:idle() | |
if (self.t>=90) self:become("move") self.up=not self.up | |
end | |
function platform:move() | |
self.vel.y=(self.up and -1 or 1)*0.5 | |
end | |
function platform:collide(o) | |
if(self.state=="idle") return c_push_out | |
if o:is_a("walls") and o~=self then | |
--self.done=true | |
self:become("idle") | |
sfx(34) | |
return c_move_out | |
end | |
return c_push_out | |
end | |
spikes=entity:extend({ | |
tags={"walls"}, | |
collides_with={"guy"} | |
}) | |
spikes:spawns_from(89,90,91,94) | |
function spikes:init() | |
self.hitbox=(self.tile==89 | |
or self.tile==91) and box(0,0,8,5) or box(0,3,8,8) | |
end | |
function spikes:collide(o) | |
if o:is_a("guy") then | |
o:die() | |
end | |
end | |
function spikes:render() | |
for i=1,15 do pal(i,0) end | |
for xx=-1,1 do | |
spr(self.tile,self.pos.x+xx,self.pos.y+(xx==0 and 1 or 0)*((self.tile==90 or self.tile==94) and -1 or 1)) | |
end | |
r_reset() | |
spr(self.tile,self.pos.x,self.pos.y) | |
end | |
hplt=platform:extend({ | |
}) | |
hplt:spawns_from(88,104) | |
function hplt:init() | |
self.dw=self.tile==88 | |
self.vel=v(0,0) | |
end | |
function hplt:idle() | |
if (self.t>=90) self:become("move") self.dw=not self.dw | |
end | |
function hplt:move() | |
self.vel.x=(self.dw and -1 or 1)*0.5 | |
end | |
lock=entity:extend({ | |
hitbox=box(0,0,8,8), | |
tags={"walls"} | |
}) | |
lock:spawns_from(74,75) | |
function lock:init() | |
self.sec=self.tile==74 | |
end | |
function lock:render() | |
if self.sec then | |
spr(g_guy.vert and 75 or 74,self.pos.x,self.pos.y) | |
else | |
spr(g_guy.vert and 74 or 75,self.pos.x,self.pos.y) | |
end | |
end | |
function lock:collide() | |
if ((self.sec and not g_guy.vert) or (not self.sec and g_guy.vert)) return c_push_out | |
end | |
pad=entity:extend({ | |
hitbox=box(0,7,8,8), | |
collides_with={"guy"}, | |
sprite={idle={76},up={77}} | |
}) | |
pad:spawns_from(76) | |
function pad:up() | |
if(self.t>10) self:become("idle") | |
end | |
function pad:collide(o) | |
if self.state=="idle" then | |
self:become("up") | |
o.vel.y=-4.2 | |
o.pos.y=self.pos.y-7 | |
sfx(35) | |
end | |
end | |
function pad:idle() | |
if self.t%60==0 or rnd()<0.005 then | |
e_add(spark({ | |
pos=v(self.pos.x+rnd(8)-4,self.pos.y+3) | |
})) | |
end | |
end | |
fly=entity:extend({ | |
sprite={idle={92,93,delay=15}} | |
}) | |
fly:spawns_from(92,93) | |
function fly:init() | |
self.t=rnd(128) | |
self.sx=self.pos.x | |
self.sy=self.pos.y | |
end | |
function fly:idle() | |
local t=self.t/4 | |
self.pos.x=self.sx+cos(t/53)*6*sin(t/74) | |
self.pos.y=self.sy+sin(t/89)*7*cos(t/32) | |
end | |
-- todo: | |
-- lowrez mode menu | |
-- bugs: | |
-- something wrong with count | |
-->8 | |
-- player | |
guy=entity:extend({ | |
sprite={ | |
idle={64}, | |
move={64,65,64,66,delay=7}, | |
flips=true, | |
spawn={46} | |
}, | |
draw_order=5, | |
tags={"guy"}, | |
collides_with={"walls"}, | |
hitbox=box(2,0,6,8), | |
feetbox=box(2,-1,6,9) | |
}) | |
guy:spawns_from(64) | |
function guy:init() | |
g_guy=self | |
self.vel=v(0,0) | |
self.vert=false | |
self.cx=self.pos.x | |
self.cy=self.pos.y | |
self.rad=0 | |
