Created
December 14, 2016 13:29
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| { | |
| "success": true, | |
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| { | |
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| "collisionHeadRadiusM": 0.3185, | |
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| 3, | |
| 3 | |
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| }, | |
| { | |
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| { | |
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| "type": "POKEMON_TYPE_FAIRY", | |
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| 3 | |
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| }, | |
| { | |
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| "pokemonType": "POKEMON_TYPE_FLYING", | |
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| }, | |
| { | |
| "templateId": "V0211_POKEMON_QWILFISH", | |
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| "pokemonId": "QWILFISH", | |
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| "type": "POKEMON_TYPE_WATER", | |
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| "quickMoves": [ | |
| "TACKLE_FAST" | |
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| 3 | |
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| "weightStdDev": 0.4875, | |
| "familyId": "FAMILY_QWILFISH", | |
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| }, | |
| { | |
| "templateId": "V0212_MOVE_LICK_FAST", | |
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| }, | |
| { | |
| "templateId": "V0212_POKEMON_SCIZOR", | |
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| "pokemonId": "SCIZOR", | |
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| "type": "POKEMON_TYPE_BUG", | |
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| 3 | |
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| }, | |
| { | |
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| { | |
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| "weightStdDev": 2.5625, | |
| "familyId": "FAMILY_SHUCKLE", | |
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| }, | |
| { | |
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| "pokemonType": "POKEMON_TYPE_GRASS", | |
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| { | |
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| "type": "POKEMON_TYPE_BUG", | |
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| }, | |
| { | |
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| "moveSettings": { | |
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| "pokemonType": "POKEMON_TYPE_GRASS", | |
| "power": 15, | |
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| "vfxName": "razor_leaf_fast", | |
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| "energyDelta": 12 | |
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| }, | |
| { | |
| "templateId": "V0215_POKEMON_SNEASEL", | |
| "pokemonSettings": { | |
| "pokemonId": "SNEASEL", | |
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| "type": "POKEMON_TYPE_DARK", | |
| "type2": "POKEMON_TYPE_ICE", | |
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| "baseDefense": 157 | |
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| "quickMoves": [ | |
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| 3 | |
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| "heightStdDev": 0.11125, | |
| "weightStdDev": 3.5, | |
| "familyId": "FAMILY_SNEASEL", | |
| "candyToEvolve": 1, | |
| "kmBuddyDistance": 1, | |
| "modelHeight": 1 | |
| } | |
| }, | |
| { | |
| "templateId": "V0216_MOVE_MUD_SHOT_FAST", | |
| "moveSettings": { | |
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| "pokemonType": "POKEMON_TYPE_GROUND", | |
| "power": 6, | |
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| "vfxName": "mud_shot_fast", | |
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| "energyDelta": 7 | |
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| }, | |
| { | |
| "templateId": "V0216_POKEMON_TEDDIURSA", | |
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| "type": "POKEMON_TYPE_NORMAL", | |
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| 3 | |
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| "weightStdDev": 1.1, | |
| "familyId": "FAMILY_TEDDIURSA", | |
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| "kmBuddyDistance": 1, | |
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| } | |
| }, | |
| { | |
| "templateId": "V0217_MOVE_ICE_SHARD_FAST", | |
| "moveSettings": { | |
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| "pokemonType": "POKEMON_TYPE_ICE", | |
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| "energyDelta": 12 | |
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| }, | |
| { | |
| "templateId": "V0217_POKEMON_URSARING", | |
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| "type": "POKEMON_TYPE_NORMAL", | |
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| "collisionHeadRadiusM": 0.3185, | |
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| "quickMoves": [ | |
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| 3, | |
| 3 | |
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| "weightStdDev": 15.725, | |
| "familyId": "FAMILY_TEDDIURSA", | |
| "candyToEvolve": 1, | |
| "kmBuddyDistance": 1, | |
| "modelHeight": 1 | |
| } | |
| }, | |
| { | |
| "templateId": "V0218_MOVE_FROST_BREATH_FAST", | |
| "moveSettings": { | |
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| "pokemonType": "POKEMON_TYPE_ICE", | |
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| "vfxName": "frost_breath_fast", | |
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| } | |
| }, | |
| { | |
| "templateId": "V0218_POKEMON_SLUGMA", | |
| "pokemonSettings": { | |
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| 2 | |
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| 1 | |
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| 4 | |
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| 8 | |
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| 1 | |
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| { | |
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| 20 | |
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| "sku": "pokecoin.1200", | |
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| { | |
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| 1 | |
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| { | |
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| "f2fvfx attacker acid_fast", | |
| "sfx attacker 051-0_acid", | |
| "wait 0.15", | |
| "vfx defender acid_fast_hit", | |
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| "wait 0.35", | |
| "sys ui-sync", | |
| "sys complete" | |
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| { | |
| "templateId": "sequence_aerial_ace", | |
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| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.733", | |
| "cam AerialAce_ATKR_DFND_", | |
| "background attacker 0.5/0.75/1.0/0.0", | |
| "vfx camera camera_diagonal_vignette", | |
| "f2fvfx defender aerial_ace", | |
| "sfx attacker 332-0_aerial_ace", | |
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| "reset_background attacker 0.5/0.75/1.0/0.0", | |
| "wait 0.25", | |
| "cam CutFromDefender_ATKR_DFND_", | |
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| "sys complete" | |
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| { | |
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| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
