Created
February 8, 2015 10:11
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Maya mirror control python script
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pymel.core as pm; | |
class MirrorControl(object): | |
def __init__(self): | |
#store your controls in a variable | |
controls=pm.ls(sl= True); | |
#calling our class attribute to mirror the controls | |
self.mirrorControls(controls); | |
def mirrorControls(self,*args): | |
#list containing the controls | |
controls=args[0]; | |
for control in controls: | |
#name of the control | |
name=str(control); | |
#duplicate control | |
dupe=pm.duplicate(control,renameChildren=True,rr=True,name=name+'_r'); | |
#freeze transforms | |
pm.makeIdentity(dupe,apply=True, scale=True,translate=True,rotate=True); | |
#place the pivot of the object at the grid's/scene's origin | |
pm.xform(dupe,piv=(0,0,0),objectSpace=True); | |
#mirror object | |
dupe[0].scaleX.set(-1); | |
#instantiate our class | |
obj= MirrorControl();</pre> |
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