self.tar_rad=0 | |
self.clr=11 | |
self.lt=0 | |
self.blkt=0 | |
self:become("spawn") | |
sfx(29) | |
end | |
function guy:die() | |
if(self.state=="death") return | |
self:become("death") | |
sfx(24) | |
g_deaths+=1 | |
dset(7,g_deaths) | |
self.vel.x=0 | |
self.vel.y=0 | |
cls(8) | |
shk=4 | |
for i=0,5 do | |
flip() | |
end | |
end | |
function guy:death() | |
if(self.t==30 or self.t==31) shk=10 self.tar_rad=0 sfx(23) | |
if self.t==60 then | |
tween(ingame,{size=0},0.3).onend=restart_level | |
end | |
self:dorad() | |
end | |
function guy:spawn() | |
self:dorad() | |
if (self.t>=30) sfx(31) self.blkt=60 cls(7) flip() flip() self:become("idle") shk=4 self.tar_rad=16 | |
end | |
function guy:win() | |
if(self.state=="won") return | |
self:become("won") | |
self.vel.x=0 | |
self.vel.y=0 | |
self.tar_rad=0 | |
fade() | |
sfx(32) | |
end | |
function guy:won() | |
self:dorad() | |
if self.t==30 then | |
tween(ingame,{size=0},0.3).onend=function() | |
g_index+=1 | |
restart_level() | |
end | |
end | |
end | |
function guy:idle() | |
self:move() | |
end | |
function guy:flip() | |
sfx(22) | |
self.vert=not self.vert | |
parts(self.pos.x+4,self.pos.y+4,3,4,self.clr) | |
end | |
function guy:move() | |
self.lt+=1 | |
if self.pos.x<-4 then | |
self.pos.x=124 | |
elseif self.pos.x>124 then | |
self.pos.x=-4 | |
elseif self.pos.y<-4 then | |
self.pos.y=124 | |
elseif self.pos.y>124 then | |
self.pos.y=-4 | |
end | |
self.vel.y+=(self.vert and -1 or 1)*0.2 | |
if (btnp(❎) and self.supported_by) self:flip() | |
if (btnp(⬇️) and self.supported_by and self.vert) self:flip() | |
if (btnp(⬆️) and self.supported_by and not self.vert) self:flip() | |
local s=0.5--self.supported_by and 0.5 or 0.35 | |
self.vel.x*=0.3 | |
if btn(⬅️) then | |
self.vel.x-=s | |
end | |
if btn(➡️) then | |
self.vel.x+=s | |
end | |
self:become(abs(self.vel.x)>0.1 and "move" or "idle") | |
local r=self.rad | |
local rr=r*r | |
local vc=v(self.cx,self.cy) | |
local sx,sy=flr(self.cx/8+0.5),flr(self.cy/8+0.5) | |
for xx=flr(-r/8),flr(r/8+0.5) do | |
for yy=flr(-r/8),flr(0.5+r/8) do | |
local x,y=xx+sx,yy+sy | |
if x<0 or x>15 or y<0 or y>15 then | |
else | |
local c=g_cora[x][y] | |
if c and #(c.pos-vc)<rr then | |
c:clean() | |
end | |
end | |
end | |
end | |
--[[ | |
local r=self.rad*self.rad | |
for e in all(entities_tagged["cor"]) do | |
if #(e.pos-vc)<r then | |
e:clean() | |
end | |
end]] | |
if not self.was_supported and self.supported_by then | |
parts(self.pos.x+4,self.pos.y+4,3,3,7) | |
end | |
self.was_supported=self.supported_by~=nil | |
self:dorad() | |
end | |
function guy:dorad() | |
local s=10 | |
self.cx+=(self.pos.x-self.cx)/s | |
self.cy+=(self.pos.y-self.cy)/s | |
self.rad+=(self.tar_rad-self.rad)/10 | |
end | |
function guy:render() | |
self.blkt-=1 | |
if not self.no_render and (self.blkt<=0 or self.blkt%20>10) then | |
spr_render(self) | |
end | |
local am=10 | |
local r=max(0,self.rad-2)--+cos(g_time/100) | |
local c2=sget(97,self.clr) | |
local c3=sget(97,c2) | |
for i=1,am do | |
local a=i/am+g_time/150 | |
local x=cos(a)*r+self.cx+4 | |
local y=sin(a)*r+self.cy+4 | |