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| "background attacker 0.0/0.25/0.5/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam AirCutter_ATKR_DFND_", | |
| "vfx attacker air_cutter_ground", | |
| "sfx attacker 314-0_air_cutter", | |
| "wait 0.5", | |
| "f2fvfx attacker air_cutter_emit", | |
| "vfx defender air_cutter_hit", | |
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| "reset_background attacker 0.0/0.25/0.5/0.5", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ancient_power", | |
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| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterBehindAttackerFarAway_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "background attacker 0.5/0.2/0.5/0.25", | |
| "event", | |
| "cam AncientPower_ATKR_DFND_", | |
| "f2fvfx attacker ancient_power", | |
| "sfx attacker 246-0_ancient_power", | |
| "wait 2.1", | |
| "vfx defender ancient_power_hit", | |
| "wait 0.15", | |
| "shake SideToSide/0.45", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.5/0.2/0.5/0.25", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_aqua_jet", | |
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| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam AquaJetEnter_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker aqua_jet_emit", | |
| "vfx defender aqua_jet_hit", | |
| "sfx attacker 453-0_aqua_jet", | |
| "cam AquaJet_ATKR_DFND_", | |
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| "hide attacker", | |
| "wait 0.667", | |
| "anim defender damageS01", | |
| "wait 0.7", | |
| "unhide attacker", | |
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| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_aqua_tail", | |
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| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "background attacker 0.0/0.25/1.0/0.0", | |
| "vfx attacker aqua_tail_origin", | |
| "sfx attacker 401-0_aqua_tail", | |
| "wait 0.35", | |
| "cam PunchHit_ATKR_DFND_", | |
| "f2fvfx defender aqua_tail", | |
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| "shake UpDown/0.67/0.5", | |
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| "wait 0.5", | |
| "reset_background attacker 0.0/0.25/1.0/0.0", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bite_fast", | |
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| "anim attacker atk-move", | |
| "f2fvfx defender bite_fast", | |
| "wait 0.25", | |
| "sfx attacker 044-0_bite", | |
| "wait 0.25", | |
| "sfx attacker 044-0_bite", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_blizzard", | |
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| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam FaceAttackerTilt_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker blizzard", | |
| "vfx camera blizzard_camera_ice", | |
| "sfx attacker 059-0_blizzard", | |
| "background attacker 1.0/1.0/1.0/0.25", | |
| "wait 1.0", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "vfx defender blizzard_hit", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.25", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_body_slam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "sfx attacker 034-0_body_slam", | |
| "sink attacker -4/12", | |
| "wait 0.5", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "wait 0.2", | |
| "vfx camera camera_speed_lines_short_lower_center", | |
| "vfx defender body_slam_hit", | |
| "squish defender 0.5", | |
| "anim defender damageS01", | |
| "shake UpDown/1.0/1.0/1.0", | |
| "wait 0.5", | |
| "sink attacker 0.0/8", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bone_club", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "f2fvfx defender bone_club", | |
| "sfx attacker 125-0_bone_club", | |
| "wait 0.5", | |
| "shake UpDown/0.5/1.0", | |
| "anim defender damageS01", | |
| "sfx attacker 033-0_tackle", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_brick_break", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam BrickBreak_ATKR_DFND_", | |
| "f2fvfx defender brick_break", | |
| "sfx attacker 280-0_brick_break", | |
| "wait 0.35", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.5/2.0", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_brine", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker brine", | |
| "sfx attacker 362-0_brine", | |
| "cam FollowArcingProjectile_ATKR_DFND_", | |
| "wait 0.75", | |
| "vfx defender brine_hit", | |
| "shake UpDown/0.5/1.0", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bubble_beam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker bubble_beam", | |
| "sfx attacker 061-0_bubble_beam", | |
| "wait 0.74", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "shake BubbleBeam", | |
| "wait 0.26", | |
| "f2fvfx defender bubble_beam_hit", | |
| "vfx camera bubble_beam_camera", | |
| "wait 0.66", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bubble_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker bubble_fast_emit", | |
| "wait 0.65", | |
| "vfx defender bubble_fast_hit", | |
| "anim defender damageS01", | |
| "sfx attacker 061-0_bubble_beam", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bug_bite_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx defender bug_bite_fast", | |
| "sfx attacker 450-0_bug_bite", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.35", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bug_buzz", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "vfx attacker bug_buzz_waist:Origin/Waist", | |
| "sfx attacker 405-0_bug_buzz", | |
| "wait 0.25", | |
| "f2fvfx attacker bug_buzz", | |
| "wait 0.72", | |
| "cam EnterFaceDefender_ATKR_DFND_", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "reset_background attacker 0.0/0.0/0.0/0.5", | |
| "wait 1.2", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bulldoze", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_5s", | |
| "cam Overhead_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "wait 0.75", | |
| "background attacker 0.5/0.4/0.2/0.0", | |
| "shake UpDown/2.4/1.5", | |
| "vfx attacker bulldoze", | |
| "sfx attacker 523-0_bulldoze", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "reset_background attacker 0.5/0.4/0.2/0.0", | |
| "wait 1.8", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_bullet_punch_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "f2fvfx defender bullet_punch_fast", | |
| "sfx attacker 418-0_bullet_punch", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_confusion_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker confusion_fast_emit", | |
| "wait 0.5", | |
| "vfx defender confusion_fast_hit", | |
| "anim defender damageS01", | |
| "sfx attacker 466-0_ominous_wind", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_cross_chop", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceDefender_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx defender cross_chop", | |
| "sfx attacker 238-0_cross_chop", | |
| "wait 0.25", | |
| "shake Medium/0.5/0.5/0.5", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_cross_poison", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "wait 0.25", | |
| "f2fvfx defender cross_poison", | |
| "sfx attacker 440-0_cross_poison", | |
| "wait 0.25", | |
| "shake SideToSide/0.2/0.5", | |
| "anim defender damageS01", | |
| "silhouette defender 0.6/0.0/1.0/0.0", | |
| "wait 0.25", | |
| "reset_silhouette defender 0.6/0.0/1.0/0.0", | |
| "wait 0.75", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_cut_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 015-0_cut", | |
| "wait 0.15", | |
| "f2fvfx defender cut_fast", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.2", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dark_pulse", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 0.5/0.0/0.5/0.5", | |
