-
-
Save enjalot/1457934 to your computer and use it in GitHub Desktop.
d3.js sin waves
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta http-equiv="Content-Type" content="text/html;charset=utf-8"/> | |
<style type="text/css"> | |
body { | |
background: #333; | |
} | |
rect { | |
stroke-width: 2.5px; | |
} | |
/* | |
.square:nth-child(2n + 1) rect { | |
} | |
*/ | |
</style> | |
</head> | |
<body> | |
<svg></svg> | |
<script type="text/javascript" src="http://mbostock.github.com/d3/d3.js?2.6.0"></script> | |
<script type="text/javascript" src="jwerty.js"></script> | |
<script type="text/javascript"> | |
var w = 960, | |
h = 500, | |
start = Date.now(); | |
var rings = [ ]; | |
var lines = [ ]; | |
var n = 25; | |
var m = 70; | |
for (i in d3.range(n)) | |
{ | |
if(i < 3) | |
var speed = (i-3) * 1e-2; | |
else | |
var speed = (i-2) * 1e-2; | |
//var speed = 50e-2 / (i + 1) | |
//var speed = .001 * n / (.5*i+1) | |
var speed = .001 * i * 4; | |
var data = d3.range(m) | |
lines.push({ | |
//radius: 65*i, | |
width: 5, | |
height: 15, | |
speed: speed, | |
//speed: speed_scale(i), | |
index: i, | |
data: data | |
}) | |
} | |
var xscale = d3.scale.linear() | |
.domain([0,m]) | |
.range([0, w]) | |
var omega = -.22 | |
function line_maker( data, speed ) | |
{ | |
var freq = Math.PI*.4 + 3 * omega * data.index // * 3000 | |
var svgline = d3.svg.line() | |
.x(function(d,i) | |
{ | |
return xscale(d); | |
}) | |
.y(function(d,i) | |
{ | |
var theta = freq * d/m * Math.PI * 4 | |
//console.log("sin", Math.sin(theta), d) | |
var y = data.height * (Math.sin(theta + (n-data.index) * .1 * speed * .18 )); | |
//console.log ("y", y) | |
return y | |
}) | |
.interpolate("basis") | |
return svgline(data.data); | |
} | |
var spacing = 26; | |
function lineEnter(d, i) { | |
//console.log("line enter", d) | |
d3.select(this).selectAll("path.path") | |
.data([d]) | |
.enter() | |
.append("svg:path") | |
.attr("class", "path") | |
//.attr("transform", function(_, i) { return "translate(" + [0, h - spacing * d.index] + ")"; }) | |
.attr("d", function(d,i) { | |
return line_maker( d, 0 ) | |
} | |
) | |
.attr("stroke-width", function(e,i) { return e.width;}) | |
.attr("stroke", "#fff") | |
.attr("fill", "none") | |
update_spacing() | |
} | |
var svg = d3.select("svg") | |
.attr("width", w) | |
.attr("height", h) | |
.append("svg:g") | |
//.attr("transform", "translate(" + w / 2 + "," + h / 2 + ")scale(.6)"); | |
var line = svg.selectAll("g.line") | |
.data(lines) | |
.enter().append("svg:g") | |
.attr("class", "line") | |
.each(lineEnter); | |
jwerty.key('a', function () { | |
omega -= .01; | |
console.log("omega", omega) | |
}); | |
jwerty.key('d', function () { | |
omega += .01; | |
console.log("omega", omega) | |
}); | |
var pause = false; | |
jwerty.key('p', function () { | |
pause = !pause; | |
}); | |
var sm = .39 | |
function update_spacing() | |
{ | |
var th = spacing * n; | |
var hscale = d3.scale.linear() | |
.domain([0, n]) | |
.range([0, h]) | |
//console.log("th", th, hscale(99)) | |
console.log("spacing", spacing) | |
d3.selectAll("g.line path") | |
.attr("transform", function(d, i) { | |
//console.log("h",h, spacing, d.index); | |
//return "translate(" + [0, th - spacing * d.index] + ")"; | |
return "translate(" + [0, h/2 + th / 2 - spacing * d.index] + ")"; | |
}) | |
} | |
jwerty.key('↑', function () { | |
spacing += 1; | |
update_spacing(); | |
}); | |
jwerty.key('↓', function () { | |
