Created
February 14, 2016 22:08
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var Pixi = require("pixi.js") | |
var Afloop = require("afloop") | |
var Keyb = require("keyb") | |
var WIDTH = 230 | |
var HEIGHT = 130 | |
var STAR_COUNT = 30 | |
var renderer = Pixi.autoDetectRenderer(WIDTH, HEIGHT) | |
renderer.backgroundColor = 0x222222 | |
renderer.roundPixels = true | |
var mount = document.getElementById("mount") | |
mount.appendChild(renderer.view) | |
class Star extends Pixi.Sprite { | |
constructor(protostar = new Object()) { | |
super(Pixi.Texture.fromImage(require("./images/projectile.png"))) | |
this.position.x = Math.random() * WIDTH | |
this.position.y = Math.random() * HEIGHT | |
this.tint = protostar.color || Star.getRandomColor() | |
this.parallax = protostar.parallax | |
this.speed = this.parallax * 0.5 | |
} | |
update(tick) { | |
this.position.x -= this.speed | |
// this.position.x = Math.floor(this.position.x) | |
if(this.position.x < -this.width) { | |
this.position.x *= -1 | |
this.position.x += WIDTH | |
this.position.y = Math.random() * HEIGHT | |
} | |
} | |
static get colors() { | |
return [ | |
0xE5E4E2, | |
0xC44040, | |
0xD89000, | |
0x339D33, | |
0x4A508A, | |
] | |
} | |
static getRandomColor() { | |
return Star.colors[Math.floor(Math.random() * Star.colors.length)] | |
} | |
} | |
var game = new Pixi.Container() | |
for(var i = 0; i < STAR_COUNT; i++) { | |
game.addChild(new Star({ | |
parallax: i % 3 + 1, | |
color: Star.colors[i % Star.colors.length] | |
})) | |
} | |
var loop = new Afloop(function(tick) { | |
game.children.forEach((child) => { | |
if(!!child.update) { | |
child.update(tick) | |
} | |
}) | |
renderer.render(game) | |
}) |
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