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Property Drawer Like Layer Collision Matrix
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// (C) 2018 ERAL | |
// Distributed under the Boost Software License, Version 1.0. | |
// (See copy at http://www.boost.org/LICENSE_1_0.txt) | |
using UnityEngine; | |
#if UNITY_EDITOR | |
using UnityEditor; | |
using System.Collections.Generic; | |
using System.Linq; | |
[CustomPropertyDrawer(typeof(NonDirectionalBooleanMatrixAttribute))] | |
public class NonDirectionalBooleanMatrixPropertyDrawer : PropertyDrawer { | |
public override float GetPropertyHeight(SerializedProperty property, GUIContent label) { | |
var nonDirectionalBooleanMatrixAttribute = (NonDirectionalBooleanMatrixAttribute)attribute; | |
if (property.propertyType != SerializedPropertyType.Generic) { | |
return base.GetPropertyHeight(property, label); | |
} | |
var targetObject = GetCurrent(property) as NonDirectionalBooleanMatrix; | |
if (targetObject == null) { | |
return base.GetPropertyHeight(property, label); | |
} | |
if (!s_Foldout) { | |
return base.GetPropertyHeight(property, label); | |
} | |
var basePropertyHeight = base.GetPropertyHeight(property, label); | |
var result = basePropertyHeight; | |
var labelMaxWidth = 0.0f; | |
if (0 < targetObject.Length) { | |
labelMaxWidth = Enumerable.Range(0, targetObject.Length) | |
.Max(x=>EditorStyles.label.CalcSize(GetLabelContent(x)).x); | |
} | |
result += Mathf.Max(labelMaxWidth, basePropertyHeight); | |
result += basePropertyHeight * targetObject.Length; | |
return result; | |
} | |
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { | |
var nonDirectionalBooleanMatrixAttribute = (NonDirectionalBooleanMatrixAttribute)attribute; | |
if (property.propertyType != SerializedPropertyType.Generic) { | |
EditorGUI.LabelField(position, label, kNotSupportTypeMessage); | |
return; | |
} | |
var targetObject = GetCurrent(property) as NonDirectionalBooleanMatrix; | |
if (targetObject == null) { | |
EditorGUI.LabelField(position, label, kNotSupportTypeMessage); | |
return; | |
} | |
using (new EditorGUI.PropertyScope(position, label, property)) { | |
//ラベル名 | |
var foldoutPosition = position; | |
foldoutPosition.height = EditorGUIUtility.singleLineHeight; | |
EditorGUI.BeginChangeCheck(); | |
var foldoutResult = EditorGUI.Foldout(foldoutPosition, s_Foldout, label); | |
if (EditorGUI.EndChangeCheck()) { | |
s_Foldout = foldoutResult; | |
} | |
if (!s_Foldout) { | |
return; | |
} | |
position.y += EditorGUIUtility.singleLineHeight; | |
//サイズフィールド | |
var sizePosition = position; | |
sizePosition.width = EditorGUIUtility.labelWidth - EditorGUIUtility.singleLineHeight; | |
sizePosition.height = EditorGUIUtility.singleLineHeight; | |
++EditorGUI.indentLevel; | |
var oldLabelWidth = EditorGUIUtility.labelWidth; | |
EditorGUIUtility.labelWidth = EditorStyles.label.CalcSize(kSizeContent).x + EditorGUI.IndentedRect(new Rect(0.0f, 0.0f, EditorStyles.label.CalcSize(kSizeContent).x, 1.0f)).x; | |
EditorGUI.BeginChangeCheck(); | |
var sizeResult = EditorGUI.IntField(sizePosition, kSizeContent, targetObject.Length); | |
if (EditorGUI.EndChangeCheck() && (0 <= sizeResult)) { | |
targetObject.Length = sizeResult; | |
} | |
EditorGUIUtility.labelWidth = oldLabelWidth; | |
--EditorGUI.indentLevel; | |
//縦書きラベル | |
var labelMaxWidth = 0.0f; | |
if (0 < targetObject.Length) { | |
labelMaxWidth = Enumerable.Range(0, targetObject.Length) | |
.Max(x=>EditorStyles.label.CalcSize(GetLabelContent(x)).x); | |
} | |
position.y += labelMaxWidth; | |
var verticalLabelPosition = position; | |
verticalLabelPosition.width = EditorGUIUtility.labelWidth - kLabelToggleSpacing; | |
verticalLabelPosition.height = EditorGUIUtility.singleLineHeight; | |
var OldGuiMatrix = GUI.matrix; | |
{ | |
var rotateAroundPivot = new Vector2(position.xMin + EditorGUIUtility.labelWidth + EditorGUIUtility.singleLineHeight * targetObject.Length * 0.5f | |
, position.yMin + EditorGUIUtility.singleLineHeight * (targetObject.Length * 0.5f)); | |
GUIUtility.RotateAroundPivot(90, rotateAroundPivot); | |