spr(22,x-2,y-2) | |
end | |
end | |
-->8 | |
-- fx | |
spark=entity:extend({ | |
draw_order=10, | |
sprite={idle={delay=4,13,14,15,29,30,31,45}} | |
}) | |
function spark:idle() | |
if(self.t>=28) self.done=true return | |
end | |
part=entity:extend({ | |
draw_order=0, | |
tags={"part"} | |
}) | |
function part:idle() | |
self.r-=(self.spd~=nil and self.spd(self.t) or 0.1) | |
self.vel*=(self.mul or 0.9) | |
if self.r<0 then | |
self.done=true | |
end | |
end | |
function part:render() | |
circfill(self.pos.x,self.pos.y,self.r,0) | |
end | |
function part:render_top() | |
circfill(self.pos.x,self.pos.y,self.r-1,self.c) | |
end | |
function parts(x,y,a,r,c) | |
for i=1,a do | |
e_add(part({ | |
pos=v(x,y), | |
vel=v(rnd(2)-1,rnd()), | |
r=r, | |
c=rnd()>0.7 and c or sget(97,c) | |
})) | |
end | |
end | |
-->8 | |
-- tween engine | |
-- by @egordorichev | |
local back=1.70158 | |
-- feel free to remove unused functions to save up some space | |
functions={ | |
["linear"]=function(t) return t end, | |
["quad_out"]=function(t) return -t*(t-2) end, | |
["quad_in"]=function(t) return t*t end, | |
["quad_in_out"]=function(t) t=t*2 if(t<1) return 0.5*t*t | |
return -0.5*((t-1)*(t-3)-1) end, | |
["back_in"]=function(t) local s=back return t*t*((s+1)*t-s) end, | |
["back_out"]=function(t) local s=back t-=1 return t*t*((s+1)*t+s)+1 end, | |
["back_in_out"]=function(t) local s=back t*=2 if (t<1) s*=1.525 return 0.5*(t*t*((s+1)*t-s)) | |
t-=2 s*=1.525 return 0.5*(t*t*((s+1)*t+s)+2) end | |
} | |
local tasks={} | |
function tween(o,vl,t,fn) | |
local task={ | |
vl={}, | |
rate=1/(t or 1), | |
o=o, | |
progress=0, | |
delay=0, | |
fn=functions[fn or "quad_out"] | |
} | |
for k,v in pairs(vl) do | |
local x=o[k] | |
task.vl[k]={start=x,diff=v-x} | |
end | |
add(tasks,task) | |
return task | |
end | |
function tween_update(dt) | |
for t in all(tasks) do | |
if t.delay>0 then | |
t.delay-=dt | |
else | |
t.progress+=dt*t.rate | |
local p=t.progress | |
local x=t.fn(p>=1 and 1 or p) | |
for k,v in pairs(t.vl) do | |
t.o[k]=v.start+v.diff*x | |
end | |
if p>=1 then | |
del(tasks,t) | |
if (t.onend) t.onend() | |
end | |
end | |
end | |
end | |
-->8 | |
-- states | |
ingame={size=256} | |
function ingame.update() | |
if g_ldone then | |
g_guy:win() | |
end | |
g_cor=0 | |
local calc=g_tcor==0 | |
for e in all(entities_tagged["cor"]) do | |
if e.corrupt_lvl>=1 then | |
g_cor+=1 | |
if(calc) g_tcor+=1 | |
end | |
end | |
if g_tcor>0 and g_cor<=0 then | |
if g_index>=30 then | |
g_won=true | |
else | |
g_ldone=true | |
end | |
end | |
if g_guy.state=="death" or g_guy.state=="won" then | |
g_guy.t+=1 | |
g_guy[g_guy.state](g_guy) | |
else | |
e_update_all() | |
do_movement() | |
do_collisions() | |
do_supports() | |
end | |
end | |
local ex,ey | |
function ingame.draw() | |
local cx,cy=0,0 | |
if shk>0.5 then | |
shk-=0.2 | |
cx,cy=rnd(shk)-shk/2,rnd(shk)-shk/2 | |
end | |
cls() | |
if lowrez then | |
local s=10 | |
if(btn(⬅️,1)) ex-=s | |
if(btn(➡️,1)) ex+=s | |
if(btn(⬆️,1)) ey-=s | |
if(btn(⬇️,1)) ey+=s | |
ex=mid(-64,64,ex) | |
ey=mid(-64,64,ey) | |
ex+=(-ex)/10 | |
ey+=(-ey)/10 | |
