Last active
November 9, 2021 09:36
-
-
Save espinchi/168abf054425893d86d1 to your computer and use it in GitHub Desktop.
Check if the running device is an emulator
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import android.os.Build; | |
/** | |
* Utility methods related to physical devies and emulators. | |
*/ | |
public class DeviceUtil { | |
public static boolean isEmulator() { | |
return Build.FINGERPRINT.startsWith("generic") | |
|| Build.FINGERPRINT.startsWith("unknown") | |
|| Build.MODEL.contains("google_sdk") | |
|| Build.MODEL.contains("Emulator") | |
|| Build.MODEL.contains("Android SDK built for x86") | |
|| Build.MANUFACTURER.contains("Genymotion") | |
|| (Build.BRAND.startsWith("generic") && Build.DEVICE.startsWith("generic")) | |
|| "google_sdk".equals(Build.PRODUCT); | |
} | |
} |
Can we prevent app for mobile run on TV and vice versa?
Thank!
This condition failed when i run the application in blue-stack emulator.
are you kidding me , this not work
Well this did work back in 2015, but I'd be surprised if it still does. Sorry about that!
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Then how to prevent them from running the app in the emulator? while we are developing