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Minimalist Scala Actors
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// ©2012 Viktor Klang | |
object MiniActor { | |
import java.util.concurrent.{ConcurrentLinkedQueue, Executor} | |
import java.util.concurrent.atomic.AtomicInteger | |
type Behavior = Any => Effect | |
sealed trait Effect extends (Behavior => Behavior) | |
case object Stay extends Effect { def apply(old: Behavior): Behavior = old } | |
case class Become(like: Behavior) extends Effect { def apply(old: Behavior): Behavior = like } | |
final val Die = Become(msg => { println("Dropping msg [" + msg + "] due to severe case of death."); Stay }) // Stay Dead plz | |
// The notion of an Address to where you can post messages to | |
trait Address { def !(msg: Any) } | |
private abstract class AtomicRunnableAddress extends Address with Runnable { val on = new AtomicInteger(0) } | |
// Seeded by the self-reference that yields the initial behavior | |
def apply(initial: Address => Behavior)(implicit e: Executor): Address = | |
// Memory visibility of "behavior" is guarded by "on" using volatile piggybacking | |
new AtomicRunnableAddress { | |
// Our awesome little mailbox, free of blocking and evil | |
private final val mbox = new ConcurrentLinkedQueue[Any] | |
// Rebindable top of the mailbox, bootstrapped to identity | |
private var behavior: Behavior = { case self: Address => Become(initial(self)) } | |
// As an optimization, we peek at our threads local copy of our behavior to see if we should bail out early | |
final override def !(msg: Any): Unit = behavior match { | |
case dead @ Die.`like` => dead(msg) // Efficiently bail out if we're _known_ to be dead | |
case _ => mbox.offer(msg); async() // Enqueue the message onto the mailbox and try to schedule for execution | |
} | |
// Switch ourselves off, and then see if we should be rescheduled for execution | |
final def run(): Unit = try { | |
if (on.get == 1) behavior = behavior(mbox.poll())(behavior) | |
} finally { | |
on.set(0); async() | |
} | |
// If there's something to process, and we're not already scheduled | |
final def async(): Unit = if(!mbox.isEmpty && on.compareAndSet(0, 1)) | |
// Schedule to run on the Executor and back out on failure | |
try | |
e.execute(this) | |
catch { | |
case t: Throwable => on.set(0); throw t | |
} | |
} match { | |
// Make the actor self aware by seeding its address to the initial behavior | |
case a: Address => a ! a; a | |
} | |
} | |
//Usage | |
import MiniActor._ | |
implicit val e: java.util.concurrent.Executor = java.util.concurrent.Executors.newCachedThreadPool | |
//Creates an actor that will, after it's first message is received, Die | |
val actor = MiniActor( self => msg => { println("self: " + self + " got msg " + msg); Die } ) | |
actor ! "foo" | |
actor ! "foo" |
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