This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package starling.extensions | |
{ | |
import flash.display3D.Context3D; | |
import flash.geom.Point; | |
import flash.geom.Rectangle; | |
import starling.core.RenderSupport; | |
import starling.core.Starling; | |
import starling.display.DisplayObject; | |
import starling.display.Sprite; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package starling.extensions | |
{ | |
import starling.core.Starling; | |
import starling.display.MovieClip; | |
import starling.display.Sprite; | |
public class FrameSprite extends Sprite | |
{ | |
private var mFrames:Vector.<MovieClip> = new <MovieClip>[]; | |
private var mCurrentFrame:int = 1; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package starling.extensions | |
{ | |
import flash.geom.Point; | |
import starling.display.Image; | |
import starling.display.Sprite; | |
import starling.textures.Texture; | |
/* Usage: | |
var gauge:Gauge = new Gauge(texture); |