Oh, something wasn't right when I wrote my first little game at age eight - I was going to figure this computer thing out quick and move along as usual. So many software-years later - sixteen of them professional, and eight of those in startups - I suppose I must admit defeat on that "quick" part. But as the next wave of programmers enter the arena, and I see them face some of the same problems (think, "Oh, man, don't do that again") and many new and different ones ("Wow, that was cool") I feel I can still do good in the world.
Created
November 10, 2011 02:33
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Bio, take 1
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