Created
March 23, 2012 13:47
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defaultValues
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| // Usage: defaultValues.init(Element to bind); | |
| var defaultValues = { | |
| isOn : false, // Needed to se state of object | |
| isBind : false, // Check if the elm's have the blur and focus binded | |
| ThisElm : false, // Default to false. | |
| // Init function | |
| init: function($elm) { | |
| // Check if it's off and not bound. | |
| if (!this.isOn && !this.isBind) { | |
| this.ThisElm = $elm; | |
| this.isOn = true; | |
| this.bind(); | |
| // It's on but not bound.. bind it! | |
| } else if ($this.isBind) { | |
| this.bind(); | |
| } | |
| }, | |
| // Bind function to elm | |
| bind : function() { | |
| if (this.isOn && !this.IsBind) { | |
| this.ThisElm.live('focus',function() { | |
| theTemp = $(this).attr('temp'); //The temp value - if it exists | |
| var theValue = $(this).val(); //The value of the input | |
| //Now either the temp value is undefined (first time) or the temp and value are the same - 'Search' in any given language | |
| if(theTemp == undefined || theTemp == theValue){ | |
| $(this).attr('temp', theValue); //Set the temp to the same as value | |
| $(this).val(''); //Empty the value attribute to allow typing | |
| } | |
| //See, if the value is NOT equal to the temp value and the temp value is NOT undefined, it means the user has typed something. Let them keep it. | |
| }); | |
| this.ThisElm.live('blur',function() { | |
| //if the box is empty - let's populate the value with our saved standard text in the temp attribute | |
| if ($(this).attr('value') == "") { | |
| var theValue = $(this).attr('temp'); | |
| $(this).attr('value',theValue); | |
| } | |
| //nothing else - if the user has typed something, let them keep it | |
| }); | |
| } | |
| }, | |
| // Unbind it. | |
| unbind : function() { | |
| if (this.isBind) { | |
| this.ThisElm.unbind('focus'); | |
| this.ThisElm.unbind('blur'); | |
| } | |
| }, | |
| // Destroy this object | |
| destroy : function() { | |
| if (this.isOn) { | |
| if (this.isBind) { | |
| this.unbind(); | |
| } | |
| this.isOn = false; | |
| this.ThisElm = false; | |
| return true; | |
| } else { | |
| return false; | |
| } | |
| } | |
| }; |
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