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Small Print wrapper for Godot that includes time and time in ms since play started - Add this to Autoload to use as Singleton
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extends Node | |
func log(message: String) -> void: | |
print("-> %s %s %s " % [Time.get_time_string_from_system(), str(Time.get_ticks_msec()), message]) | |
func _ready() -> void: | |
GDLogger.log("Logger services ready") | |
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