Created
March 10, 2019 07:37
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Simple wave format for binwalk I use to extract wav files from games.
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# WAVE file signature | |
0 string RIFF WAVE File | | |
>4 lelong x Chunk Size: %d | |
>4 lelong+7 x {size:%d} | |
>8 string WAVE | |
>4 lelong+7 x {jump:%d} |
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