| "wait 0.25", | |
| "vfx attacker dark_pulse_waist:Origin/Waist", | |
| "vfx attacker dark_pulse_origin", | |
| "sfx attacker 399-0_dark_pulse", | |
| "wait 0.1", | |
| "anim attacker atk-move", | |
| "wait 0.66", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "f2fvfx attacker dark_pulse", | |
| "wait 0.2", | |
| "f2fvfx defender dark_pulse_hit", | |
| "anim defender damageS01", | |
| "wait 0.6", | |
| "anim defender damageS01", | |
| "wait 0.6", | |
| "reset_background attacker 0.5/0.0/0.5/0.5", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dazzling_gleam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.6", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.5", | |
| "background attacker 1.0/1.0/1.0/0.0", | |
| "silhouette attacker 1.0/1.0/1.0/0.1", | |
| "f2fvfx attacker dazzling_gleam_emit", | |
| "vfx defender dazzling_gleam_hit", | |
| "vfx camera dazzling_gleam_camera", | |
| "sfx attacker 605-0_dazzling_gleam", | |
| "wait 0.5", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "reset_silhouette attacker 1.0/1.0/1.0/0.1", | |
| "wait 1.5", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "reset_background attacker 0.2/0.2/0.2/0.0", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_default", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "wait 1.0", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dig", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_5s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "wait 1.0", | |
| "dscvfx attacker dig_burrow", | |
| "sfx attacker 091-0_dig", | |
| "sink attacker 1.5", | |
| "shake Medium/1.15/0.25", | |
| "wait 1.5", | |
| "dscvfx attacker dig_attack", | |
| "sfx attacker 091-1_dig", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "dscvfx defender dig_hit_ground", | |
| "sink attacker 0.0", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_disarming_voice", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_5s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 1.0/0.5/0.5/0.5", | |
| "wait 0.6", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker disarming_voice", | |
| "sfx attacker 574-0_disarming_voice", | |
| "wait 0.5", | |
| "cam PanToFaceDefender_ATKR_DFND_", | |
| "wait 1.5", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "reset_background attacker 1.0/0.5/0.5/0.5", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_discharge", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 1.0/0.9/0.6/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker discharge_waist:Origin/Waist", | |
| "sfx attacker 435-0_discharge", | |
| "wait 0.5", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.5", | |
| "shake SideToSide/0.2/0.25/0.75", | |
| "anim defender damageS01", | |
| "reset_silhouette defender 1.0/1.0/1.0/0.0", | |
| "vfx defender discharge_hit_waist:Origin/Waist", | |
| "vfx camera camera_electric", | |
| "reset_background attacker 1.0/0.9/0.6/0.5", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dragon_breath_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker dragon_breath_fast", | |
| "sfx attacker 225-0_dragon_breath", | |
| "shake DragonBreath", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dragon_claw", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "vfx attacker dragon_claw_charge", | |
| "sfx attacker 337-0_dragon_claw", | |
| "wait 0.25", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx defender dragon_claw", | |
| "wait 0.15", | |
| "shake SideToSide/0.333/1.5", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_dragon_pulse", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "f2fvfx attacker dragon_pulse_charge_up", | |
| "sfx attacker 406-0_dragon_pulse", | |
| "wait 0.84", | |
| "shake SideToSide/0.66/0.5", | |
| "anim attacker atk-move", | |
| "wait 0.16", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "wait 0.25", | |
| "vfx attacker dragon_pulse_ground", | |
| "f2fvfx attacker dragon_pulse", | |
| "wait 0.25", | |
| "f2fvfx defender dragon_pulse_hit", | |
| "shake UpDown/1.66/1.5", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "reset_background attacker 0.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_draining_kiss", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx defender draining_kiss", | |
| "sfx attacker 577-0_draining_kiss", | |
| "anim defender damageS01", | |
| "wait 0.3", | |
| "f2fvfx attacker draining_kiss_projectile", | |
| "wait 0.7", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_drill_peck", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PunchHit_ATKR_DFND_", | |
| "vfx attacker speed_lines_short", | |
| "wait 0.15", | |
| "f2fvfx defender drill_peck", | |
| "sfx attacker 065-0_drill_peck", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_drill_run", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam DrillRun_ATKR_DFND_", | |
| "background attacker 0.5/0.4/0.2/0.5", | |
| "anim attacker atk-move", | |
| "spin attacker 0.7", | |
| "sfx attacker 529-0_drill_run", | |
| "wait 0.5", | |
| "scale attacker 0.0001", | |
| "vfx attacker drill_run_emit", | |
| "vfx defender drill_run_hit", | |
| "wait 0.833", | |
| "shake DrillRun", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/0.75/0.0", | |
| "wait 1.0", | |
| "scale attacker 1.0", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_earthquake", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam Overhead_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "background attacker 0.2/0.15/0.1/0.0", | |
| "vfx attacker earthquake", | |
| "sfx attacker 089-0_earthquake", | |
| "wait 0.5", | |
| "shake Earthquake", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "reset_background attacker 0.2/0.15/0.1/0.0", | |
| "sys ui-sync", | |
| "wait 1.5", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ember_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 052-0_ember", | |
| "wait 0.1", | |
| "f2fvfx attacker ember_fast", | |
| "wait 0.4", | |
| "f2fvfx defender ember_fast_hit", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_feint_attack_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker tackle_fast", | |
| "wait 0.65", | |
| "vfx defender feint_attack_fast", | |
| "anim defender damageS01", | |
| "sfx attacker 399-0_dark_pulse", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_fire_blast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "sfx attacker 126-0_fire_blast", | |
| "background attacker 0.0/0.0/0.0/0.0", | |
| "wait 0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam FireBlast_ATKR_DFND_", | |
| "f2fvfx attacker fire_blast", | |
| "wait 0.15", | |
| "reset_background attacker 1.0/0.9/0.8/0.0", | |
| "wait 0.15", | |
| "background attacker 1.0/0.0/0.0/0.5", | |
| "wait 1.5", | |
| "shake UpDown/1.25/0.5", | |
| "vfx camera camera_speed_lines_short", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "vfx defender flamethrower_hit_waist:Origin/Waist", | |
| "shake UpDownDecay/0.33", | |
| "reset_background attacker 1.0/0.0/0.0/0.5", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_fire_fang_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker tackle_fast", | |
| "wait 0.25", | |
| "vfx defender fire_fang_fast", | |
| "anim defender damageS01", | |
| "sfx attacker 158-0_hyper_fang", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_fire_punch", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 007-0_fire_punch", | |
| "wait 0.15", | |
| "f2fvfx defender fire_punch", | |
| "wait 0.45", | |
| "cam PunchHit_ATKR_DFND_", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "shake SideToSideDecay/0.33", | |
