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Quad Tree overlap (My first Google interview question ever)
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/* | |
Given two images of equal size, whose dimensions are square with edge length of a power of 2, | |
calculate the overlap of those imagesin O(log(N)) average case where N is the number of pixels. | |
n1 = | |
+----+----+ | |
| 2 | 3 | | |
+----|----| | |
| 2 | 2 | | |
+----|----+ | |
n2 = | |
+---------+--------+ | |
| | | | |
| 2 | 3 | | |
+----+----|--------| | |
| 4 | 4 | | | |
+----|----| 5 | | |
| 4 | 2 | | | |
+----+----+--------+ | |
result = | |
+---------+--------+ | |
| | | | |
| 2 | 3 | | |
+----+----|--------| | |
| -1 | -1 | | | |
+----|----| -1 | | |
| -1 | 2 | | | |
+----+----+--------+ | |
*/ | |
var util = require('util'); | |
var counter = 0; | |
function Node(data) { | |
var obj = { | |
_id: counter++, | |
_children: {}, | |
_data: -1, | |
_hasChildren: false, | |
setChild: function(index, child) { | |
if (!this._hasChildren) { | |
this._hasChildren = true; | |
for(var i = 0; i < 4; i++) { | |
this._children[i] = new Node(this._data); | |
} | |
} | |
this._children[index] = child; | |
} | |
} | |
obj._data = data; | |
return obj; | |
} | |
function check(node1, node2, work) { | |
if (node1 == undefined || node2 == undefined) | |
return; | |
// console.log(); | |
//console.log("--calling check", node1, node2, work); | |
if (!node1._hasChildren && !node2._hasChildren) { | |
if(node1._data == node2._data) { | |
work._data = node1._data; | |
} | |
else | |
{ | |
work._data = -1; | |
} | |
} | |
else if (!node1._hasChildren && node2._hasChildren) { | |
for(var i = 0; i < 4; i++) { | |
var childWork = new Node(-1); | |
check(node1, node2._children[i], childWork); | |
if (childWork._data != -1 || childWork._hasChildren) { | |
work.setChild(i, childWork); | |
} | |
} | |
} | |
else if (node1._hasChildren && !node2._hasChildren) { | |
for(var i = 0; i < 4; i++) { | |
var childWork = new Node(-1); | |
check(node1._children[i], node2, childWork); | |
if (childWork._data != -1 || childWork._hasChildren) { | |
work.setChild(i, childWork); | |
} | |
} | |
} | |
else | |
{ | |
// both have children | |
for (var i = 0; i < 4; i++) { | |
var childWork = new Node(-1); | |
check(node1._children[i], node2._children[i], childWork); | |
if (childWork._data != -1 || childWork._hasChildren) { | |
work.setChild(i, childWork); | |
} | |
} | |
} | |
return work; | |
} | |
var n1 = new Node(2); | |
var n4 = new Node(3); | |
n1.setChild(1, n4); | |
var n2 = new Node(-1); | |
n2.setChild(0, new Node(2)); | |
n2.setChild(1, new Node(3)); | |
n3 = new Node(4); | |
n3.setChild(3, new Node(2)); | |
n2.setChild(2, n3); | |
n2.setChild(3, new Node(5)); | |
var work = new Node(-1); | |
console.log(util.inspect(check(n1, n2, work), false, null)); |
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