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March 13, 2023 23:41
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trying to understand openGL Swap Interval from SDL log.txt
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./ags --windowed --log-stdout=+m:all --sdl-log=1 | |
Adventure Game Studio v3.6 Interpreter | |
Copyright (c) 1999-2011 Chris Jones and 2011-2023 others | |
ACI version 3.6.0.44 | |
Initializing backend libs | |
SDL Version: 2.24.1 | |
Initializing game data | |
Looking for the game data. | |
Cwd: /home/user/git/user/ags/cmake-build-release | |
Path arg: | |
Searching in (cwd): /home/user/git/user/ags/cmake-build-release | |
Searching for game data in: /home/user/git/user/ags/cmake-build-release | |
Found game data pak: /home/user/git/user/ags/cmake-build-release/futureflashback.ags | |
Located game data pak: /home/user/git/user/ags/cmake-build-release/futureflashback.ags | |
Opened game data file: game28.dta | |
Game data version: 50 | |
Compiled with: 3.5.0.20 | |
Startup directory: /home/user/git/user/ags/cmake-build-release | |
Data directory: /home/user/git/user/ags/cmake-build-release/ | |
Setting up game configuration | |
Logging to warnings.log | |
Unable to init voice pack 'speech.vox', file not found or of unknown format. | |
Initializing TTF renderer | |
Initializing mouse: number of buttons reported is 3 | |
Install timer | |
Initializing audio | |
Requested audio driver: default | |
Audio driver: pulseaudio | |
AudioCore: opened device "Default OpenAL playback device" | |
Supported sound decoders: | |
- MIDI decoder, using a subset of TiMidity : MIDI,MID, | |
- Play modules through ModPlug : 669,AMF,AMS,DBM,DMF,DSM,FAR,GDM,IT,MDL,MED,MOD,MT2,MTM,OKT,PTM,PSM,S3M,STM,ULT,UMX,XM, | |
- MPEG-1 Audio Layer I-III : MP3,MP2,MP1, | |
- Microsoft WAVE audio format : WAV, | |
- Audio Interchange File Format : AIFF,AIF, | |
- Sun/NeXT audio file format : AU, | |
- Ogg Vorbis audio : OGG, | |
- Creative Labs Voice format : VOC, | |
- Raw audio : RAW, | |
- Shorten-compressed audio data : SHN, | |
- Free Lossless Audio Codec : FLAC,FLA, | |
Install exit handler | |
Initialize path finder library | |
Load game data | |
Game title: 'FutureFlashback' | |
Game uid (old format): `4812389` | |
Game guid: '{654c3450-ef91-4c81-a232-2c95fcafdb96}' | |
Game GUI version: 119 | |
Requested script API: v3.5.0-final (7), compat level: v3.5.0-alpha (6) | |
Built library path: libagsblend.so | |
dlopen returned: libagsblend.so: cannot open shared object file: No such file or directory | |
Built library path: ./libagsblend.so | |
dlopen returned: ./libagsblend.so: cannot open shared object file: No such file or directory | |
Built library path: /home/user/git/user/ags/cmake-build-release/libagsblend.so | |
dlopen returned: /home/user/git/user/ags/cmake-build-release/libagsblend.so: cannot open shared object file: No such file or directory | |
Plugin 'agsblend' could not be loaded (expected 'libagsblend.so'), trying built-in plugins... | |
Build-in plugin 'agsblend' found and being used. | |
Built library path: libagsjoy.so | |
dlopen returned: libagsjoy.so: cannot open shared object file: No such file or directory | |
Built library path: ./libagsjoy.so | |
dlopen returned: ./libagsjoy.so: cannot open shared object file: No such file or directory | |
Built library path: /home/user/git/user/ags/cmake-build-release/libagsjoy.so | |
