Created
October 28, 2017 02:09
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pybullet URDF example of a static concave triangle mesh (non-moving)
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<?xml version="1.0" ?> | |
<robot name="ground"> | |
<link name="ground"> | |
<visual> | |
<geometry> | |
<mesh filename="ground.obj" scale="2 2 0.1" /> | |
</geometry> | |
<material name="white"> | |
<color rgba="1 1 1 1"/> | |
</material> | |
</visual> | |
<collision concave="yes"> | |
<geometry> | |
<mesh filename="ground.obj" scale="2 2 0.1" /> | |
</geometry> | |
</collision> | |
<inertial> | |
<mass value="0.0" /> | |
<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1" /> | |
</inertial> | |
<contact> | |
<lateral_friction value="1.0" /> | |
<rolling_friction value="0.0" /> | |
</contact> | |
</link> | |
</robot> |
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