Created
September 27, 2022 13:08
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Snake Part 3 - snake.go
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package main | |
type Part struct { | |
X int | |
Y int | |
} | |
type SnakeBody struct { | |
Parts []Part | |
Xspeed int | |
Yspeed int | |
} | |
func (sb *SnakeBody) ChangeDir(vertical int, horizontal int) { | |
sb.Yspeed = vertical | |
sb.Xspeed = horizontal | |
} | |
func (sb *SnakeBody) Update(width int, height int, longerSnake bool) { | |
sb.Parts = append(sb.Parts, sb.Parts[len(sb.Parts)-1].GetUpdatedPart(sb, width, height)) | |
if !longerSnake { | |
sb.Parts = sb.Parts[1:] | |
} | |
} | |
func (sb *SnakeBody) ResetPos(width int, height int) { | |
snakeParts := []Part{ | |
{ | |
X: int(width / 2), | |
Y: int(height / 2), | |
}, | |
{ | |
X: int(width/2) + 1, | |
Y: int(height / 2), | |
}, | |
{ | |
X: int(width/2) + 2, | |
Y: int(height / 2), | |
}, | |
} | |
sb.Parts = snakeParts | |
sb.Xspeed = 1 | |
sb.Yspeed = 0 | |
} | |
func (sp *Part) GetUpdatedPart(sb *SnakeBody, width int, height int) Part { | |
newPart := *sp | |
newPart.X = (newPart.X + sb.Xspeed) % width | |
if newPart.X < 0 { | |
newPart.X += width | |
} | |
newPart.Y = (newPart.Y + sb.Yspeed) % height | |
if newPart.Y < 0 { | |
newPart.Y += height | |
} | |
return newPart | |
} |
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