- Pink Images: Size restriction issue. 1024 w/h max.
- White/Corrupted Images: Out of vram. Compress PNG images, resize smaller than 400x240 and use 8-bit coloring.
- White 3D Texturing: Shaders are incompatible. Do not use Default shaders. Use Sprites/Default shaders.
- Citra Memory errors (game crashing): Model Light & Reflection Probes, and Cast Shadows should be disabled.
- FBI Install, no game appears: Check to ensure your application ID is unique. (Ex: 0x48300 would be unique)
- Citra Memory Errors Immediately upon scene startup: You may have a sprite renderer using too large PNG image.
- Only Display1-10 instead of Lower LCD, Upper LCD: Go to Build Settings > N3DS > press the Switch Platform button.
- Camera set to Lower LCD, but canvas doesn't show: Change Target Display on the canvas to Lower LCD.
Easiest Way To Create HomeMenu Banner: https://github.com/Steveice10/bannertool
- Run:
bannertool makebanner -i (png image) -a (wav file) -o banner.bnr - Place in
Assets/3dsBannerfolder (create it if it doesn't exist) and compile game. OR - Use Banner Demo files provided, edit the PNG texture to fit.
- Add Box Collider 2D to object.
- Add a script with
void OnMouseDown(). This will trigger on touch.