| "vfx camera fire_punch_camera_flames", | |
| "reset_background attacker 1.0/0.25/0.0/0.5", | |
| "wait 1.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_flame_burst", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker flame_burst", | |
| "sfx attacker 481-0_flame_burst", | |
| "wait 0.27", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.23", | |
| "shake UpDownDecay/1.0/0.5", | |
| "vfx defender flamethrower_hit_waist:Origin/Waist", | |
| "vfx defender flame_burst_hit", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "wait 1.4", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_flame_charge", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam FlameCharge_ATKR_DFND_", | |
| "vfx attacker flame_charge", | |
| "wait 0.15", | |
| "sfx attacker 488-0_flame_charge", | |
| "wait 0.75", | |
| "anim attacker atk-move", | |
| "wait 0.25", | |
| "f2fvfx attacker flame_charge_projectile", | |
| "wait 0.15", | |
| "hide attacker", | |
| "wait 0.95", | |
| "anim defender damageS01", | |
| "vfx defender flamethrower_hit_waist:Origin/Waist", | |
| "shake UpDownDecay/0.33/0.5/0.5", | |
| "wait 0.9", | |
| "unhide attacker", | |
| "wait 0.25", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_flame_wheel", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "silhouette attacker 0.9/1.0/0.7/0.0", | |
| "wait 0.15", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker flame_wheel", | |
| "wait 0.15", | |
| "sfx attacker 172-0_flame_wheel", | |
| "wait 0.2", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "vfx defender flamethrower_hit_waist:Origin/Waist", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_flamethrower", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "f2fvfx attacker flamethrower", | |
| "sfx attacker 053-0_flamethrower", | |
| "background attacker 0.6/0.15/0.0/0.8", | |
| "wait 0.6", | |
| "shake Flamethrower", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "vfx defender flamethrower_hit_waist:Origin/Waist", | |
| "reset_background attacker 0.6/0.15/0.0/0.8", | |
| "wait 1.6", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_flash_cannon", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker flash_cannon", | |
| "sfx attacker 430-0_flash_cannon", | |
| "wait 0.9", | |
| "f2fvfx defender flash_cannon_hit", | |
| "wait 0.1", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "wait 0.1", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "anim defender damageS01", | |
| "shake UpDownDecay/0.333/0.5", | |
| "wait 0.9", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_frost_breath_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 524-0_frost_breath", | |
| "wait 0.15", | |
| "f2fvfx attacker frost_breath_fast", | |
| "wait 0.25", | |
| "f2fvfx defender frost_breath_fast_hit", | |
| "vfx defender frost_breath_fast_hit", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_fury_cutter_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx defender fury_cutter_fast", | |
| "sfx attacker 210-0_fury_cutter", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.35", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_giga_drain", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceDefender_ATKR_DFND_", | |
| "background attacker 1.0/0.95/0.8/0.5", | |
| "wait 0.25", | |
| "f2fvfx attacker giga_drain", | |
| "vfx defender giga_drain_hit", | |
| "vfx defender giga_drain_hit_waist:Origin/Waist", | |
| "sfx attacker 030-0_horn_attack", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "cam PanToAttacker_ATKR_DFND_", | |
| "sfx attacker 202-0_giga_drain", | |
| "wait 0.55", | |
| "anim attacker atk-move", | |
| "wait 0.3", | |
| "vfx attacker giga_drain_waist:Origin/Waist", | |
| "wait 0.5", | |
| "reset_background attacker 1.0/0.95/0.8/0.5", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_gunk_shot", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam GunkShot_ATKR_DFND_", | |
| "wait 0.333", | |
| "anim attacker atk-move", | |
| "wait 0.15", | |
| "f2fvfx attacker gunk_shot", | |
| "sfx attacker 441-0_gunk_shot", | |
| "wait 0.2", | |
| "shake UpDownDecay/0.15/0.5", | |
| "wait 0.25", | |
| "vfx camera camera_speed_lines_short", | |
| "wait 0.65", | |
| "anim defender damageS01", | |
| "vfx defender gunk_shot_hit", | |
| "shake UpDownDecay/0.667", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_heart_stamp", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "vfx attacker heart_stamp_waist:Origin/Waist", | |
| "sfx attacker 531-0_heart_stamp", | |
| "event", | |
| "vfx defender heart_stamp", | |
| "wait 0.27", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_heat_wave", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam FaceAttackerTilt_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker heat_wave", | |
| "sfx attacker 257-0_heat_wave", | |
| "background attacker 1.0/0.25/0.0/0.5", | |
| "wait 1.0", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "wait 0.5", | |
| "f2fvfx defender heat_wave_hit", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "reset_background attacker 1.0/0.25/0.0/0.5", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_horn_attack", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "wait 0.4", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker horn_attack", | |
| "sfx attacker 030-0_horn_attack", | |
| "wait 0.25", | |
| "f2fvfx defender horn_attack_hit", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.25/2.0", | |
| "reset_background attacker 1.0/1.0/1.0/0.75", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_hurricane", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttackerFarAway_ATKR_DFND_", | |
| "background attacker 0.0/0.1/0.2/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam FaceDefenderZoomOut_ATKR_DFND_", | |
| "vfx camera hurricane_camera", | |
| "vfx defender hurricane", | |
| "sfx attacker 542-0_hurricane", | |
| "shake SideToSide/1.5/2.0/0.5", | |
| "wait 0.33", | |
| "spin defender 1.0", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.0/0.1/0.2/0.5", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_hydro_pump", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.233", | |
| "anim attacker atk-move", | |
| "background attacker 0.0/0.2/0.5/0.5", | |
| "event", | |
| "f2fvfx attacker hydro_pump", | |
| "f2fvfx defender hydro_pump_beam_hit", | |
| "sfx attacker 056-0_hydro_pump", | |
| "wait 0.2", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "anim defender damageS01", | |
| "vfx defender hydro_pump_hit", | |
| "shake UpDown/0.85/0.5", | |
| "wait 0.2", | |
| "vfx camera camera_speed_lines", | |
| "wait 0.13", | |
| "anim defender damageS01", | |
| "wait 0.67", | |
| "anim defender damageS01", | |
| "vfx camera camera_speed_lines", | |
| "shake SideToSide/0.5/0.5", | |
| "wait 0.66", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.5", | |
| "reset_background attacker 0.0/0.2/0.5/0.5", | |
| "wait 0.83", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_hydro_pump_blastoise", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.233", | |
| "anim attacker atk-move", | |
| "background attacker 0.0/0.2/0.5/0.5", | |
| "event", | |
| "vfx attacker hydro_pump_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC", | |
| "vfx attacker hydro_pump_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC", | |
| "f2fvfx attacker hydro_pump_double_beam", | |
| "sfx attacker 056-0_hydro_pump", | |
| "wait 0.2", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "anim defender damageS01", | |
| "vfx defender hydro_pump_hit", | |
| "shake UpDown/0.85/0.5", | |
| "wait 0.2", | |
| "vfx camera camera_speed_lines", | |
| "wait 0.13", | |