for (var y = 0; y < targetObject.Length; ++y) { | |
EditorGUI.LabelField(verticalLabelPosition, GetLabelContent(y), kRightAlignStyle); | |
verticalLabelPosition.y += EditorGUIUtility.singleLineHeight; | |
} | |
} | |
GUI.matrix = OldGuiMatrix; | |
//横書きラベルとトグル | |
var prefixLabelPosition = position; | |
prefixLabelPosition.width = EditorGUIUtility.labelWidth - kLabelToggleSpacing; | |
prefixLabelPosition.height = EditorGUIUtility.singleLineHeight; | |
for (var y = 0; y < targetObject.Length; ++y) { | |
EditorGUI.LabelField(prefixLabelPosition, GetLabelContent(y), kRightAlignStyle); | |
var togglePosition = prefixLabelPosition; | |
togglePosition.xMin = prefixLabelPosition.xMax + EditorGUIUtility.singleLineHeight * (targetObject.Length - 1 - y) + kLabelToggleSpacing; | |
togglePosition.xMax = togglePosition.xMin + EditorGUIUtility.singleLineHeight; | |
for (var x = 0; x < (targetObject.Length - y); ++x) { | |
EditorGUI.BeginChangeCheck(); | |
var toggleResult = EditorGUI.Toggle(togglePosition, targetObject[x + y, y]); | |
if (EditorGUI.EndChangeCheck()) { | |
targetObject[x + y, y] = toggleResult; | |
} | |
togglePosition.x -= EditorGUIUtility.singleLineHeight; | |
} | |
prefixLabelPosition.y += EditorGUIUtility.singleLineHeight; | |
} | |
} | |
} | |
public override bool CanCacheInspectorGUI(SerializedProperty property) { | |
return false; | |
} | |
private readonly GUIContent kNotSupportTypeMessage = new GUIContent("Use NonDirectionalBooleanMatrixPropertyDrawer with NonDirectionalBooleanMatrix."); | |
private readonly GUIStyle kRightAlignStyle = new GUIStyle(){alignment = TextAnchor.MiddleRight}; | |
private readonly GUIContent kSizeContent = new GUIContent("Size"); | |
private const float kLabelToggleSpacing = 2.0f; | |
private static bool s_Foldout = true; | |
private List<GUIContent> m_LabelsContent = new List<GUIContent>(); | |
private static object GetCurrent(SerializedProperty property) { | |
object result = property.serializedObject.targetObject; | |
var propertyNames = property.propertyPath.Replace(".Array.data", ".").Split('.'); | |
foreach (var propertyName in propertyNames) { | |
var parent = result; | |
var indexerStart = propertyName.IndexOf('['); | |
if (-1 == indexerStart) { | |
const System.Reflection.BindingFlags bindingFlags = System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.NonPublic; | |
result = parent.GetType().GetField(propertyName, bindingFlags).GetValue(parent); | |
} else if (parent.GetType().IsArray) { | |
var indexerEnd = propertyName.IndexOf(']'); | |
var indexString = propertyName.Substring(indexerStart + 1, indexerEnd - indexerStart - 1); | |
var index = int.Parse(indexString); | |
var array = (System.Array)parent; | |
if (index < array.Length) { | |
result = array.GetValue(index); | |
} else { | |
result = null; | |
break; | |
} | |
} else { | |
throw new System.MissingFieldException(); | |
} | |
} | |
return result; | |
} | |
private GUIContent GetLabelContent(int index) { | |
for (var i = m_LabelsContent.Count; i <= index; ++i) { | |
m_LabelsContent.Add(null); | |
} | |
if (m_LabelsContent[index] == null) { | |
var nonDirectionalBooleanMatrixAttribute = (NonDirectionalBooleanMatrixAttribute)attribute; | |
string label; | |
if (index < nonDirectionalBooleanMatrixAttribute.labels.Length) { | |
label = nonDirectionalBooleanMatrixAttribute.labels[index]; | |
} else { | |
label = index.ToString(); | |
} | |
m_LabelsContent[index] = new GUIContent(label); | |
} | |
return m_LabelsContent[index]; | |
} | |
} | |
#endif | |
public class NonDirectionalBooleanMatrixAttribute : PropertyAttribute { | |
public readonly string[] labels; | |
public NonDirectionalBooleanMatrixAttribute() : this(new string[0]) { | |
} | |
public NonDirectionalBooleanMatrixAttribute(string[] labels) { | |
this.labels = labels; | |
} | |
public NonDirectionalBooleanMatrixAttribute(System.Type enumType) : this(System.Enum.GetNames(enumType)) { | |
} | |
} | |
[System.Serializable] | |
public class NonDirectionalBooleanMatrix { | |
public bool this[int x, int y] {get{ | |
if ((x < 0) || (m_Length <= x)) throw new System.ArgumentOutOfRangeException("x"); | |
