Last active
August 29, 2015 14:10
-
-
Save elupus/addbc44e9f7b6887c35e to your computer and use it in GitHub Desktop.
GL Delay Measurement
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
diff --git a/xbmc/rendering/gl/RenderSystemGL.cpp b/xbmc/rendering/gl/RenderSystemGL.cpp | |
index ae10d3e..b334d45 100644 | |
--- a/xbmc/rendering/gl/RenderSystemGL.cpp | |
+++ b/xbmc/rendering/gl/RenderSystemGL.cpp | |
@@ -34,6 +34,7 @@ | |
#include "utils/SystemInfo.h" | |
#include "utils/MathUtils.h" | |
#include "utils/StringUtils.h" | |
+#include <queue> | |
CRenderSystemGL::CRenderSystemGL() : CRenderSystemBase() | |
{ | |
@@ -323,6 +324,24 @@ bool CRenderSystemGL::PresentRender(const CDirtyRegionList& dirty) | |
bool result = PresentRenderImpl(dirty); | |
+ static std::queue<GLsync> syncs; | |
+ static double delay; | |
+ static int count = 0; | |
+#if(1) | |
+ syncs.push(glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0)); | |
+ delay = delay * 0.9 + 0.1 * syncs.size(); | |
+ while(!syncs.empty()) | |
+ { | |
+ if(glClientWaitSync(syncs.front(), 0, 0) == GL_TIMEOUT_EXPIRED) | |
+ break; | |
+ glDeleteSync(syncs.front()); | |
+ syncs.pop(); | |
+ } | |
+ if(count++ == 100) { | |
+ fprintf(stderr, "delay %f\n", delay); | |
+ count = 0; | |
+ } | |
+#endif | |
if (m_iVSyncMode && m_iSwapRate != 0) | |
{ | |
int64_t curr, diff; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment