Created
          March 10, 2014 10:59 
        
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    Random bouncy particles using ruby Gosu games library
  
        
  
    
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  | require 'gosu' | |
| $width, $height = 200, 200 | |
| $number_of_particles = 200 | |
| class Quad | |
| def initialize | |
| @pos = {x:rand($width), y:rand($width)} | |
| @vel = { x:(rand(5)+1)*[1,-1].sample, y:(rand(5)+1)*[1,-1].sample } | |
| @size = rand(4)*[1,-1].sample | |
| @color = [ Gosu::Color::GRAY, Gosu::Color::WHITE, | |
| Gosu::Color::AQUA, Gosu::Color::RED, | |
| Gosu::Color::GREEN, Gosu::Color::BLUE, | |
| Gosu::Color::YELLOW, Gosu::Color::FUCHSIA, | |
| Gosu::Color::CYAN ].sample | |
| end | |
| def update | |
| @vel[:x] = @vel[:x] * -1 if @pos[:x] <= 0 or @pos[:x] >= $width | |
| @vel[:y] = @vel[:y] * -1 if @pos[:y] <= 0 or @pos[:y] >= $height | |
| @pos[:x] += @vel[:x] | |
| @pos[:y] += @vel[:y] | |
| end | |
| def draw win | |
| win.draw_quad @pos[:x]-@size, @pos[:y]-@size, @color, | |
| @pos[:x]+@size, @pos[:y]-@size, @color, | |
| @pos[:x]+@size, @pos[:y]+@size, @color, | |
| @pos[:x]-@size, @pos[:y]+@size, @color | |
| end | |
| end | |
| class GameWindow < Gosu::Window | |
| def initialize | |
| super $width, $height, false | |
| self.caption = "Quads" | |
| @quads = [] | |
| $number_of_particles.times { @quads << Quad.new } | |
| end | |
| def update | |
| @quads.each {|q| q.update } | |
| end | |
| def draw | |
| color = Gosu::Color::WHITE | |
| draw_quad 0, 0, color, $width, 0, color, $width, $height, color, 0, $height, color | |
| @quads.each { |q| q.draw self } | |
| end | |
| end | |
| window = GameWindow.new | |
| window.show | 
  
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