if ((y < 0) || (m_Length <= y)) throw new System.ArgumentOutOfRangeException("y"); | |
var index = GetArrayIndex(x, y, m_Length); | |
return m_Data[index]; | |
}set{ | |
if ((x < 0) || (m_Length <= x)) throw new System.ArgumentOutOfRangeException("x"); | |
if ((y < 0) || (m_Length <= y)) throw new System.ArgumentOutOfRangeException("y"); | |
var index = GetArrayIndex(x, y, m_Length); | |
m_Data[index] = value; | |
}} | |
public int Length {get{ | |
return m_Length; | |
}set{ | |
if (value < 0) throw new System.ArgumentOutOfRangeException("Length"); | |
if (m_Data != null) { | |
Resize(value, false, true); | |
} else if (0 < value) { | |
var arrayLength = GetArrayLength(value); | |
m_Data = new bool[arrayLength]; | |
m_Length = value; | |
} | |
}} | |
public void Resize(int newLength, bool valueDefault, bool valueKeep = true) { | |
if (newLength < 0) throw new System.ArgumentOutOfRangeException("newLength"); | |
var arrayLength = GetArrayLength(newLength); | |
if (m_Data.Length != arrayLength) { | |
if (!valueKeep) { | |
System.Array.Resize(ref m_Data, arrayLength); | |
} else { | |
var valueKeepLength = Mathf.Min(m_Length, newLength); | |
if (m_Length < newLength) { | |
//拡大 | |
System.Array.Resize(ref m_Data, arrayLength); | |
for (var y = newLength - 1; 0 <= y; --y) { | |
for (var x = newLength - 1; y <= x; --x) { | |
var newIndex = GetArrayIndex(x, y, newLength); | |
if ((valueKeepLength <= y) || (valueKeepLength <= x)) { | |
m_Data[newIndex] = valueDefault; | |
} else { | |
var oldIndex = GetArrayIndex(x, y, m_Length); | |
m_Data[newIndex] = m_Data[oldIndex]; | |
} | |
} | |
} | |
} else { | |
//縮小 | |
for (var y = 0; y < valueKeepLength; ++y) { | |
for (var x = y; x < valueKeepLength; ++x) { | |
var oldIndex = GetArrayIndex(x, y, m_Length); | |
var newIndex = GetArrayIndex(x, y, newLength); | |
m_Data[newIndex] = m_Data[oldIndex]; | |
} | |
} | |
System.Array.Resize(ref m_Data, arrayLength); | |
} | |
} | |
m_Length = newLength; | |
} | |
} | |
public NonDirectionalBooleanMatrix() { | |
} | |
public NonDirectionalBooleanMatrix(int length) { | |
if (length < 0) throw new System.ArgumentOutOfRangeException("length"); | |
Length = length; | |
} | |
[SerializeField] | |
private int m_Length = 0; | |
[SerializeField] | |
private bool[] m_Data = null; | |
//m_Length:3の場合の配列図 | |
// | 0 1 2 | |
//--+----------- | |
// 0|[0] [1] [2] | |
// 1| [3] [4] | |
// 2| [5] | |
private static int GetArrayIndex(int x, int y, int length) { | |
int min; | |
int max; | |
if (x <= y) { | |
min = x; | |
max = y; | |
} else { | |
min = y; | |
max = x; | |
} | |
//元式: (length + 1) * min - GetArrayLength(min) + (max - min) | |
//辺(length + 1),minの矩形からmin分の三角形を引くとminのオフセットが求まるので、後はmax分をオフセット | |
var result = length * min - GetArrayLength(min) + max; | |
return result; | |
} | |
private static int GetArrayLength(int length) { | |
return length * (length + 1) / 2; | |
} | |
} |
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// Created by ERAL | |
// This is free and unencumbered software released into the public domain. | |
using UnityEngine; | |
public class Sample : MonoBehaviour { | |
public enum Labels { | |
The, | |
Most, | |
Beautiful, | |
Custom, | |
Gui, | |
} | |
[NonDirectionalBooleanMatrix(typeof(Labels))] | |
public NonDirectionalBooleanMatrix m_NonDirectionalBooleanMatrix = new NonDirectionalBooleanMatrix(System.Enum.GetValues(typeof(Labels)).Length); | |
protected virtual void Start() { | |
Debug.Log("The * The: " + m_NonDirectionalBooleanMatrix[(int)Labels.The, (int)Labels.The]); | |
Debug.Log("Most * Beautiful" + m_NonDirectionalBooleanMatrix[(int)Labels.Most, (int)Labels.Beautiful]); | |
m_NonDirectionalBooleanMatrix[(int)Labels.Custom, (int)Labels.Gui] = !m_NonDirectionalBooleanMatrix[(int)Labels.Custom, (int)Labels.Gui]; | |
Debug.Log("Custom * Gui" + m_NonDirectionalBooleanMatrix[(int)Labels.Custom, (int)Labels.Gui]); | |
} | |
} |
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Really cool but this isn't persistent between unity loads. Any data you set is just reverted when you restart unity.