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My version of Gauge extension for Starling (http://wiki.starling-framework.org/extensions/gauge).
Vertical gauge was added. Thanks to Dima (deep).
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package starling.extensions | |
{ | |
import flash.geom.Point; | |
import starling.display.Image; | |
import starling.display.Sprite; | |
import starling.textures.Texture; | |
/* Usage: | |
var gauge:Gauge = new Gauge(texture); | |
gauge.ratioV = 0; | |
addChild(gauge); | |
Starling.juggler.tween(gauge, 1, {ratioV: 1}); | |
*/ | |
public class Gauge extends Sprite | |
{ | |
private var mImage:Image; | |
private var mRatioH:Number; | |
private var mRatioV:Number; | |
private var mHelperPoint:Point = new Point(); | |
public function Gauge(texture:Texture) | |
{ | |
mRatioH = mRatioV = 1.0; | |
mImage = new Image(texture); | |
addChild(mImage); | |
} | |
private function updateH():void | |
{ | |
mImage.scaleX = mRatioH; | |
mHelperPoint.setTo(mRatioH, 0.0); | |
mImage.setTexCoords(1, mHelperPoint); | |
mHelperPoint.setTo(mRatioH, 1.0); | |
mImage.setTexCoords(3, mHelperPoint); | |
} | |
private function updateV():void | |
{ | |
mImage.y = mImage.height / mImage.scaleY * (1 - mRatioV); | |
mImage.scaleY = mRatioV; | |
mHelperPoint.setTo(0.0, 1 - mRatioV); | |
mImage.setTexCoords(0, mHelperPoint); | |
mHelperPoint.setTo(1.0, 1 - mRatioV); | |
mImage.setTexCoords(1, mHelperPoint); | |
} | |
public function get ratioH():Number | |
{ | |
return mRatioH; | |
} | |
public function set ratioH(value:Number):void | |
{ | |
mRatioH = Math.max(0.0, Math.min(1.0, value)); | |
updateH(); | |
} | |
public function get ratioV():Number | |
{ | |
return mRatioV; | |
} | |
public function set ratioV(value:Number):void | |
{ | |
mRatioV = Math.max(0.0, Math.min(1.0, value)); | |
updateV(); | |
} | |
} | |
} |
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