dlopen returned: /home/user/git/user/ags/cmake-build-release/libagsjoy.so: cannot open shared object file: No such file or directory | |
Plugin 'agsjoy' could not be loaded (expected 'libagsjoy.so'), trying built-in plugins... | |
Placeholder functions for the plugin 'agsjoy' found. | |
Checking for disk space | |
Initializing resolution settings | |
Game native resolution: 320 x 180 (32 bit) | |
Mouse cursor graphic area: (0,0)-(319,179) (320x180) | |
Device display resolution: 1920 x 1080 | |
Graphic settings: driver: OGL, windowed: yes, screen size: 0 x 0, game scale: round | |
Using graphics factory: OGL | |
Created graphics driver: OpenGL | |
Supported gfx modes (32-bit): | |
1920x1080;1920x1080;1680x1050;1600x1024;1600x900;1600x900;1440x900;1440x810; | |
1400x1050;1400x900;1368x768;1360x768;1280x1024;1280x960;1280x800;1280x800; | |
1280x720;1280x720;1152x864;1024x768;1024x768;1024x576;1024x576;960x720; | |
960x600;960x540;960x540;928x696;896x672;864x486;840x525;800x600; | |
800x600;800x600;800x512;800x450;720x450;720x405;720x405;700x525; | |
700x450;684x384;680x384;640x512;640x480;640x480;640x400;640x360; | |
640x360;640x360;576x432;512x384;512x288;480x270;480x270;432x243; | |
432x243;400x300;400x300;360x202;360x202;320x240;320x180;320x180; | |
Attempting to find nearest supported resolution for screen size 1920 x 1080 (32-bit) windowed | |
Maximal allowed window size: 1920 x 1080 | |
Attempt to switch gfx mode to 1920 x 1080 (32-bit) windowed | |
Running OpenGL: 3.0 | |
OGL: Transparency shader program created successfully | |
OGL: Tinting shader program created successfully | |
OGL: Lighting shader program created successfully | |
Graphics mode set: 1920 x 1080 (32-bit) windowed | |
Render frame set, render dest (0, 0, 1919, 1079 : 1920 x 1080) | |
Requested gfx filter: StdScale | |
Graphics filter set: 'StdScale', filter dest (0, 0, 1919, 1079 : 1920 x 1080) | |
Using gfx filter: StdScale | |
Mouse speed control: enabled, unit: 1.000000, user value: 1.000000 | |
Touch-to-mouse motion mode: absolute | |
Mouse cursor graphic area: (0,0)-(1919,1079) (1920x1080) | |
Multitasking mode set: 0 | |
Setting up window | |
Multitasking mode set: 0 | |
Displaying preload image | |
Initialize sprites | |
Initialize game settings | |
Prepare to start game | |
Engine initialization complete | |
Starting game | |
Multitasking mode set: 1 | |
Game.SetAudioTypeVolume: type: 1, volume: 70, change: all | |
Game.SetAudioTypeVolume: type: 2, volume: 70, change: all | |
Game.SetAudioTypeVolume: type: 3, volume: 70, change: all | |
OGL: SetVsyncImpl(1) | |
OGL: SetVsyncImpl result (success == 1) | |
Attempting to find nearest supported resolution for screen size 1920 x 1080 (32-bit) fullscreen | |
Attempt to switch gfx mode to 1920 x 1080 (32-bit) fullscreen | |
Graphics mode set: 1920 x 1080 (32-bit) fullscreen desktop | |
Render frame set, render dest (0, 0, 1919, 1079 : 1920 x 1080) | |
Mouse speed control: enabled, unit: 1.000000, user value: 1.000000 | |
Touch-to-mouse motion mode: absolute | |
Mouse cursor graphic area: (0,0)-(1919,1079) (1920x1080) | |
Multitasking mode set: 1 | |
Window event: focus lost | |
Switching out from the game | |
Window event: focus gained | |
Switching back into the game | |
Window event: focus lost | |
Switching out from the game | |
Window event: focus gained | |
Switching back into the game | |
Window event: focus lost | |
Switching out from the game |
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