| "anim defender damageS01", | |
| "wait 0.67", | |
| "anim defender damageS01", | |
| "vfx camera camera_speed_lines", | |
| "shake SideToSide/0.5/0.5", | |
| "wait 0.66", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.5", | |
| "reset_background attacker 0.0/0.2/0.5/0.5", | |
| "wait 0.83", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_hyper_beam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_5s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.25", | |
| "wait 0.5", | |
| "f2fvfx attacker hyper_beam_charge_up", | |
| "sfx attacker 063-0_hyper_beam", | |
| "wait 1.0", | |
| "reset_background attacker 0.0/0.0/0.0/0.25", | |
| "wait 0.33", | |
| "anim attacker atk-move", | |
| "background attacker 1.0/1.0/1.0/0.0", | |
| "wait 0.67", | |
| "f2fvfx attacker hyper_beam", | |
| "f2fvfx defender hyper_beam_hit", | |
| "cam HyperBeam_ATKR_DFND_", | |
| "shake UpDown/0.5/0.5/2.0", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 0.66", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "shake UpDown/0.5/0.5/2.0", | |
| "wait 1.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_hyper_fang", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.25", | |
| "wait 0.25", | |
| "sfx attacker 158-0_hyper_fang", | |
| "anim attacker atk-move", | |
| "vfx attacker speed_lines", | |
| "wait 0.75", | |
| "cam HyperFang_ATKR_DFND_", | |
| "wait 0.1", | |
| "f2fvfx defender hyper_fang", | |
| "vfx camera camera_speed_lines_short", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "reset_background attacker 0.0/0.0/0.0/0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ice_beam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.35", | |
| "f2fvfx attacker ice_beam_charge_up", | |
| "background attacker 0.0/0.25/0.25/0.75", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam IceBeam_ATKR_DFND_", | |
| "f2fvfx attacker ice_beam", | |
| "sfx attacker 058-0_ice_beam", | |
| "wait 0.25", | |
| "vfx defender ice_beam_hit_waist:Origin/Waist", | |
| "wait 0.5", | |
| "vfx defender ice_beam_hit", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "wait 0.8", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ice_punch", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 008-0_ice_punch", | |
| "wait 0.15", | |
| "f2fvfx defender ice_punch", | |
| "wait 0.45", | |
| "cam Punch_ATKR_DFND_", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "vfx camera ice_punch_camera_ice", | |
| "vfx defender ice_punch_hit", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 0.75", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ice_shard_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 420-0_ice_shard", | |
| "wait 0.25", | |
| "f2fvfx attacker ice_shard_fast", | |
| "vfx defender ice_shard_fast_hit", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_icy_wind", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker icy_wind", | |
| "sfx attacker 196-0_icy_wind", | |
| "background attacker 1.0/1.0/1.0/0.75", | |
| "wait 0.8", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.2", | |
| "vfx defender icy_wind_hit", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.75", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_iron_head", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.75", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 442-0_iron_head", | |
| "wait 0.4", | |
| "cam IronHead_ATKR_DFND_", | |
| "f2fvfx defender iron_head", | |
| "wait 0.3", | |
| "anim defender damageS01", | |
| "shake SideToSide/0.4/0.25/2.0", | |
| "wait 0.5", | |
| "reset_background attacker 0.0/0.0/0.0/0.75", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_karate_chop_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.25", | |
| "f2fvfx defender karate_chop_fast", | |
| "sfx attacker 002-0_karate_chop", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.25/1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_leaf_blade", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PanToFaceDefender_ATKR_DFND_", | |
| "sfx attacker 348-0_leaf_blade", | |
| "wait 0.25", | |
| "f2fvfx defender leaf_blade", | |
| "wait 0.33", | |
| "shake UpDown/0.25/0.25/0.5", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "shake UpDown/0.25/0.25/0.5", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "shake SideToSide/0.25/0.25/0.5", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_lick_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker lick_fast_slobber", | |
| "f2fvfx defender lick_fast", | |
| "sfx attacker 122-0_lick", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "wait 0.4", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_low_kick_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 067-0_low_kick", | |
| "spin attacker 0.25", | |
| "wait 0.15", | |
| "vfx attacker low_kick_fast", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_low_sweep", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx defender low_sweep", | |
| "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", | |
| "wait 0.75", | |
| "anim defender damageS01", | |
| "sfx attacker 490-0_low_sweep", | |
| "shake SideToSide/0.25/1.5/0.5", | |
| "wait 1.4", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_magnet_bomb", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "f2fvfx attacker magnet_bomb", | |
| "sfx attacker 443-0_magnet_bomb", | |
| "wait 1.0", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.6", | |
| "anim defender damageS01", | |
| "shake UpDown/1.0/0.5/2.0", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_mega_drain", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceDefender_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx defender mega_drain_hit_waist:Origin/Waist", | |
| "f2fvfx attacker mega_drain", | |
| "sfx attacker 072-0_mega_drain", | |
| "wait 0.15", | |
| "cam PanToAttacker_ATKR_DFND_", | |
| "anim defender damageS01", | |
| "wait 0.85", | |
| "vfx attacker mega_drain_waist:Origin/Waist", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_megahorn", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.4", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "vfx attacker megahorn_charge", | |
| "sfx attacker 224-0_megahorn", | |
| "event", | |
| "f2fvfx attacker megahorn", | |
| "wait 0.5", | |
| "f2fvfx defender megahorn_hit", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.5/2.0", | |
| "reset_background attacker 1.0/1.0/1.0/0.5", | |
| "wait 0.9", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_metal_claw_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "sfx attacker 232-0_metal_claw", | |
| "wait 0.25", | |
| "f2fvfx defender metal_claw_fast", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_moonblast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "background attacker 0.1/0.0/0.15/0.2", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam Moonblast_ATKR_DFND_", | |
| "vfx attacker moonblast", | |
| "sfx attacker 585-0_moonblast", | |
| "wait 0.33", | |
| "anim attacker atk-move", | |
| "wait 0.66", | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "f2fvfx attacker moonblast_projectile_emit", | |
| "vfx defender moonblast_projectile_hit", | |
| "wait 1.5", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "reset_background attacker 0.1/0.0/0.15/0.2", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_mud_bomb", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker mud_bomb", | |
| "sfx attacker 426-0_mud_bomb", | |
| "wait 0.2", | |
| "cam FollowArcingProjectile_ATKR_DFND_", | |
| "wait 0.8", | |
| "shake UpDown/0.5/0.25/2.0", | |
| "anim defender damageS01", | |
| "vfx defender mud_bomb_hit", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_mud_shot_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker mud_shot_fast", | |
| "sfx attacker 341-0_mud_shot", | |
| "wait 0.25", | |
| "vfx defender mud_shot_hit_fast", | |
| "wait 0.1", | |
| "shake UpDown/0.25/0.25/1.0", | |
| "anim defender damageS01", | |
| "wait 0.15", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_mud_slap_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "vfx attacker mud_slap_fast_emit", | |
| "wait 0.50", | |
| "vfx defender mud_slap_fast_hit", | |
| "anim defender damageS01", | |
| "sfx attacker 341-0_mud_shot", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_night_slash", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.25/0.5", | |
| "wait 0.4", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker night_slash_emit", | |
| "vfx defender night_slash_hit", | |
| "sfx attacker 400-0_night_slash", | |
| "wait 0.42", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.0/0.0/0.25/0.5", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_ominous_wind", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "background attacker 0.0/0.1/0.3/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx camera ominous_wind_camera_wind", | |
| "sfx attacker 466-0_ominous_wind", | |
| "wait 1.0", | |
| "f2fvfx defender ominous_wind_hit", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.0/0.1/0.3/0.5", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_parabolic_charge", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 1.0/0.9/0.6/0.5", | |
| "anim attacker atk-move", | |
| "vfx attacker parabolic_charge_waist:Origin/Waist", | |
| "sfx attacker 570-0_parabolic_charge", | |
| "event", | |
| "cam ParabolicCharge_ATKR_DFND_", | |
| "vfx attacker parabolic_charge", | |
| "wait 0.33", | |
| "f2fvfx attacker thunder_shock_fast", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/0.9/0.0", | |
| "vfx defender parabolic_charge_hit_waist:Origin/Waist", | |
| "wait 0.33", | |
| "f2fvfx attacker parabolic_charge_hit", | |
| "reset_background attacker 1.0/0.9/0.6/0.5", | |
| "wait 2.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_peck_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.3", | |
| "f2fvfx defender peck_fast", | |
| "sfx attacker 064-0_peck", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "sfx attacker 064-0_peck", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_petal_blizzard", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx camera petal_blizzard_camera", | |
| "vfx defender petal_blizzard_hit", | |
| "sfx attacker 572-0_petal_blizzard", | |
| "wait 1.41", | |
| "anim defender damageS01", | |
| "wait 2.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_play_rough", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PlayRough_ATKR_DFND_", | |
| "sfx attacker 583-0_play_rough", | |
| "wait 0.45", | |
| "vfx defender play_rough", | |
| "wait 0.3", | |
| "scale defender 0.0001", | |
| "anim defender damageS01", | |
| "wait 0.3", | |
| "scale defender 1", | |
| "wait 0.7", | |
| "anim defender damageS01", | |
| "wait 0.75", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_poison_fang", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "f2fvfx defender poison_fang", | |
| "sfx attacker 305-0_poison_fang", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.6/0.0/1.0/0.0", | |
| "silhouette defender 0.6/0.0/1.0/0.0", | |
| "wait 0.25", | |
| "reset_silhouette defender 0.6/0.0/1.0/0.0", | |
| "wait 0.75", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_poison_jab_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker poison_jab_fast", | |
| "vfx defender poison_jab_fast_hit", | |
| "sfx attacker 398-0_poison_jab", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.35", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_poison_sting_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker poison_sting_fast_emit", | |
| "wait 0.25", | |
| "vfx defender poison_sting_fast_hit", | |
| "anim defender damageS01", | |
| "sfx attacker 305-0_poison_fang", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_pound_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.1", | |
| "f2fvfx defender pound_fast", | |
| "wait 0.1", | |
| "anim defender damageS01", | |
| "sfx attacker 001-0_pound", | |
| "shake UpDown/0.5/1.0", | |
| "wait 0.2", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_power_gem", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker power_gem", | |
| "sfx attacker 408-0_power_gem", | |
| "wait 1.2", | |
| "f2fvfx defender power_gem_hit", | |
| "anim defender damageS01", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_power_whip", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "cam PowerWhip_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "background attacker 0.2/0.8/0.0/0.0", | |
| "silhouette attacker 0.0/0.0/0.0/0.0", | |
| "silhouette defender 0.0/0.0/0.0/0.0", | |
| "vfx defender power_whip", | |
| "vfx camera camera_horizontal_vignette", | |
| "sfx attacker 438-0_power_whip", | |
| "wait 0.1", | |
| "sfx attacker 030-0_horn_attack", | |
| "wait 0.3", | |
| "shake SideToSide/2.0/2.0/0.0", | |
| "vfx defender power_whip_hit_waist:Origin/Waist", | |
| "anim defender damageS01", | |
| "sfx attacker 030-0_horn_attack", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "sfx attacker 030-0_horn_attack", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "wait 0.2", | |
| "reset_background attacker 0.2/0.8/0.0/0.0", | |
| "reset_silhouette attacker 0.0/0.0/0.0/0.0", | |
| "reset_silhouette defender 0.0/0.0/0.0/0.0", | |
| "wait 0.75", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_psybeam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam PsybeamEnter_ATKR_DFND_", | |
| "wait 0.15", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker psybeam", | |
| "sfx attacker 060-0_psybeam", | |
| "wait 0.25", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "vfx camera psybeam_camera_psychic_circles", | |
| "wait 0.25", | |
| "f2fvfx defender psybeam_hit", | |
| "anim defender damageS01", | |
| "shake SideToSide/1.5/0.5/0.25", | |
| "wait 0.8", | |
| "shake SideToSide/1.5/0.5/0.25", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_psychic", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker psychic_emit", | |
| "vfx defender psychic_hit", | |
| "sfx attacker 094-0_psychic", | |
| "wait 0.35", | |
| "cam EnterFaceDefender_ATKR_DFND_", | |
| "vfx camera psychic_camera", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_psycho_cut_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker psycho_cut_fast_emit", | |
| "vfx defender psycho_cut_fast_hit", | |
| "sfx attacker 427-0_psycho_cut", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_psyshock", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker psyshock_emit", | |
| "vfx defender psyshock_hit", | |
| "sfx attacker 473-0_psyshock", | |
| "wait 0.5", | |
| "cam Psyshock_ATKR_DFND_", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/1.0/01.0", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_psystrike", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "cam Psystrike_ATKR_DFND_", | |
| "background attacker 0.8/0.8/0.8/0.0", | |
| "wait 0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker psystrike_emit", | |
| "vfx defender psystrike_hit", | |
| "f2fvfx defender psystrike_projectile", | |
| "sfx attacker 540-0_psystrike", | |
| "wait 3.0", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "reset_background attacker 0.8/0.8/0.8/0.0", | |
| "wait 0.8", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_quick_attack_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker quick_attack_fast_emit", | |
| "vfx defender quick_attack_fast_hit", | |
| "sfx attacker 098-0_quick_attack", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_razor_leaf_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker razor_leaf_fast", | |
| "sfx attacker 075-0_razor_leaf", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_rest", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker rest", | |
| "sfx attacker 156-0_rest", | |
| "wait 2.0", | |
| "cam CutFromAttacker_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_rock_slide", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx defender rock_slide", | |
| "sfx attacker 157-0_rock_slide", | |
| "wait 0.75", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_rock_smash_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker tackle_fast", | |
| "wait 0.25", | |
| "vfx defender rock_smash_fast", | |
| "anim defender damageS01", | |
| "sfx attacker 280-0_brick_break", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_rock_throw_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker rock_throw_fast_emit", | |
| "vfx defender rock_throw_fast_hit", | |
| "wait 0.25", | |
| "sfx attacker 088-0_rock_throw", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_rock_tomb", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttackerFarAway_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 317-0_rock_tomb", | |
| "wait 0.5", | |
| "vfx defender rock_tomb", | |
| "cam PanToFaceDefender_ATKR_DFND_", | |
| "wait 1.0", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_scald", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker scald", | |
| "sfx attacker 503-0_scald", | |
| "wait 0.25", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "vfx defender hydro_pump_hit", | |
| "background attacker 1.0/0.0/0.0/0.8", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "silhouette defender 1.0/0.0/0.0/0.5", | |
| "wait 0.66", | |
| "reset_background attacker 1.0/0.0/0.0/0.8", | |
| "wait 0.7", | |
| "reset_silhouette defender 1.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_scald_blastoise", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker scald_cannon:Origin/Waist/LFeelerA/LFeelerB/LFeelerC", | |
| "vfx attacker scald_cannon:Origin/Waist/RFeelerA/RFeelerB/RFeelerC", | |
| "f2fvfx attacker scald_double_beam", | |
| "sfx attacker 503-0_scald", | |
| "wait 0.25", | |
| "cam CutToFaceDefender_ATKR_DFND_", | |
| "vfx defender hydro_pump_hit", | |
| "background attacker 1.0/0.0/0.0/0.8", | |
| "anim defender damageS01", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "silhouette defender 1.0/0.0/0.0/0.5", | |
| "wait 0.66", | |
| "reset_background attacker 1.0/0.0/0.0/0.8", | |
| "wait 0.7", | |
| "reset_silhouette defender 1.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_scratch_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx defender scratch_fast", | |
| "sfx attacker 010-0_scratch", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seed_bomb", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam SeedBombEnter_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker seed_bomb", | |
| "sfx attacker 402-0_seed_bomb", | |
| "wait 0.3", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.3", | |
| "anim defender damageS01", | |
| "wait 0.12", | |
| "anim defender damageS01", | |
| "wait 0.12", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_ding", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker damageS01", | |
| "wait 0.5", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_faint", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "cam FortFaint", | |
| "anim attacker down01", | |
| "wait 0.9", | |
| "vfx attacker pokeball_enter", | |
| "wait 0.05", | |
| "silhouette attacker 3.0/3.0/3.0/0.0", | |
| "wait 0.01", | |
| "scale attacker 0.0/3", | |
| "wait 0.66", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_fort_faint", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "cam FortFaint", | |
| "wait 1.0", | |
| "sys faintbegin", | |
| "anim attacker down01", | |
| "sys ui-sync", | |
| "wait 2.0", | |
| "sys scaledown", | |
| "wait 0.5", | |
| "sys defender_poof", | |
| "sys faintvfx", | |
| "wait 3.5", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_intro", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "wait 0.5", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_outro", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "wait 0.2", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_return", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx attacker pokeball_enter", | |
| "wait 0.05", | |
| "silhouette attacker 3.0/3.0/3.0/0.0", | |
| "wait 0.01", | |
| "scale attacker 0.0/3", | |
| "wait 0.66", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_transform", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx attacker MetamonFX", | |
| "wait 1.5", | |
| "silhouette attacker 3.0/3.0/3.0/0.0", | |
| "wait 0.01", | |
| "scale attacker 0.0/2.5", | |
| "wait 0.1", | |
| "event", | |
| "scale attacker 1.0/2.5", | |
| "reset_silhouette attacker 3.0/3.0/3.0/0.0", | |
| "wait 1", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_seq_transform_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx attacker MetamonFX", | |
| "wait 0.6", | |
| "silhouette attacker 3.0/3.0/3.0/0.0", | |
| "wait 0.2", | |
| "scale attacker 0.0/2.5", | |
| "wait 0.8", | |
| "event", | |
| "reset_silhouette attacker 3.0/3.0/3.0/0.0", | |
| "scale attacker 1.0/2.5", | |
| "wait 1", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_shadow_ball", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam EnterFaceAttacker_ATKR_DFND_", | |
| "wait 0.33", | |
| "anim attacker atk-move", | |
| "vfx attacker shadow_ball_emit", | |
| "vfx defender shadow_ball_hit", | |
| "sfx attacker 247-0_shadow_ball", | |
| "wait 1.25", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_shadow_claw_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx defender shadow_claw_fast", | |
| "sfx attacker 421-0_shadow_claw", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "wait 0.1", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_shadow_punch", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.25", | |
| "silhouette attacker 0.0/0.0/0.0/0.0", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 325-0_shadow_punch", | |
| "wait 0.15", | |
| "f2fvfx defender shadow_punch", | |
| "wait 0.3", | |
| "cam PunchHit_ATKR_DFND_", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "reset_background attacker 0.0/0.0/0.0/0.25", | |
| "reset_silhouette attacker 0.0/0.0/0.0/0.0", | |
| "wait 0.5", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_shadow_sneak", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttackerFarAway_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker shadow_sneak", | |
| "sfx attacker 425-0_shadow_sneak", | |
| "cam ShadowSneak_ATKR_DFND_", | |
| "wait 1.0", | |
| "vfx defender shadow_sneak_hit", | |
| "shake UpDown/0.75/1.0/1.0", | |
| "wait 0.4", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_signal_beam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_4s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "f2fvfx attacker signal_beam", | |
| "sfx attacker 324-0_signal_beam", | |
| "background attacker 0.0/0.3/0.6/0.25", | |
| "wait 0.9", | |
| "f2fvfx defender signal_beam_hit", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.4/1.0/0.7/0.25", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/0.4/0.7/0.25", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "reset_background attacker 0.4/0.7/1.0/0.25", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_sludge", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker sludge", | |