camera(mid(0,64,g_guy.pos.x-28+cx+ex),mid(0,64,g_guy.pos.y-28+cy+ey)) | |
else | |
camera(cx,cy) | |
end | |
if ingame.size<256 then | |
local s=ingame.size/2 | |
local x,y=g_guy.pos.x+4,g_guy.pos.y+4 | |
clip(x-s,y-s,s*2,s*2) | |
end | |
rectfill(0,0,127,55,12) | |
rectfill(0,104,127,127,0) | |
map(112,48,0,48,16,8) | |
r_render_all("render") | |
if g_index==0 then | |
coprint("⬅️➡️ ^move ",25,(btn(⬅️) or btn(➡️)) and 6 or 5) | |
coprint("❎ ^toggle gravity ",96,btn(❎) and 6 or 5) | |
coprint("⬆️⬇️ ^change gravity ",106,(btn(⬇️) or btn(⬆️)) and 6 or 5) | |
elseif g_won and g_index==30 then | |
local y=32 | |
local c=g_time%60>30 and 1 or 0 | |
coprint("◆★✽●♥웃♥ ",y,10-c) | |
coprint("^you won!",y+10,9+c) | |
coprint("◆★✽●♥웃♥ ",y+20,10-c) | |
coprint("⧗ "..pad(g_hour)..":"..pad(g_min)..":"..pad(g_sec).." ",y+40,6) | |
coprint("★ ^thanks for playing! ★ ",y+60,7) | |
coprint("😐 "..g_deaths.." deaths ",y+50,8) | |
coprint("^press ❎ to continue ",y+80,12-c) | |
if (btnp(❎)) sfx(36) tween(ingame,{size=0},0.3).onend=function() reset_progress() end | |
end | |
camera() | |
r_render_all("render_hud") | |
--if btn(🅾️) then | |
if(g_show_stats and not g_won) oprint(pad(g_hour)..":"..pad(g_min)..":"..pad(g_sec).." lvl "..(g_index+1),2,2,7) | |
if(btn(🅾️))oprint(stat(1),2,12,stat(1)>=1 and 8 or 11) | |
end | |
function pad(v) | |
v=v.."" | |
while #v<2 do | |
v="0"..v | |
end | |
return v | |
end | |
--[[ | |
g_pat={ | |
0b1111111111111111.1, | |
0b0111111111111111.1, | |
0b0111111111011111.1, | |
0b0101111111011111.1, | |
0b0101111101011111.1, | |
0b0101101101011111.1, | |
0b0101101101011110.1, | |
0b0101101001011110.1, | |
0b0101101001011010.1, | |
0b0001101001011010.1, | |
0b0001101001001010.1, | |
0b0000101001001010.1, | |
0b0000101000001010.1, | |
0b0000001000001010.1, | |
0b0000001000001000.1 | |
}--]] | |
menu={} | |
function menu.update() | |
end | |
function menu.draw() | |
cls(0) | |
if ingame.size<256 then | |
local s=ingame.size/2 | |
clip(64-s,64-s,s*2,s*2) | |
end | |
rectfill(0,0,127,55,12) | |
rectfill(0,104,127,127,1) | |
local x=g_time/2%128 | |
map(112,48,x,48,16,7) | |
map(112,48,x-128,48,16,7) | |
r_reset() | |
local s=16 | |
local y=cos(g_time/120)*2.5 | |
local yy=sin(g_time/160)*1.5 | |
sspr(0,48,123,16,3,32+yy+1+s) | |
sspr(0,48,123,16,3,32+yy+s) | |
coprint("^press ❎ ",70+y+s,11+(g_time%60>30 and 1 or 0)) | |
print(smallcaps("@egordorichev"),2,121,13) | |
for i=1,17 do | |
spr((g_time+i*10)%20>10 and 66 or 64,(i*8-8+g_time/2)%136-8,22+yy-3+cos(g_time/60+i/6)*2.5+s) | |
spr((g_time+i*10)%20>10 and | |
66 or 64,(i*8-8-g_time/2)%136-8,49+yy+3-cos(g_time/60+i/6)*2.5+s) | |
end | |
spr(g_time%30>15 and 66 or 64,118,118) | |
spr(g_time%30<=15 and 66 or 64,2,2) | |
spr(g_time%30>15 and 66 or 64,118,2) | |
if(btnp(❎)) music(-1) sfx(36) tween(ingame,{size=0},0.3).onend=function() play_music(g_index==0 and 7 or 7+rnd(6)) state=ingame restart_level() end | |
if(btn(🅾️)) oprint(stat(1),2,2,stat(1)>=1 and 8 or 11) | |
end | |
-- do not forget about | |
m() | |
play_music(0) | |
-- ➡️➡️⬆️☉🅾️∧░⬆️➡️☉🅾️∧ | |
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