spacing -= 1; | |
update_spacing(); | |
}); | |
//jwerty.key('↑', function () { | |
jwerty.key('←', function () { | |
sm -= .01; | |
console.log("speed multiplier", sm); | |
}); | |
//jwerty.key('↓', function () { | |
jwerty.key('→', function () { | |
sm += .01; | |
console.log("speed multiplier", sm); | |
}); | |
var color = d3.scale.linear() | |
.domain([-1, 1]) | |
.interpolate(d3.interpolateRgb) | |
.range(['#fff', '#000']) | |
var opacity = d3.scale.linear() | |
.domain([0, n]) | |
.range([1, .4]) | |
b = 1; | |
d3.timer(function() { | |
if(pause) return false; | |
var elapsed = Date.now() - start | |
var damp = .3 | |
rotate = function(d,i) { | |
var speed = sm * d.speed * elapsed * .1 | |
return "rotate(" + speed + ")"; | |
}; | |
line = d3.selectAll("g.line path") | |
.attr("d", function(d,i) { | |
//var speed = a * d.speed * elapsed + .01 * d.index | |
var speed = sm * .08 * elapsed + d.index * 4 | |
return line_maker( d, speed ) | |
}) | |
.attr("stroke-opacity", function(d,i) { return opacity(d.index);}) | |
}); | |
</script> | |
</body> | |
</html> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* jwerty - Awesome handling of keyboard events | |
* | |
* jwerty is a JS lib which allows you to bind, fire and assert key combination | |
* strings against elements and events. It normalises the poor std api into | |
* something easy to use and clear. | |
* | |
* This code is licensed under the MIT | |
* For the full license see: http://keithamus.mit-license.org/ | |
* For more information see: http://keithamus.github.com/jwerty | |
* | |
* @author Keith Cirkel ('keithamus') <[email protected]> | |
* @license http://keithamus.mit-license.org/ | |
* @copyright Copyright © 2011, Keith Cirkel | |
* | |
*/ | |
(function (global, exports) { | |
// Helper methods & vars: | |
var $d = global.document | |
, $ = (global.jQuery || global.Zepto || global.ender || $d) | |
, $$ | |
, $b | |
, ke = 'keydown'; | |
function realTypeOf(v, s) { | |
return (v === null) ? s === 'null' | |
: (v === undefined) ? s === 'undefined' | |
: (v.is && v instanceof $) ? s === 'element' | |
: Object.prototype.toString.call(v).toLowerCase().indexOf(s) > 7; | |
} | |
if ($ === $d) { | |
$$ = function (selector, context) { | |
return selector ? $.querySelector(selector, context || $) : $; | |
}; | |
$b = function (e, fn) { e.addEventListener(ke, fn, false); }; | |
$f = function (e, jwertyEv) { | |
var ret = document.createEvent('Event') | |
, i; | |
ret.initEvent(ke, true, true); | |
for (i in jwertyEv) ret[i] = jwertyEv[i]; | |
return (e || $).dispatchEvent(ret); | |
} | |
} else { | |
$$ = function (selector, context, fn) { return $(selector || $d, context); }; | |
$b = function (e, fn) { $(e).bind(ke + '.jwerty', fn); }; | |
$f = function (e, ob) { $(e || $d).trigger($.Event(ke, ob)); }; | |
} | |
// Private | |
var _modProps = { 16: 'shiftKey', 17: 'ctrlKey', 18: 'altKey', 91: 'metaKey' }; | |
// Generate key mappings for common keys that are not printable. | |
var _keys = { | |
// MOD aka toggleable keys | |
mods: { | |
// Shift key, ⇧ | |
'⇧': 16, shift: 16, | |
// CTRL key, on Mac: ⌃ | |
'⌃': 17, ctrl: 17, | |
// ALT key, on Mac: ⌥ (Alt) | |
'⌥': 18, alt: 18, option: 18, | |
// META, on Mac: ⌘ (CMD), on Windows (Win), on Linux (Super) | |
'⌘': 91, meta: 91, cmd: 91, 'super': 91, win: 91 | |
}, | |
// Normal keys | |
keys: { | |
// Backspace key, on Mac: ⌫ (Backspace) | |
'⌫': 8, backspace: 8, | |
// Tab Key, on Mac: ⇥ (Tab), on Windows ⇥⇥ | |
'⇥': 9, '⇆': 9, tab: 9, | |
// Return key, ↩ | |
'↩': 13, 'return': 13, enter: 13, '⌅': 13, | |
// Pause/Break key | |
'pause': 19, 'pause-break': 19, | |
// Caps Lock key, ⇪ | |
'⇪': 20, caps: 20, 'caps-lock': 20, | |
// Escape key, on Mac: ⎋, on Windows: Esc | |
'⎋': 27, escape: 27, esc: 27, | |
// Space key | |
space: 32, | |
// Page-Up key, or pgup, on Mac: ↖ | |
'↖': 33, pgup: 33, 'page-up': 33, | |
// Page-Down key, or pgdown, on Mac: ↘ | |
'↘': 34, pgdown: 34, 'page-down': 34, | |
// END key, on Mac: ⇟ | |
'⇟': 35, end: 35, | |
// HOME key, on Mac: ⇞ | |
'⇞': 36, home: 36, | |
// Insert key, or ins | |
ins: 45, insert: 45, | |
// Delete key, on Mac: ⌫ (Delete) | |
del: 45, 'delete': 45, | |
// Left Arrow Key, or ← | |
'←': 37, left: 37, 'arrow-left': 37, | |
// Up Arrow Key, or ↑ | |
'↑': 38, up: 38, 'arrow-up': 38, | |
// Right Arrow Key, or → | |
'→': 39, right: 39, 'arrow-right': 39, | |
// Up Arrow Key, or ↓ | |
'↓': 40, down: 40, 'arrow-down': 40, | |
// odities, printing characters that come out wrong: | |
// Num-Multiply, or * | |
'*': 106, star: 106, asterisk: 106, multiply: 106, | |
// Num-Plus or + | |
'+': 107, 'plus': 107, | |
// Num-Subtract, or - | |
'-': 109, subtract: 109, | |
//';': 186, //??? | |
// = or equals | |
'=': 187, 'equals': 187, | |
// Comma, or , | |
',': 188, comma: 188, | |
//'-': 189, //??? | |
// Period, or ., or full-stop | |
'.': 190, period: 190, 'full-stop': 190, | |
// Slash, or /, or forward-slash | |
'/': 191, slash: 191, 'forward-slash': 191, | |
// Tick, or `, or back-quote | |
'`': 192, tick: 192, 'back-quote': 192, | |
// Open bracket, or [ | |
'[': 219, 'open-bracket': 219, | |
// Back slash, or \ | |
'\\': 220, 'back-slash': 220, | |
// Close backet, or ] | |
']': 221, 'close-bracket': 221, | |
// Apostraphe, or Quote, or ' | |
'\'': 222, quote: 222, apostraphe: 222 | |
} | |
}; | |
// To minimise code bloat, add all of the NUMPAD 0-9 keys in a loop | |
i = 95, n = 0; | |
while(++i < 106) { | |
_keys.keys['num-' + n] = i; | |
++n; | |
} | |
// To minimise code bloat, add all of the top row 0-9 keys in a loop | |
i = 47, n = 0; | |
while(++i < 58) { | |
_keys.keys[n] = i; | |
++n; | |
} | |
// To minimise code bloat, add all of the F1-F25 keys in a loop | |
i = 111, n = 1; | |
while(++i < 136) { | |
_keys.keys['f' + n] = i; | |
++n; | |
} | |
// To minimise code bloat, add all of the letters of the alphabet in a loop | |
var i = 64; | |
while(++i < 91) { | |
_keys.keys[String.fromCharCode(i).toLowerCase()] = i; | |
} | |
function JwertyCode(jwertyCode) { | |
var i | |
, c | |
, n | |
, z | |
, keyCombo | |
, optionals | |
, jwertyCodeFragment | |
, rangeMatches | |
, rangeI; | |
// In-case we get called with an instance of ourselves, just return that. | |
if (jwertyCode instanceof JwertyCode) return jwertyCode; | |
// If jwertyCode isn't an array, cast it as a string and split into array. | |
if (!realTypeOf(jwertyCode, 'array')) { | |
jwertyCode = (String(jwertyCode)).replace(/\s/g, '').toLowerCase(). | |
match(/(?:\+,|[^,])+/g); | |
} | |
// Loop through each key sequence in jwertyCode | |
for (i = 0, c = jwertyCode.length; i < c; ++i) { | |
// If the key combo at this part of the sequence isn't an array, | |
// cast as a string and split into an array. | |
if (!realTypeOf(jwertyCode[i], 'array')) { | |
jwertyCode[i] = String(jwertyCode[i]) | |
.match(/(?:\+\/|[^\/])+/g); | |
} | |
// Parse the key optionals in this sequence | |
optionals = [], n = jwertyCode[i].length; | |
while (n--) { | |
// Begin creating the object for this key combo | |
var jwertyCodeFragment = jwertyCode[i][n]; | |
keyCombo = { | |
jwertyCombo: String(jwertyCodeFragment), | |
shiftKey: false, | |
ctrlKey: false, | |
altKey: false, | |
metaKey: false | |
} | |
// If jwertyCodeFragment isn't an array then cast as a string | |
// and split it into one. | |
if (!realTypeOf(jwertyCodeFragment, 'array')) { | |
jwertyCodeFragment = String(jwertyCodeFragment).toLowerCase() | |
.match(/(?:(?:[^\+])+|\+\+|^\+$)/g); | |
} | |
z = jwertyCodeFragment.length; | |
while (z--) { | |
// Normalise matching errors | |
if (jwertyCodeFragment[z] === '++') jwertyCodeFragment[z] = '+'; | |
// Inject either keyCode or ctrl/meta/shift/altKey into keyCombo | |
if (jwertyCodeFragment[z] in _keys.mods) { | |
keyCombo[_modProps[_keys.mods[jwertyCodeFragment[z]]]] = true; | |
} else if(jwertyCodeFragment[z] in _keys.keys) { | |
keyCombo.keyCode = _keys.keys[jwertyCodeFragment[z]]; | |
} else { | |
rangeMatches = jwertyCodeFragment[z].match(/^\[([^-]+\-?[^-]*)-([^-]+\-?[^-]*)\]$/); | |
} | |
} | |
if (realTypeOf(keyCombo.keyCode, 'undefined')) { | |
// If we picked up a range match earlier... | |
if (rangeMatches && (rangeMatches[1] in _keys.keys) && (rangeMatches[2] in _keys.keys)) { | |
rangeMatches[2] = _keys.keys[rangeMatches[2]]; | |
rangeMatches[1] = _keys.keys[rangeMatches[1]]; | |
// Go from match 1 and capture all key-comobs up to match 2 | |
for (rangeI = rangeMatches[1]; rangeI < rangeMatches[2]; ++rangeI) { | |
optionals.push({ | |
altKey: keyCombo.altKey, | |
shiftKey: keyCombo.shiftKey, | |
metaKey: keyCombo.metaKey, | |
ctrlKey: keyCombo.ctrlKey, | |
keyCode: rangeI, | |
jwertyCombo: String(jwertyCodeFragment) | |
}); | |
} | |
keyCombo.keyCode = rangeI; | |
// Inject either keyCode or ctrl/meta/shift/altKey into keyCombo | |
} else { | |
keyCombo.keyCode = 0; | |
} | |
} | |
optionals.push(keyCombo); | |
} | |
this[i] = optionals; | |
} | |
this.length = i; | |
return this; | |
} | |
var jwerty = exports.jwerty = { | |
/** | |
* jwerty.event | |
* | |
* `jwerty.event` will return a function, which expects the first | |
* argument to be a key event. When the key event matches `jwertyCode`, | |
* `callbackFunction` is fired. `jwerty.event` is used by `jwerty.key` | |
* to bind the function it returns. `jwerty.event` is useful for | |
* attaching to your own event listeners. It can be used as a decorator | |
* method to encapsulate functionality that you only want to fire after | |
* a specific key combo. If `callbackContext` is specified then it will | |
* be supplied as `callbackFunction`'s context - in other words, the | |
* keyword `this` will be set to `callbackContext` inside the | |
* `callbackFunction` function. | |
* | |
* @param {Mixed} jwertyCode can be an array, or string of key | |
* combinations, which includes optinals and or sequences | |
* @param {Function} callbackFucntion is a function (or boolean) which | |
* is fired when jwertyCode is matched. Return false to | |
* preventDefault() | |
* @param {Object} callbackContext (Optional) The context to call | |
* `callback` with (i.e this) | |
* | |
*/ | |
event: function (jwertyCode, callbackFunction, callbackContext /*? this */) { | |
// Construct a function out of callbackFunction, if it is a boolean. | |
if (realTypeOf(callbackFunction, 'boolean')) { | |
var bool = callbackFunction; | |
callbackFunction = function () { return bool; } | |
} | |
jwertyCode = new JwertyCode(jwertyCode); | |
// Initialise in-scope vars. | |
var i = 0 | |
, c = jwertyCode.length - 1 | |
, returnValue | |
, jwertyCodeIs; | |
// This is the event listener function that gets returned... | |
return function (event) { | |
// if jwertyCodeIs returns truthy (string)... | |
if ((jwertyCodeIs = jwerty.is(jwertyCode, event, i))) { | |
// ... and this isn't the last key in the sequence, | |
// incriment the key in sequence to check. | |
if (i < c) { | |
++i; | |
return; | |
// ... and this is the last in the sequence (or the only | |
// one in sequence), then fire the callback | |
} else { | |
returnValue = callbackFunction.call( | |
callbackContext || this, event, jwertyCodeIs); | |
// If the callback returned false, then we should run | |
// preventDefault(); | |
if (returnValue === false) event.preventDefault(); | |
// Reset i for the next sequence to fire. | |
i = 0; | |
return; | |
} | |
} | |
// If the event didn't hit this time, we should reset i to 0, | |
// that is, unless this combo was the first in the sequence, | |
// in which case we should reset i to 1. | |
i = jwerty.is(jwertyCode, event) ? 1 : 0; | |
} | |
}, | |
/** | |
* jwerty.is | |
* | |
* `jwerty.is` will return a boolean value, based on if `event` matches | |
* `jwertyCode`. `jwerty.is` is called by `jwerty.event` to check | |
* whether or not to fire the callback. `event` can be a DOM event, or | |
* a jQuery/Zepto/Ender manufactured event. The properties of | |
* `jwertyCode` (speficially ctrlKey, altKey, metaKey, shiftKey and | |
* keyCode) should match `jwertyCode`'s properties - if they do, then | |
* `jwerty.is` will return `true`. If they don't, `jwerty.is` will | |
* return `false`. | |
* | |
* @param {Mixed} jwertyCode can be an array, or string of key | |
* combinations, which includes optinals and or sequences | |
* @param {KeyboardEvent} event is the KeyboardEvent to assert against | |
* @param {Integer} i (Optional) checks the `i` key in jwertyCode | |
* sequence | |
* | |
*/ | |
is: function (jwertyCode, event, i /*? 0*/) { | |
jwertyCode = new JwertyCode(jwertyCode); | |
// Default `i` to 0 | |
i = i || 0; | |
// We are only interesting in `i` of jwertyCode; | |
jwertyCode = jwertyCode[i]; | |
// jQuery stores the *real* event in `originalEvent`, which we use | |
// because it does annoything stuff to `metaKey` | |
event = event.originalEvent || event; | |
// We'll look at each optional in this jwertyCode sequence... | |
var key | |
, n = jwertyCode.length | |
, returnValue = false; | |
// Loop through each fragment of jwertyCode | |
while (n--) { | |
returnValue = jwertyCode[n].jwertyCombo; | |
// For each property in the jwertyCode object, compare to `event` | |
for (var p in jwertyCode[n]) { | |
// ...except for jwertyCode.jwertyCombo... | |
if (p !== 'jwertyCombo' && event[p] != jwertyCode[n][p]) returnValue = false; | |
} | |
// If this jwertyCode optional wasn't falsey, then we can return early. | |
if (returnValue !== false) return returnValue; | |
} | |
return returnValue; | |
}, | |
/** | |
* jwerty.key | |
* | |
* `jwerty.key` will attach an event listener and fire | |
* `callbackFunction` when `jwertyCode` matches. The event listener is | |
* attached to `document`, meaning it will listen for any key events | |
* on the page (a global shortcut listener). If `callbackContext` is | |
