Created
August 31, 2013 22:48
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Initial class script for Unity.
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using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
// File: #SCRIPTNAME# | |
// Project: | |
// Description: | |
// Author:Esteban Padilla | |
// Email: | |
// Copyright (C) 2013, (R). All rights reserved. | |
public class #SCRIPTNAME# : MonoBehaviour { | |
#region Enums | |
#endregion | |
#region Delegates | |
#endregion | |
#region Constants | |
#endregion | |
#region Public Variables | |
#endregion | |
#region Private Variables | |
#endregion | |
#region Properties | |
#endregion | |
// if this class inherits from MonoBehaviour remove constructor and deconstructor. | |
#region Constructors | |
#SCRIPTNAME#(){ // constructor | |
// initialize object here | |
} | |
~#SCRIPTNAME#(){// destructor | |
// cleanup statements... | |
} | |
#endregion | |
#region Unity Methods | |
// Use this for initialization | |
void Start () { | |
} | |
// Update is called once per frame | |
void Update () { | |
} | |
#endregion | |
#region Game Methods | |
#endregion | |
} |
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