Created
June 13, 2022 01:11
-
-
Save eseidel/8fc3ab6b1e85d4c51659ec5b377d05e9 to your computer and use it in GitHub Desktop.
Unexpected Anchor.center behavior
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flame/components.dart'; | |
import 'package:flame/game.dart'; | |
import 'package:flutter/material.dart'; | |
class FooGame extends FlameGame { | |
@override | |
Future<void> onLoad() async { | |
debugMode = true; | |
var paint = Paint()..color = Colors.green; | |
double rectSize = 50; | |
var rect1 = RectangleComponent.square( | |
size: rectSize, | |
paint: paint, | |
anchor: Anchor.center, | |
); | |
var rect2 = RectangleComponent.square( | |
size: rectSize, | |
paint: paint, | |
anchor: Anchor.center, | |
); | |
var rect3 = RectangleComponent.square( | |
size: rectSize, | |
paint: paint, | |
anchor: Anchor.center, | |
); | |
rect2.add(rect3); | |
rect1.add(rect2); | |
add(rect1); | |
double worldSize = 1500; | |
var worldBounds = Rect.fromLTWH(-worldSize, -worldSize, 2 * worldSize, 2 * worldSize); | |
camera.followComponent(rect1, worldBounds: worldBounds); | |
} | |
} | |
class MyGame extends StatelessWidget { | |
const MyGame({super.key}); | |
@override | |
Widget build(BuildContext context) { | |
return GameWidget(game: FooGame()); | |
} | |
} | |
void main() { | |
runApp(const MyGame()); | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment