Created
May 27, 2020 19:43
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import UIKit | |
import RealityKit | |
import Combine | |
class ViewController: UIViewController { | |
@IBOutlet var arView: ARView! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
// Load the "Box" scene from the "Experience" Reality File | |
let planeAnchor = AnchorEntity(plane: .horizontal) | |
arView.scene.addAnchor(planeAnchor) | |
// Gestures do not work for this entity | |
let sticker = ContainerEntity(name: "ipad_pro.usdz") | |
planeAnchor.addChild(sticker) | |
// Gestures do work here | |
let sticker2 = ContainerEntity2(name: "ipad_pro.usdz") | |
sticker2.position.z += 1 | |
planeAnchor.addChild(sticker2) | |
arView.installGestures(.all, for: sticker) | |
arView.installGestures(.all, for: sticker2) | |
} | |
} | |
class ContainerEntity: Entity, HasModel, HasCollision { | |
var content: ModelEntity? | |
// MARK: Initialisers | |
required init() { | |
super.init() | |
} | |
convenience init(name: String) { | |
self.init() | |
var cancellable: AnyCancellable? = nil | |
cancellable = ModelEntity.loadModelAsync(named: name) | |
.sink(receiveCompletion: { error in | |
cancellable?.cancel() | |
}, receiveValue: { entity in | |
// entity.generateCollisionShapes(recursive: true) | |
self.content = entity | |
self.addChild(self.content!) | |
self.generateCollisionShapes(recursive: true) | |
self.collision = entity.collision | |
cancellable?.cancel() | |
}) | |
} | |
} | |
class ContainerEntity2: Entity, HasModel, HasCollision { | |
// MARK: Initialisers | |
required init() { | |
super.init() | |
} | |
convenience init(name: String) { | |
self.init() | |
var cancellable: AnyCancellable? = nil | |
cancellable = ModelEntity.loadModelAsync(named: name) | |
.sink(receiveCompletion: { error in | |
cancellable?.cancel() | |
}, receiveValue: { entity in | |
// entity.generateCollisionShapes(recursive: true) | |
self.model = entity.model | |
self.generateCollisionShapes(recursive: true) | |
cancellable?.cancel() | |
}) | |
} | |
} |
Ah IDKW, but it's working on only storyboard, not swiftUI
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sorry but I wonder entity.model is actually ModelComponent, not ModelEntity. How it can be converted to ModelEntity automatically?
I found, the type of entity is ModelEntity. So I just used self.model = entity, not entity.model. But second case(class) also didnt work at all. Please give me a hint if you succeeded