Created
May 26, 2012 18:23
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const char* s_mapPixelKernelSource = "\n" \ | |
"__kernel void mapPixel( \n" \ | |
" __global uchar* output, \n" \ | |
" __global uchar4* input, \n" \ | |
" __constant float4* pal, \n" \ | |
" const unsigned int palCount, \n" \ | |
" const unsigned int width) \n" \ | |
"{ \n" \ | |
" const int xOut = get_global_id(0); \n" \ | |
" const int yOut = get_global_id(1); \n" \ | |
" const int offset = (yOut * width) + xOut; \n" \ | |
" uint i, bestIndex = 0; \n" \ | |
" float bestDist = MAXFLOAT; \n" \ | |
" \n" \ | |
" float4 pixel = convert_float4(input[offset]); \n" \ | |
" for (i = 0; i < palCount; ++i) \n" \ | |
" { \n" \ | |
" float4 diff = pixel - pal[i]; \n" \ | |
" float dist = dot(diff, diff); \n" \ | |
" if (dist < bestDist) \n" \ | |
" { \n" \ | |
" bestDist = dist; \n" \ | |
" bestIndex = i; \n" \ | |
" } \n" \ | |
" } \n" \ | |
" \n" \ | |
" output[offset] = (uchar)bestIndex; \n" \ | |
"} \n" \ | |
"\n"; |
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