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@eqdw
Created November 17, 2010 19:56
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struct AudioBuffer{
UInt32 mNUmberChannels;
UInt32 mDataByteSize;
void * mData;
}
struct AudioBufferList{
UInt32 mNumberBuffers;
AudioBuffer mBuffers[1]; //this is a variable length array of Buffer elementsa
}
/*
* Correct me if I'm wrong, but, um, no it's not?
*/
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