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Started by user anonymous
Building in workspace /Users/ethen/.jenkins/workspace/Build NikNik
> /usr/bin/git rev-parse --is-inside-work-tree
Fetching changes from the remote Git repository
> /usr/bin/git config remote.origin.url https://JenkinsBotEAW:[email protected]/ethenwilson/whentoact.git
Fetching upstream changes from https://[email protected]/ethenwilson/whentoact.git
> /usr/bin/git --version
> /usr/bin/git fetch --tags --progress https://[email protected]/ethenwilson/whentoact.git +refs/heads/*:refs/remotes/origin/*
> /usr/bin/git rev-parse origin/master^{commit}
Checking out Revision 8b2d509f1fe6e9ae10d4d58fb0d3a897cf24bc46 (origin/master)
Started by user anonymous
Building in workspace /Users/ethen/.jenkins/workspace/Build NikNik
> git rev-parse --is-inside-work-tree
Fetching changes from the remote Git repository
> git config remote.origin.url [email protected]:ethenwilson/whentoact.git
Fetching upstream changes from [email protected]:ethenwilson/whentoact.git
> git --version
using GIT_SSH to set credentials NikNik BitBucket SSH Key
> git fetch --tags --progress [email protected]:ethenwilson/whentoact.git +refs/heads/*:refs/remotes/origin/*
FATAL: Failed to fetch from [email protected]:ethenwilson/whentoact.git
DEWs-Mac-Pro:Niknik ethen$ ls
Base.lproj Libraries NNAppDelegate.m NNConstant.m NiknikTests _Attack _GameSettings _Inventory _JoinView _Player history.txt
Images.xcassets NNAppDelegate.h NNConstant.h NNConstantTests.m Supporting Files _BoundaryLines _GameView _Items _MainMenuView _Store
DEWs-Mac-Pro:Niknik ethen$ ls _Items
NNDisclosureButton.h NNItem.h NNItemDescriptionTableViewCell.h NNItemDescriptionTableViewDataSource.h NNItemDescriptionUnit.h NNKnifeWeaponItem.h NNWeaponItem.h
NNDisclosureButton.m NNItem.m NNItemDescriptionTableViewCell.m NNItemDescriptionTableViewDataSource.m NNItemDescriptionUnit.m NNKnifeWeaponItem.m NNWeaponItem.m
DEWs-Mac-Pro:Niknik ethen$ git mv _Items/NNDislosureButton.h _ItemDescription/NNDisclosureButton.h
fatal: bad source, source=_Items/NNDislosureButton.h, destination=_ItemDescription/NNDisclosureButton.h
- (UIResponder*)responderOf:(UIView*)view forPoint:(CGPoint)point {
DDLogDebug(@"View:%@ subviews: %@", view, view.subviews);
if (!view || view.hidden || !CGRectContainsPoint([self.rootView convertRect:view.frame fromView:view.superview], point)) {
return nil;
}
if ([self object:view isKindOfAClass: [self allowedResponderClasses]] && view.userInteractionEnabled && ((UIControl*)view).enabled) {
DDLogDebug(@"View confirmed: %@", view);
#pragma mark Info Disclosure button
- (IBAction)infoDisclosureButtonClick:(id)sender {
UIButton *infoDisclosureButton = (UIButton*)sender;
// View hiearchy: InfoDisclosureButton -> Cell Content View -> Some Cell Internal View -> Cell
UITableViewCell *cell = (UITableViewCell*)infoDisclosureButton.superview.superview.superview;
NSIndexPath *indexPath = [self.tableView indexPathForCell:cell];
NSInteger index = indexPath.row;
NNItem *item = self.items[(NSUInteger)index];
fifties;
twenties;
value;
while (value > 0) {
if ((value / 10) % 2) {
while (value > 0) {
value - 20;
twenties++;
# Created by http://www.gitignore.io
### Xcode ###
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
2014-05-10 15:36:42.914 Niknik[632:60b] -[NNSelectionButton selected]: unrecognized selector sent to instance 0xa2b0c80
(lldb) po button
<NNSelectionButton: 0xa2b0c80; baseClass = UIButton; frame = (0 0; 172 218); opaque = NO; layer = <CALayer: 0xa2b0e10>>
(lldb) p button.selected
error: Execution was interrupted, reason: Attempted to dereference an invalid ObjC Object or send it an unrecognized selector.
The process has been returned to the state before expression evaluation.
(lldb)
NSObject *object = [[NSObject alloc] init];
NSObject *object2 = object
Does `object2` == `object`?
Does `object2` have the same memory address as `object`?
If I go like:
[object setValue:differentValue], does object2.value change?
What about the other way around?
#import "NNForwardTouchView.h"
#import "NNGameViewsManagerModel.h"
#import "DDTTYLogger.h"
#import "DDLog.h"
#ifdef DEBUG
static const int ddLogLevel = LOG_LEVEL_DEBUG;
#else
static const int ddLogLevel = LOG_LEVEL_OFF;