* specified then it will be supplied as `callbackFunction`'s context | |
* - in other words, the keyword `this` will be set to | |
* `callbackContext` inside the `callbackFunction` function. | |
* | |
* @param {Mixed} jwertyCode can be an array, or string of key | |
* combinations, which includes optinals and or sequences | |
* @param {Function} callbackFunction is a function (or boolean) which | |
* is fired when jwertyCode is matched. Return false to | |
* preventDefault() | |
* @param {Object} callbackContext (Optional) The context to call | |
* `callback` with (i.e this) | |
* @param {Mixed} selector can be a string, jQuery/Zepto/Ender object, | |
* or an HTML*Element on which to bind the eventListener | |
* @param {Mixed} selectorContext can be a string, jQuery/Zepto/Ender | |
* object, or an HTML*Element on which to scope the selector | |
* | |
*/ | |
key: function (jwertyCode, callbackFunction, callbackContext /*? this */, selector /*? document */, selectorContext /*? body */) { | |
// Because callbackContext is optional, we should check if the | |
// `callbackContext` is a string or element, and if it is, then the | |
// function was called without a context, and `callbackContext` is | |
// actually `selector` | |
var realSelector = realTypeOf(callbackContext, 'element') || realTypeOf(callbackContext, 'string') ? callbackContext : selector | |
// If `callbackContext` is undefined, or if we skipped it (and | |
// therefore it is `realSelector`), set context to `global`. | |
, realcallbackContext = realSelector === callbackContext ? global : callbackContext | |
// Finally if we did skip `callbackContext`, then shift | |
// `selectorContext` to the left (take it from `selector`) | |
, realSelectorContext = realSelector === callbackContext ? selector : selectorContext; | |
// If `realSelector` is already a jQuery/Zepto/Ender/DOM element, | |
// then just use it neat, otherwise find it in DOM using $$() | |
$b(realTypeOf(realSelector, 'element') ? | |
realSelector : $$(realSelector, realSelectorContext) | |
, jwerty.event(jwertyCode, callbackFunction, realcallbackContext)); | |
}, | |
/** | |
* jwerty.fire | |
* | |
* `jwerty.fire` will construct a keyup event to fire, based on | |
* `jwertyCode`. The event will be fired against `selector`. | |
* `selectorContext` is used to search for `selector` within | |
* `selectorContext`, similar to jQuery's | |
* `$('selector', 'context')`. | |
* | |
* @param {Mixed} jwertyCode can be an array, or string of key | |
* combinations, which includes optinals and or sequences | |
* @param {Mixed} selector can be a string, jQuery/Zepto/Ender object, | |
* or an HTML*Element on which to bind the eventListener | |
* @param {Mixed} selectorContext can be a string, jQuery/Zepto/Ender | |
* object, or an HTML*Element on which to scope the selector | |
* | |
*/ | |
fire: function (jwertyCode, selector /*? document */, selectorContext /*? body */, i) { | |
jwertyCode = new JwertyCode(jwertyCode); | |
var realI = realTypeOf(selectorContext, 'number') ? selectorContext : i; | |
// If `realSelector` is already a jQuery/Zepto/Ender/DOM element, | |
// then just use it neat, otherwise find it in DOM using $$() | |
$f(realTypeOf(selector, 'element') ? | |
selector : $$(selector, selectorContext) | |
, jwertyCode[realI || 0][0]); | |
}, | |
KEYS: _keys | |
}; | |
}(this, (typeof module !== 'undefined' && module.exports ? module.exports : this))); |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment