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using Images, ImageTransformations, CoordinateTransformations, Interpolations | |
import StaticArrays: @SMatrix, @SVector, SVector | |
mutable struct ImageRectangle{T<:Real} | |
img::Union{Matrix{RGB{T}}, Matrix{Gray{T}}} | |
inprectangle::NamedTuple | |
outrectangle::NamedTuple | |
end | |
function check_rectangle(a, b, c, d) |
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