| "sfx attacker 124-0_sludge", | |
| "wait 0.5", | |
| "vfx defender sludge_hit", | |
| "wait 0.2", | |
| "anim defender damageS01", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_sludge_bomb", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker sludge_bomb", | |
| "sfx attacker 188-0_sludge_bomb", | |
| "wait 0.2", | |
| "cam FollowArcingProjectile_ATKR_DFND_", | |
| "wait 0.8", | |
| "shake UpDown/0.5/0.25/2.0", | |
| "anim defender damageS01", | |
| "vfx defender sludge_bomb_hit", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_sludge_wave", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker sludge_wave_ground", | |
| "f2fvfx attacker sludge_wave_projectile", | |
| "sfx attacker 482-0_sludge_wave", | |
| "wait 0.2", | |
| "cam PanToFaceDefender_ATKR_DFND_", | |
| "wait 1.0", | |
| "f2fvfx defender sludge_wave_projectile_hit", | |
| "vfx defender sludge_wave_hit", | |
| "anim defender damageS01", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_solar_beam", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam SolarBeamEnter_ATKR_DFND_", | |
| "background attacker 1.0/0.95/0.8/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker solar_beam_charge_waist:Origin/Waist", | |
| "sfx attacker 076-0_solar_beam", | |
| "wait 0.5", | |
| "vfx attacker solar_beam_charge", | |
| "wait 0.85", | |
| "cam SolarBeam_ATKR_DFND_", | |
| "wait 0.41", | |
| "vfx defender solar_beam_hit", | |
| "sfx attacker 076-1_solar_beam", | |
| "shake UpDown/0.75/0.5/2.0", | |
| "wait 0.4", | |
| "shake UpDown/0.75/1.0/1.0", | |
| "wait 1.3", | |
| "shake UpDown/0.75/2.0/0.5", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_spark_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "sfx attacker 209-0_spark", | |
| "anim attacker atk-move", | |
| "vfx attacker spark_waist_fast:Origin/Waist", | |
| "wait 0.15", | |
| "f2fvfx attacker spark_fast", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "vfx defender spark_hit_waist_fast:Origin/Waist", | |
| "wait 0.2", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_splash_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.36", | |
| "vfx attacker jump", | |
| "sfx attacker 150-0_splash", | |
| "wait 0.53", | |
| "vfx attacker splash", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_steel_wing_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "wait 0.35", | |
| "vfx defender steel_wing_fast", | |
| "sfx attacker 017-0_wing_attack", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_stomp", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "wait 0.4", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx defender stomp_hit", | |
| "sfx attacker 023-0_stomp", | |
| "squish defender 0.9", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "shake UpDown/1.0/1.0/1.0", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_stone_edge", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam EnterFaceDefenderFromFarAway_ATKR_DFND_", | |
| "sfx attacker 444-0_stone_edge", | |
| "anim attacker atk-move", | |
| "event", | |
| "shake UpDown/0.75/0.75", | |
| "vfx defender stone_edge", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "wait 0.75", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_struggle", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "shake SideToSide/1.5/0.1/1.0", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx defender struggle", | |
| "sfx attacker 165-0_struggle", | |
| "anim defender damageS01", | |
| "wait 1.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_submission", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "anim attacker atk-move", | |
| "event", | |
| "cam PanToDefender_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "vfx camera camera_speed_lines", | |
| "vfx attacker submission", | |
| "sfx attacker 066-0_submission", | |
| "hide defender", | |
| "wait 1.15", | |
| "unhide defender", | |
| "anim defender damageS01", | |
| "shake UpDown/0.5/0.25/1.0", | |
| "reset_background attacker 0.0/0.0/0.0/0.5", | |
| "wait 0.5", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_sucker_punch_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx defender sucker_punch_fast", | |
| "sfx attacker 389-0_sucker_punch", | |
| "wait 0.5", | |
| "anim defender damageS01", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_swift", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_3s", | |
| "cam DefaultAttack_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "event", | |
| "f2fvfx attacker swift_emit", | |
| "vfx defender swift_hit", | |
| "sfx attacker 129-0_swift", | |
| "wait 1.4", | |
| "anim defender damageS01", | |
| "shake SideToSide/0.25/0.5/1.0", | |
| "wait 1.0", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_tackle_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "f2fvfx attacker tackle_fast", | |
| "wait 0.25", | |
| "f2fvfx defender tackle_fast_hit", | |
| "anim defender damageS01", | |
| "sfx attacker 033-0_tackle", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_thunder", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam Thunder_ATKR_DFND_", | |
| "anim attacker atk-move", | |
| "vfx defender thunder", | |
| "sfx attacker 087-0_thunder", | |
| "wait 1.0", | |
| "background attacker 0.0/0.0/0.0/0.0", | |
| "wait 1.35", | |
| "shake UpDown/0.5/1.0/0.0", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/0.9/0.0", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/0.9/0.0", | |
| "wait 0.33", | |
| "anim defender damageS01", | |
| "reset_background attacker 1.0/1.0/0.9/0.0", | |
| "wait 1.7", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_thunder_punch", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_2s", | |
| "cam EnterBehindAttacker_ATKR_DFND_", | |
| "background attacker 0.0/0.0/0.0/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "sfx attacker 009-0_thunder_punch", | |
| "wait 0.15", | |
| "f2fvfx defender thunder_punch", | |
| "wait 0.85", | |
| "cam PunchHit_ATKR_DFND_", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "vfx camera camera_electric", | |
| "reset_background attacker 1.0/1.0/1.0/0.0", | |
| "wait 1.0", | |
| "cam CutFromDefender_ATKR_DFND_", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_thunder_shock_fast", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "anim attacker atk-move", | |
| "vfx attacker thunder_shock_waist_fast:Origin/Waist", | |
| "f2fvfx attacker thunder_shock_fast", | |
| "sfx attacker 084-0_thunder_shock", | |
| "wait 0.25", | |
| "anim defender damageS01", | |
| "vfx defender thunder_shock_hit_waist_fast:Origin/Waist", | |
| "wait 0.25", | |
| "sys ui-sync", | |
| "sys complete" | |
| ] | |
| } | |
| }, | |
| { | |
| "templateId": "sequence_thunderbolt", | |
| "moveSequenceSettings": { | |
| "sequence": [ | |
| "vfx camera camera_horizontal_vignette_1s", | |
| "cam EnterBehindAttackerFarAway_ATKR_DFND_", | |
| "background attacker 1.0/0.9/0.6/0.5", | |
| "anim attacker atk-move", | |
| "event", | |
| "vfx attacker thunderbolt_waist:Origin/Waist", | |
| "f2fvfx attacker thunderbolt", | |
| "sfx attacker 085-0_thunderbolt", | |
| "wait 0.3", | |
| "cam PanToFaceDefender_ATKR_DFND_", | |
| "wait 0.6", | |
| "vfx defender thunderbolt_hit", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "reset_silhouette defender 1.0/1.0/1.0/0.0", | |
| "vfx defender thunder_shock_hit_waist_fast:Origin/Waist", | |
| "wait 0.15", | |
| "anim defender damageS01", | |
| "reset_silhouette defender 1.0/1.0/1.0/0.0", | |
| "reset_background attacker 1.0/0.9/0.6/0.5", | |
| "wait 1 |
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